Can Deathtouch destroy Hexproof?
Yes, Deathtouch can destroy a creature with Hexproof because Deathtouch deals damage, and Hexproof only prevents targeting; since Deathtouch applies lethal damage from any amount of damage dealt (not targeting), the Hexproof creature takes the damage and dies (unless it's also Indestructible or has Protection), according to the MTG rules and various MTG communities.Can Deathtouch kill Hexproof?
Yes, deathtouch does kill hexproof creatures because deathtouch doesn't target, it just modifies damage; hexproof only stops spells or abilities from targeting a creature, so any amount of damage (even 1) from a deathtouch source is lethal and destroys the hexproof creature, as seen with cards like Venomous Hierophant.What can destroy hexproof?
Shadowspear's second ability can temporarily remove hexproof from permanents under opponents' control.Can you counter a hexproof card?
Yes, you can absolutely counter a hexproof creature in Magic: The Gathering because hexproof only applies to permanents on the battlefield, not to spells on the stack, so you can use a counterspell to stop it from ever entering play. Hexproof protects the creature from being targeted after it resolves and becomes a permanent, but while it's a spell on the stack, it's just a spell, and keywords like hexproof aren't active yet.Does shroud stop board wipes?
Shroud only protects it from being targeted. A board wipe doesn't target so it would be destroyed.Hexproof Sucks. Here's Why.
Why would I want shroud over hexproof?
Hexproof means that "your opponents" can not target that permanent, so it is a one- sided effect that gives you so much value ('cause you can target it). Shroud means that "no one" can target that permanent, not even you, so it is a kind of universal protection from targeting.What can counter Deathtouch?
A deathtouch counter in Magic: The Gathering is a physical marker placed on a creature, giving it the deathtouch keyword ability (any amount of damage from it is lethal) until the counter is removed, a mechanic introduced in Ikoria: Lair of the Behemoths to provide temporary deathtouch on specific cards like Boot Nipper or to represent ongoing effects. Unlike the evergreen keyword, deathtouch counters can be gained and lost, often removed when the creature deals combat damage to a player to trigger another effect, making them versatile tools for board control or utility.Can I target my own hexproof creature?
Yes, you absolutely can target your own creature with hexproof in Magic: The Gathering because hexproof prevents targeting by opponents' spells and abilities; it doesn't stop you, the controller, from using your own spells or abilities on your own permanents. If your creature has hexproof, you can still cast buffs, use abilities, or even sacrifice it, as long as the spell or ability doesn't say "target opponent" or "target player".Can a counterspell counter itself?
No, divert can "counter" (most) counterspells by changing the target to divert. Divert is still on the stack while resolving and changing targets and a legal target for the respective counterspell at that time. A spell is not a legal target for itself.Do auras bypass Hexproof?
In any zone other than the stack, Auras do not have a target. Because of this, you cannot cast an Aura on an opponent's creature with hexproof, for example, but you can attach an Aura to such a creature if you can manage to put it onto the battlefield without casting it.What kills indestructible in MTG?
Indestructible permanents can still be put into their owner's graveyard by other means, such as by the "legend rule", by being sacrificed or, in the case of creatures, having their toughness reduced to zero or less by -X/-X effects. They can also be removed from the battlefield by being bounced or exiled.What gets around hexproof and indestructible?
Edicts don't usually target or destroy, which means they cut right through indestructible, hexproof, and shroud without a problem. Classic spells like Diabolic Edict and Chainer's Edict are simple and efficient, while Liliana of the Veil provides a repeatable edict on a planeswalker body.Does shroud remove enchantments?
No, Shroud in Magic: The Gathering does not remove enchantments already attached to a permanent; it only prevents new spells or abilities from targeting it, so existing Auras stay put, but you can't enchant it further or attach new equipment. Shroud (and its modern equivalent, Hexproof) stops targeting, and enchantments only target during casting, not after they've resolved and attached to a creature.What defeats Hexproof?
Hexproof is basically useless against any effect that doesn't target the creature or player. So sweepers and edicts aren't protected against. Neither are spells or abilities that let you interact with the hexproof card in the graveyard or library.Does indestructible trump deathtouch?
Is your question about the interaction in the sense of a creature with indestructible taking damage from a source with deathtouch? A creature with indestructible cannot be destroyed. Deathtouch tries to destroy.Does dismember kill indestructible?
Casting Dismember makes it a 2/2 indestructible creature with 3 damage marked on it. But because indestructible creatures don't die to damage or destroy effects, it lives.Can you twin counterspell?
Counterspell is a reaction cast against a creature in the process of casting a spell. Since two creatures can't cast spells simultaneously, a twinned counterspell would just be a wasted twinned spell.Do 1 /+ 1 counters cancel /- 1 counters?
Yes, in games like Magic: The Gathering, +1/+1 and -1/-1 counters do cancel each other out as a State-Based Action (SBA), removing themselves in matched pairs (one of each type) until only one type of counter remains, a rule implemented to simplify tracking and interactions. This interaction is key for mechanics like Persist or Undying, allowing creatures to return and have their counters removed for repeated effects.Can imp's mischief target itself?
No. The spell has to have a single target for Imp's Mischief to work.Which is better, shroud or hexproof?
Shroud and Hexproof both protect permanents from being targeted by spells or abilities, but the key difference is who can't target them: Shroud means NO ONE, including you, can target the permanent; Hexproof means only your opponents can't target it, allowing you to target it with your own spells (like enchantments, equipment, or combat tricks). Shroud is more restrictive (universal protection), while Hexproof offers more strategic flexibility for the controller.Can copies be copied in MTG?
Yes, in Magic: The Gathering, you absolutely can copy a copy, and the new copy will copy what the previous copy became, essentially creating a chain of copies that retain the characteristics of the original targeted permanent, unless specific wording (like "except") changes it. For example, if a Clone copies a Grizzly Bears, and then another Clone copies the first Clone, the second Clone will also become a 2/2 Grizzly Bears.Does Hexproof stop instants?
A creature with the Hexproof keyword cannot be targeted by spells or abilities controlled by an opponent. You can still buff it up yourself however you like, but for your opponents, casting an instant, sorcery, aura enchantment, or using an ability on your Hexproof creatures is strictly prohibited.Does a diamond weapon prevent trample?
And apparently since diamond weapon is immune to all combat damage, the cactuar can't trample over because you need to assign lethal damage first. And since the diamond weapon just prevents it all, he had to assign all 10002...Does pinging count as combat damage?
Nope! This is an activated ability. It will never be considered combat damage. Combat damage is exclusively dealt by attacking and blocking creatures.Is double strike just better than first strike?
Yes, in Magic: The Gathering, a creature with Double Strike effectively "beats" one with only First Strike because it hits twice—once in the First Strike damage step (like a First Strike creature) and again in the regular damage step, potentially killing the opponent's creature before it can deal its own damage, and hitting the player twice if unblocked. A First Strike creature only hits once in the first damage step, while Double Strike deals damage in both first strike and normal combat.
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