Can you get all special stats to 10 in Fallout New Vegas?

Yes, you can get all SPECIAL stats to 10 in Fallout: New Vegas, but it requires careful planning, utilizing implants, perks like Intense Training (especially with DLCs like Old World Blues for the Reinforced Spine), the Lonesome Road DLC's final boost, and sometimes specific gear or exploits, as starting points and level-up gains aren't enough alone. You'll need to maximize permanent bonuses through implants and DLCs and use temporary buffs (like apparel) for the final points, potentially even exploiting glitches for maximum efficiency.
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Can you get all special to 10 in Fallout: New Vegas?

Notes. There is a maximum of 61 SPECIAL points available in Fallout New Vegas, requiring all ten ranks of Intense Training, the Small Frame trait, the seven implants available from the New Vegas Medical Clinic, the completion of Lonesome Road, and the Reinforced Spine perk from Old World Blues.
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Can you max all stats in FNV?

Yes. With all the DLCs, even with 1 intelligence you can max out everything.
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How to permanently increase special stats in Fallout: New Vegas?

From the FO wiki: ``The only ways to increase your SPECIAL Statistics permanently are to get an implant from New Vegas Medical Clinic, take the Small Frame trait, or to use the Intense Training perk. One additional point is available upon completing the Lonesome Road DLC.''
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Can you get 11 strength in Fallout: New Vegas?

Unlike other games, Strength is not treated as a variable ranging from 1 to 10, but instead as a token that can be obtained at the start or when leveling up.
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The STRONGEST Start In Fallout New Vegas

Can you sleep with Red Lucy in New Vegas?

After finishing the quest, one has the option to sleep with Red Lucy in her private chamber. This will grant them the Well Rested bonus and can be repeated by inquiring again about creature eggs.
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Is Charisma pointless in Fallout: New Vegas?

Charisma is widely considered the least useful SPECIAL stat in Fallout: New Vegas, often labeled a "dump stat," because its benefits (boosting companion damage/DT and adding points to Speech/Barter) can be achieved or bypassed through other means, like focusing on the Speech skill directly, using items, or simply taking perks that don't rely on Charisma, though it offers minor dialogue options and can be useful for dedicated companion builds or pacifist runs. 
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Do bobbleheads permanently boost special stats?

For a more permanent adjustment, bobbleheads can permanently raise a stat by 1 point (does count towards perk requirements).
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Can you get all skills 100 in Fallout: New Vegas?

With all DLCs, it becomes fairly trivial to max out all your skills at 100. At the base level, you need 1300 skill points for complete maximization (100 points for 13 skills). At level 1, you get 45 skill points for free (from your 3 Tag!
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How many hours to 100% FNV?

To 100% Fallout: New Vegas, expect around 130-150+ hours, as a true completionist needs multiple playthroughs for all faction endings, but the base game's "Main + Extras" takes about 70-80 hours, with DLC adding significantly more time to see everything and max out skills/achievements, making it impossible to get everything in one single run due to quest conflicts. 
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What is the skilled glitch in Fallout: New Vegas?

The main Fallout: New Vegas Skilled exploit lets you stack the Skilled trait, adding +5 skill points to all skills (normally +5, then +10, then +15 total) by re-selecting it during character creation and later rebuild prompts, without stacking the XP penalty, giving massive early skill boosts. You start with Skilled at Doc Mitchell's, trigger a character rebuild after leaving Goodsprings, pick Skilled again for +10 total, and can use the Old World Blues DLC's Sink Autodoc for a third +5 bonus (total +15), maxing skills early. 
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Is there a level cap in FNV?

In Fallout: New Vegas, the base max level is 30, but it increases by 5 for each of the four major story DLCs (Dead Money, Honest Hearts, Old World Blues, Lonesome Road), bringing the total max level to 50 if you own all expansions. Without DLC, you're capped at 30; with all four, you reach 50.
 
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Can dwellers stats go over 10?

Each SPECIAL attribute increases dweller efficiency in various rooms, during combat or when performing certain tasks. Keep in mind that although attributes can only be trained to a maximum of 10, they can still be increased to up to 17 through outfit bonuses.
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Is Charisma worth it in New Vegas?

Charisma in Fallout: New Vegas is widely considered a "dump stat" (less useful) for combat or general utility due to easy workarounds, but it is valuable if you heavily rely on companions, especially in Hardcore Mode, boosting their damage/armor (Companion Nerve) and making speech/barter checks easier, though items and skill points often suffice for the latter. A low starting Charisma (like 1) is common to allocate points elsewhere, as its perks (Animal Friend, Ferocious Loyalty) are niche, but a +1 Charisma implant is available for temporary boosts. 
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What happens if you have 10 Luck in Fallout: New Vegas?

When playing at casinos, a Luck of at least 7 is required to get favorable odds. Blackjack is the most affected by Luck; at 10, it will produce fairly constant patterns in what cards are dealt to based on the current total. Slots will turn out losses on most spins, but at higher Luck will produce an occasional jackpot.
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Are bobbleheads worth collecting?

Most are limited editions, making them extremely sought-after pieces. A quick search of eBay shows over 47,000 listings for bobbleheads, many of which are going for hundreds if not thousands of dollars.
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Can you increase special stats in FNV?

Notes. The only ways to increase your SPECIAL statistics permanently are to get an implant from New Vegas medical clinic, take the Small Frame trait, or to use the Intense Training perk. One additional point is available upon completing Lonesome Road.
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What is the optimal number of luck bobbleheads?

So for all of you out there who want to win with luck bobblehead but don't want to do anything that manipulates your die rolls, getting out 41 or 42 bobbleheads is the magic number, letting you effectively just roll a single 6 sided die to determine your victory.
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What is the most useless special stat in Fallout: New Vegas?

In New Vegas the charisma stat is widely considered to be useless since you can just max out Intelligence and use the extra points to boost your Speech stat instead of wasting Special points on Charisma.
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Why is Fallout: New Vegas so poorly optimized?

To make things worse, Fallout: New Vegas was compiled without compiler optimizations, which while making engine modding easier, reduces the overall performance. In short most performance issues can be summed with two words: CPU bottleneck.
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Is the bozar a big gun in Fallout 2?

The Bozar is a Big Gun in Fallout 2.
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What happens if you tell Yes Man to ignore a faction?

Telling Yes Man to ignore a faction in Fallout: New Vegas essentially removes them from his calculations for the final battle, meaning you don't gain them as allies, but also don't have to deal with them or eliminate them, letting them mostly go about their business in the Mojave, though you miss out on potential resources and story branches. It's a way to quickly progress his quest, "Wild Card: Side Bets," by skipping faction quests, but it leaves their fate open-ended or to the other major powers.
 
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