Can planeswalkers be commanders in Tiny Leaders?
In official Tiny Leaders, Planeswalkers generally cannot be commanders unless the card itself says, "This card can be your commander," like some newer ones, or if playing a "Brass Tiny Leaders" variant where specific rules allow any non-banned Planeswalker as commander (with a higher tax). Standard Tiny Leaders follows traditional Commander rules (Legendary Creatures only), but community-made "variants" often adjust this, so always check your local playgroup's rules.Can you use planeswalkers as your Commander?
Yes, but only if the Planeswalker card explicitly says, "This card can be your commander," or if it's a legendary creature that transforms into a Planeswalker (like Liliana, Heretical Healer), otherwise, standard Planeswalkers cannot be commanders in the traditional Commander (EDH) format. For casual play, your local group can agree to "house rule" any legendary Planeswalker as a commander, but it's not official.Is there Commander damage in Tiny Leaders?
The main differences between Tiny Leaders & Commander are that all cards must be CMC 3 or less, commander damage is non-existent in the format, and life totals are set at 25.What cards are allowed to be commanders?
In Magic: The Gathering's Commander format, your commander must be a Legendary Creature, a Planeswalker with specific text saying it can be your Commander, or certain Legendary non-creature permanents like Vehicles or Enchantments with commander-related abilities, often paired with a "Background" or another "Partner" card, all of which determine your deck's color identity.Is there Commander tax in Tiny Leaders?
Like in regular commander, in Tiny Leaders you may have Commanders with the partner ability. To balance the power level of having partner Commanders, the commander tax to cast each individual partner again is {3} mana.Can Planeswalkers be Commanders? ┃ Magic the Gathering ┃ Magic for Beginners
How to bypass Commander tax?
Yuriko can completely avoid commander tax by using her Commander Ninjitsu ability as opposed to her casting cost. Alternatively Command Beacon will let you put your commander into your hand, avoiding the tax. However the downside is you will have to sacrifice that land.What happens when your Commander dies?
When your commander dies in Magic: The Gathering, it goes to the graveyard or exile, and you, as the owner, get the option to move it to the command zone as a state-based action, letting other "dies" or "leaves the battlefield" effects trigger first, or you can choose to leave it in the graveyard/exile to be returned via other cards. You also track commander damage separately, losing the game if you take 21+ combat damage from one commander.What cards got unbanned in Commander?
In April 2025, the Commander format saw five cards unbanned by the Commander Rules Committee (RC) (now the Commander Panel): Gifts Ungiven, Sway of the Stars, Braids, Cabal Minion, Coalition Victory, and Panoptic Mirror, moving them to the "Game Changers" list for optional play, while other formats like Duel Commander unbanned different cards like Asmoranomardicadaistinaculdacar and Baral, Chief of Compliance in September 2025, reflecting ongoing shifts in the meta and format philosophy.How big is the deck in tiny leader?
Each player starts with 25 life. You have a legendary commander that determines your deck's color identity. You can cast over and over for 2 more each time, just like in normal Commander, except it must cost three or less. Your deck size is 50 cards and it must be singleton (except for basic lands).Is Tiny Leaders 1v1?
One-on-one play: Tiny Leaders is primarily a 1v1 format (though casual multiplayer is possible). It's designed for duel play, similar to formats like Duel Commander or Brawl.What is the tiny leaders magic format?
Tiny Leaders is a Magic: The Gathering format. It is a singleton format that uses a Commander and restricts deckbuilding to cards of mana value 3 or less. It was conceived in 2013 and has its list of banned and restricted cards.Why can't all planeswalkers be commanders?
Planeswalkers can't be default commanders in Magic: The Gathering's Commander format because the format was established before Planeswalkers existed and requires commanders to be Legendary Creatures, which most Planeswalkers aren't; plus, allowing them could break balance with powerful combos (like with The Chain Veil or Doubling Season) and slow games, though some specific Planeswalkers with special text can be commanders, or you can house-rule it for fun.Are planeswalkers worth it in Commander?
Be aware that Planeswalkers are fairly weak in Commander. It's safe to assume that all three opponents will attack your Planeswalker if given the chance, because most Planeswalkers will just run away with the game on their own if not dealt with early.Who is the most powerful Planeswalker?
The strongest Magic: The Gathering Planeswalker card is widely considered to be Oko, Thief of Crowns, due to its cheap cost, high loyalty, and incredibly disruptive abilities that led to its banning in multiple formats, though lore-wise, powerful figures like Nicol Bolas or ancient ones like Ugin and Karn are often cited. For gameplay, cards like Teferi, Time Raveler, Jace, the Mind Sculptor, and Wrenn and Six are also legendary for breaking formats.Is Blacker Lotus legal in Commander?
Blacker Lotus isn't legal, it's from an unset. Only goofballs are confused about that, Or I guess people that have no idea that unsets are a thing. This art for blacker lotus is AMAZING!!! What a gorgeous collector piece.Is it racist to wear cornrows?
wearing cornrows is not entirely racist, sure. but it is literally not just a simple hairstyle—it has deep and cultural meaning. cornrows carry identity, history, and resilience. It becomes cultural appropriation based on how you benefit from it—fashion, trend, or popularity.Who created Braids, Cabal Minion?
Braids originally was never meant to be a card, but when Eric Peterson reinterpreted a Matt Wilson sketch for what was supposed to be Diabolic Tutor for Odyssey, the card was so impressive and powerful that Continuity and R&D decided to make Braids her own card.What is Rule 0 in Commander?
Rule 0 in Magic: The Gathering's Commander format is an unwritten agreement allowing playgroups to modify official rules for fun, enabling "house rules" like playing banned cards, using planeswalkers as commanders, or banning combos, provided everyone agrees beforehand, emphasizing social enjoyment over strict adherence to rules, and requiring pre-game discussion to align expectations and power levels for a better experience.Is MTG still popular?
Yes, Magic: The Gathering (MTG) remains very popular, hitting record player numbers recently, generating over a billion dollars in annual revenue, and maintaining strong growth, though some players note shifts in community feel and concerns about recent design/corporate decisions. While figures vary, the consensus points to a massive player base, thriving digital presence (MTG Arena), and continued cultural relevance.Is the one ring legal in Commander?
Yes, The One Ring is legal in regular Commander (EDH) because the Commander Rules Committee (RC) hasn't banned it, despite its ban in other formats like Modern; it's a popular card in the format, but local playgroups can decide if they want to ban it due to its powerful protection/card draw, which is the core difference between casual and competitive play.Why is the Commander called Edh?
Commander is called EDH because it originated as Elder Dragon Highlander, a fan-made format where players used one of the powerful Elder Dragons from the Legends set as their commander, combined with the "Highlander" rule (one copy of each non-basic card). Wizards of the Coast adopted it officially, renaming it "Commander" (and creating the Command Zone) for branding, but EDH stuck as a popular nickname.Does being exiled count as dying?
No, in games like Magic: The Gathering, "exile" does not count as "dying"; dying specifically means a creature goes from the battlefield to the graveyard, while exiling sends it to a different zone, bypassing death triggers. While lore-wise exile can feel like a form of banishment, mechanically, exiling a permanent avoids "dies" triggers (like those from [[Grave Pact]]) but triggers "leaves the battlefield" effects (like [[Doomskar]]).Do commanders touch the graveyard?
Yes, a commander goes to the graveyard first when it's destroyed or sacrificed, but its owner can choose to move it to the command zone as a state-based action before anything else happens, preventing it from "staying" in the graveyard to trigger death effects. This means death triggers can see it go to the graveyard briefly, but you can always choose the Command Zone as its final destination, avoiding graveyard exile or other graveyard-specific effects.
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