Can mobs wander to top slabs?

Mobs cannot spawn on blocks that are less than a full block in height. Areas covered in bottom slabs are unable to spawn mobs, no matter the light level, although double slabs, top slabs and upside-down stairs are still spawnable.
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Can mobs walk up slabs?

Mobs in general will not walk over short blocks(ones that are shorter than a full blocks, like slabs). This is a pretty easy thing to spot in survival, as lower slabs are used everywhere, so you will typically see mobs stuck on them, not walking over them, or jumping in circles on them.
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What blocks can mobs not walk over?

Mobs avoid walking on honey blocks and prevent entities from jumping. Obstacles are structures that mobs cannot move past without somehow overcoming them. The quintessential obstacle is a wall; a zombie cannot move past a wall without somehow creating a breach or slipping in through an unclosed door.
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How far can mobs wander?

Each type of mob in Minecraft has a certain AI (artificial intelligence) system with different behaviors and mechanics. Mobs ordinarily wander around at random if there is a player within 32 blocks and usually avoid walking off blocks high enough to cause falling damage.
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Can mobs see you through slabs?

Mobs wont pathfind on only slabs when there is a block underneath its fine like in clip 1. When there is a gap they will only pathfind when the blocks underneath them are connected to the blocks they want to go(clip 3). I think they don't see slabs as blocks they can pathfind over, they think they fall through them.
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What Blocks Can Mobs Not Spawn On? [1.17]

What blocks do zombies not walk on?

Yep, wedge blocks and wedge tips. Zombies can't walk up them, but they *think* they can, so they don't attack the block, just keep trying to walk up/along it. You can make wedge walls that are basically zombie repellant.
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Can mobs still see you with invisibility?

So mobs can technically still be alerted of your presence, their area of detection is just significantly reduced. The more armor you wear when invisible, the more easily you are detected. With no armor, you'll be detected at 7% within the usual detection distance, and with full armor, that percentage will jump to 70%.
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How far can mobs fall without dying?

Different mobs need to be dropped different distances in order to kill them. Most common hostile mobs can be killed with a 24-block drop, although witches require 30 blocks.
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What are the 34 monster in Minecraft?

Advancements#Monster Hunter, an advancement by killing one of these 34 mobs: Blaze, Cave Spider, Creeper, Drowned, Elder Guardian, Ender Dragon, Enderman, Endermite, Evoker, Ghast, Guardian, Hoglin, Husk, Magma Cube, Phantom, Piglin, Piglin Brute, Pillager, Ravager, Shulker, Silverfish, Skeleton, Slime, Spider, Stray, ...
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How far away can mobs detect you?

Hostile mobs spawn within a 128 block radius of the player. Mobs that move out of the 128 block radius will be despawned instantly. Passive mobs spawn closer to the player, and typically at a slower rate. Mobs will never spawn within 24 blocks of a player (with the exception of mob spawners).
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How do you make mobs not walk?

Things in Minecraft you might not know. if you place carpet on a sign. and it has at least 4 air blocks below it, mobs will not walk on the carpet. This can be used on a bridge. to prevent mobs from getting to your base.
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Do fences stop mobs in Minecraft?

Players and mobs, both friendly and hostile, can't jump over them unless they have a jump boost enchantment. This makes fences perfect for keeping hostile entities out of your base area, as well as keeping sheep, chickens, and other animals in a pen for easy breeding and harvesting. But fences can do so much more!
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Does the double carpet trick work on bedrock?

This is because hoppers can collect items from less than a full block above in Java Edition, or less than 34 of a block above in Bedrock Edition. Carpets can also be placed over other carpets. Mobs are unable to walk over two or more layers of carpets, because the mob's AI treats carpets as if they are air blocks.
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What is the strongest slab in Minecraft?

The Strongest Minecraft Blocks
  • 8 Enchanting Table. ...
  • 7 Respawn Anchor. ...
  • 6 Obsidian And Crying Obsidian. ...
  • 5 Reinforced Deepslate. ...
  • 4 End Portal Frame. ...
  • 3 Command Blocks. ...
  • 2 Bedrock. ...
  • 1 Barrier.
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Can mobs spawn in 2 blocks high?

Two high mobs can spawn in two high rooms, given that the light level is low enough. Of course, endermen being 3 high cannot spawn in, although creepers, zombies, skeletons, and the rest will spawn in two-high rooms.
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Can you place slabs on top of slabs?

Be sure to remove any dirt, grime, or debris from the surface of the old slabs, as this can affect the adhesion of the new slabs. Lay the New Paving Slabs: With the surface level and prepared, you can now lay the new paving slabs on top of the old ones.
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What is the creepiest creature in Minecraft?

Shulkers are simply terrifying. This mob resides in the End Cities and has the unique ability to make the player float through the air; dangerous to think when it can result in a quick fall to the ground.
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What is the scariest monster in Minecraft?

Ghast is one of the scariest mobs in the Nether realm simply because of the sounds it makes. These mobs are essentially massive ghosts that fly around the Nether and randomly cry in a horrifying manner. They also shriek loudly when they attack players by shooting fireballs at them.
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What height kills mobs?

How to kill mobs? It will die if it falls 23.5 blocks or more!
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Do mobs killed by campfires drop items?

Campfire does not apply fire damage to experience orbs or mobs, which means they don't drop their cooked variant or get killed.
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How much fall damage can a creeper take?

A creeper has to fall 24 blocks to die. A player takes half a heart of damage when falling for 4 blocks, a heart for 5, and so on. This is not quite true. You actually need 23.5 blocks to be fatal, so one needs 24 blocks for practical mob farms.
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Can warden detect invisibility?

Wardens are naturally blind creatures, so using invisibility is a bit counterintuitive. But this is where things get scary. Wardens are blind, but they can still hear you. When they do, they should attack the player regardless of being invisible or not.
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Does sneaking hide you from mobs?

Sneaking (or crouching) is a gameplay feature that prevents players from falling off of blocks and helps them hide from mobs, among other useful features.
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Does invisibility work on warden?

Invisibility also prevents the rendering of entity hitboxes‌ [JE only] by pressing F3 + B . Players with Invisibility can still be detected by sculk sensors and wardens, as they rely on vibration instead of sight.
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