Can a flying creature be knocked prone?

Yes, a flying creature can be knocked prone, but what happens next depends on the specific ruleset (like D&D 5e) and if the creature has the Hover ability; generally, non-hovering flyers fall, while hoverers stay put but are still affected by the prone condition (disadvantage on attacks, attacks against them have advantage). Some creatures are immune to prone, or the rules (like newer D&D versions) clarify that flying creatures only fall if incapacitated or restrained, not just prone.
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Can flying creatures be knocked prone?

"If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or it is being held aloft by magic, such as by the fly spell."
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Can you knock a flying creature prone in Pathfinder?

Flying creatures are typically immune to being knocked prone while they are flying, as the "Prone" condition also states that the creature is knocked to the ground and becomes flat-footed. Since flying creatures aren't on the ground, this condition can't be applied to them in the same way.
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What creatures are immune to prone?

Edit: Some more immune to prone monsters I found:
  • Yan-C-Bin.
  • Olhydra.
  • Tarrasque.
  • Acererak (lvl 26)
  • Arnak, Stone Giant Thane.
  • White Pudding & White Pudding Spawn.
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Can defenders block flying?

No, a creature with only the Defender ability cannot block a creature with Flying, because Defender just stops a creature from attacking, not from being blocked; the flying creature can just fly over the wall, unless the Defender creature also has Reach or Flying itself, allowing it to interact with airborne threats.
 
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The Prone Condition is UNDERRATED: How to Use DnD Conditions #3

Can flying creatures be blocked?

702.9b A creature with flying can't be blocked except by creatures with flying and/or reach. A creature with flying can block a creature with or without flying. (See rule 509, “Declare Blockers Step,” and rule 702.17, “Reach.”)
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What is the 65% rule in D&D?

In 5e the chance of hitting is on average 65%. Based on that a +2 mod on AC reduces the chance to 55%. And a +9 mod to AC reduces the chance to hit to 20%. The three brackets represent you have a 65% chance to do minimum damage, 55% to do average damage and 20% to do max damage.
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Can dragons be prone?

Dragons can totally be proned. Even better, if you knock them prone while they're flying they plummet to the ground and take fall damage. Dragons are supposed to be mighty beings, that's why when your Barbarian manages to beat them in a contested shove and bring them to the ground it feels that much more epic.
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How to get out of prone?

To get out of the prone position, you simply use half your movement to stand up, which involves pushing up from your hands (like a push-up) or shifting weight to your knees and then rising, ending the prone condition and allowing normal movement. If you're in a game like D&D, standing costs half your speed (e.g., 15 feet of movement from a 30-foot speed) and ends the prone state, but you can also crawl or use specific abilities to get up. 
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Can you knock a huge creature prone?

To answer your question, then, yes. A medium sized PC can knock a Huge sized creature prone. Personally, I wouldn't allow a Small PC to do the same, or anyone to try to grapple or shove a Gargantuan monster.
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What happens if a flying creature is restrained?

They fall on their turn, as they can't move to maintain flight.
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How to deal with flying creatures in MTG?

To deal with flying creatures in MTG, use Reach (like spiders) or other Flying creatures to block, play removal spells (especially in Black/Red/Green), use board wipes, or employ "anti-flying" cards that punish or remove the ability, with Green often being the best color for anti-air strategies. 
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What is the 27 rule in D&D?

Ability Score Point Cost

The number of points allocated to players in point buy varies based on campaign rules or Dungeon Masters discretion. Typically, the standard point buy system in D&D 5th edition provides 27 points for this purpose, offering a balanced approach to character creation.
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How does knocked prone work?

If a creature is knocked prone during its turn, its turn automatically ends. Knocking a creature Prone and reducing its movement speed below 50% does not automatically skip its next turn because creatures use 50% of their available movement to stand up.
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What are the rules for flying in D&D?

In D&D 5e, flying creatures move freely but risk falling if knocked prone, incapacitated, or their speed is reduced to zero, unless they have the hover trait or magical aid; vertical movement costs no extra movement, but strong winds and certain spells can impose disadvantage or force movement, while carrying someone costs double movement, making flight powerful but manageable with environmental challenges and specific abilities. 
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What happens if you knock a flying creature prone?

Going by the book rules, if it gets knocked prone in the air, then it falls to the ground unless the flight is magical in nature and is not sustained physically.
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Why can't toothless fly by himself?

Toothless can't fly on his own because he lost his left tail fin when Hiccup shot him down in the first movie, which acts as his "steering wheel," disrupting the lift and balance needed for controlled flight; without it, he can only glide briefly or fly straight, unable to make sharp turns or gain altitude, requiring Hiccup to operate a prosthetic fin to achieve stable, maneuverable flight. 
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What creatures hate dragons?

According to fifth edition lore, behirs were created by giants as a hunter of dragons during the endless Giant/Dragon wars of long ago. In fact, behirs hate dragons so much, that if they so much as even sense a dragon lives near it, it'll hunt it down and try to kill it.
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What is rule 0 in D&D?

Rule Zero in D&D (and TTRPGs) is the unwritten, ultimate principle that the Dungeon Master (DM) is the final authority, able to change, bend, or ignore any official rule to ensure the game flows, stays fun, and serves the group's story. It means the DM's word is law for that table, prioritizing the spirit of collaborative storytelling and enjoyment over strict adherence to the rulebook (RAW). 
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Who was the first canonically autistic character in D&D?

Meet Asteria, D&D's first canonically autistic character.
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Is DnD good for ADHD?

This cherished tabletop role-playing game isn't just about rolling dice and slaying dragons; it's a transformative journey that offers unique therapeutic benefits for children struggling with ADHD.
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Can a planeswalker block flying?

No, regular Planeswalkers cannot block flying creatures because they are not creatures; they are treated like players, but some rare Planeswalkers (like Gideon) can become creatures, allowing them to block, even if they gain flying themselves, though they typically block as normal creatures. Flying only matters for creatures, not for Planeswalkers, meaning a flying creature can attack a Planeswalker directly without needing to be blocked by another flyer. 
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Can I tap a creature with vigilance?

Yes, you can absolutely tap a creature with vigilance, as vigilance only prevents it from tapping when it attacks; it doesn't stop other effects or abilities from tapping it, allowing you to use its tap ability before, during (in the Declare Blockers Step), or after combat, or even tap it with an opponent's spell. 
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Is vigilance the same as haste?

Unless a creature has the "haste" keyword, it can't attack or use an ability with a "tap" activation cost. Its tired from being summoned and has to catch its breath. For most creatures, you need to tap them in order to attack. Creatures with "Vigilance" don't tap to attack, but they have to be untapped to begin with.
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