Can you beat Fallout 4 as a pacifist?

Yes, you can beat Fallout 4 as a "pacifist" by letting companions and NPCs do the killing, using high Charisma and the Syringer rifle's pacification/berserker darts to turn enemies against each other, and exploiting quest mechanics, though it's a technicality as you're still causing deaths, just not recording them as your own kills in the Pip-Boy stats, requiring clever use of perks like Wasteland Whisperer.
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Is it possible to beat Fallout 4 as a pacifist?

Turns out it's possible to end with 0. Just to clarify, this was a "pacifist" run in the sense that the stats in-game recorded no kills. Throughout the run, I was responsible for many many people and things being killed but they were never attributed to me.
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Can you beat Fallout 4 without killing anyone?

Yes, you can beat Fallout 4 without personally killing anyone by relying on companions, perks like Intimidation and Wasteland Whisperer to make enemies fight each other, using the Syringer rifle with pacifying darts, letting traps kill foes, or exploiting mechanics where NPCs or environmental hazards deal fatal blows, though the main story's final acts often force large-scale destruction (like blowing up the Institute or Brotherhood airship) that counts as kills for the player's faction, but not direct combat kills. 
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How to get the peaceful ending in Fallout 4?

To get the most peaceful ending in Fallout 4, you must lead the Minutemen to destroy the Institute while keeping the Brotherhood of Steel (BoS) and Railroad friendly, which involves a specific sequence of completing quests for all factions, avoiding key "turning point" quests like Tactical Thinking (BoS) and Underground Undercover (Railroad), and using the Minutemen to build the teleporter for the finale, resulting in a Commonwealth where only the Institute is gone and the other major factions remain as potential allies. 
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Can you beat Fallout 4 without destroying a faction?

You can't keep peace between *all* factions, but you can go for the Minutemen ending which will keep both the Railroad and Brotherhood of Steel alive, with only the Institute being destroyed.
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Can You Beat Fallout 4 as a TRUE Pacifist? (NO COMPANIONS)

How to tell if a settler is a synth in Fallout 4?

To tell if a settler is a synth in Fallout 4, the most reliable in-game methods involve checking for high Energy Resistance in VATS (after stripping clothes) or using console commands on PC (like sv to find blsSynth = True). Without mods, it's difficult, but some players use trial-and-error by saving, killing them to check for a Synth Component in their inventory, or looking for unusual behavior or high Energy Resistance (ER) in VATS, as synths have innate ER. 
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How many endings does Fallout 4 have?

Fallout 4 has four main endings, determined by which of the four major factions (Minutemen, Brotherhood of Steel, Railroad, or Institute) you side with to resolve the conflict over the Institute, with minor variations possible depending on specific choices like destroying the Prydwen with a different faction. While some see just two core outcomes (Institute vs. destroying it), these lead to distinct faction-based conclusions with unique patrols and flags in the Commonwealth. 
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Can the Brotherhood and Minutemen be allies?

Yes, in Fallout 4, you can be allied with both the Brotherhood of Steel (BoS) and the Minutemen simultaneously, as the Minutemen remain friendly to the player regardless of siding with other major factions like the BoS, allowing for a unique "best" ending where all three major factions (BoS, Minutemen, Railroad) coexist peacefully under your leadership, though it requires careful quest management to avoid making them enemies. 
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Why is Fallout 4 survival so hard?

Fallout 4 Survival mode is so hard because it adds crippling needs (hunger, thirst, sleep), removes quicksaves, disables fast travel, makes enemies much deadlier (you take 2x damage, deal same), increases legendary spawns, slows stimpack healing, and adds weight to ammo, forcing constant management, tactical planning, and slow, methodical progression instead of action-adventure. The early game is especially brutal until you establish bases, get better gear, and learn to exploit stealth and V.A.T.S.
 
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Is it better to return or deliver the Deathclaw egg in Fallout 4?

Putting the helmet on after completing the quest by returning the egg will immediately turn the deathclaw hostile. Berry Mentats will also trigger a hostile status. If one delivers the egg for the reduced reward having stolen it back from the nest a pristine deathclaw egg may remain in the player's inventory.
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Can you do Nuka World without Preston hating you?

Yes, you can complete Nuka-World without Preston hating you, primarily by avoiding giving any Commonwealth settlements to the raiders or by killing the raider leaders via the Open Season quest before he finds out, though the easiest method is to do Nuka-World before meeting Preston at all. The key is to prevent the Home Sweet Home quest from progressing to claiming settlements in the Commonwealth, as that's what turns him hostile. 
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Will Preston Garvey ever forgive you?

The only way to make Preston forgive you is by completing Open Season and wiping out all the raiders.
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Is Fallout 4 bigger than GTA 5?

SKYWORLD The map of Fallout 4 is much bigger, than most people realize. It's much SMALLER than people realize. The real landmarks are in a 40x40 mile square, but the game is more like 4x4 (it would be a 12 hour hike from 1 side to the other without cars) GTA5 is bigger.
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How to get a true pacifist ending?

To get the True Pacifist ending in Undertale, you must complete a Neutral run first, then play a new game (or continue from a save) where you kill zero monsters (0 EXP/LV), befriend Papyrus, Undyne, and Alphys by completing their date/hangout events, and follow the specific post-Neutral path to the True Lab and final confrontation, as detailed in this Fandom wiki article on Undertale. 
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Can you befriend a deathclaw in Fallout 4?

Yes, you can tame Deathclaws in Fallout 4, primarily through the Wasteland Workshop DLC to capture them in cages for your settlements or, uniquely, through the Devil's Due quest to get a permanent, named companion by returning its egg. The DLC method involves building cages and using Beta Wave Emitters to pacify them for settlement defense or arena battles, while the quest offers a free-roaming friend. 
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What's the most powerful gun in Fallout 4?

The "strongest" gun in Fallout 4 depends on playstyle, but top contenders include the Gauss Rifle (especially "The Last Minute" or Two-Shot variants) for massive single-target damage, the Splattercannon/Problem Solver Handmade Rifles for high sustained DPS (Damage Per Second) with explosive/furious effects, and the Overseer's Guardian Combat Rifle for incredible early-to-mid game power due to its double-projectile damage, with the Fat Man being the ultimate burst damage but with rare ammo.
 
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Is CX404 dogmeat from Fallout 4?

Yes, CX404 from the Fallout TV show is the series' version of the iconic companion Dogmeat, a nod to the beloved German Shepherd in Fallout 4 and other games, but CX404 is a distinct Belgian Malinois with her own Enclave origin story, connecting the show's narrative to the games.
 
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What is the best faction to side with in Fallout 4?

There's no single "best" faction in Fallout 4; it depends on your playstyle and morals, but generally, the Railroad (for stealth/espionage rewards like Ballistic Weave) and Brotherhood of Steel (BoS) (for Power Armor/heavy weapons) offer great perks, while the Minutemen (for a true "good guy" feel and settlement focus) are morally sound but less rewarding, and the Institute is often seen as the villainous, technologically advanced, but morally corrupt choice.
 
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Can you still get perks after level 50 in Fallout 4?

Level 50 is required to meet higher rank requirements for all of the perks. To unlock every perk and maximize each base SPECIAL stat, including the 7 perk ranks added with Far Harbor and the 7 perk ranks added with Nuka-World, the player character must get to level 286.
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Is Fallout 5 ever coming out?

Yes, Fallout 5 is confirmed to be in the works, but it's a long way off, with Bethesda's primary focus currently on finishing The Elder Scrolls 6 before fully ramping up development for Fallout 5, likely placing its release in the late 2020s or beyond. Todd Howard confirmed it's on their roadmap after TES6, and Microsoft reportedly greenlit it, seeing big potential for the franchise, but don't expect it soon as development will follow TES6's completion.
 
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Is trashcan Carla a synth?

Trashcan Carla and Cricket aren't synths, they're just informants.
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What does X6-88 love in Fallout 4?

In Fallout 4, X6-88 likes actions that serve the Institute, like hacking terminals, modifying armor/weapons, entering power armor, and passing speech checks for more caps, while disliking being nice, using chems, or helping others. To quickly raise his affinity (likes), repeatedly attach/remove weapon mods at a workbench, then quicksave/reload; this earns frequent "X6-88 likes that" notifications until he offers his Shield Harmonics perk (20 energy resistance).
 
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Will settlers arm themselves in Fallout 4?

If you have weapons in the workshop, the settlers will automatically pick it up to defend themselves.
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