Can you lose Max Affinity in Fallout 4?

Yes, you can lose affinity in Fallout 4 even after reaching max levels, causing companions to go from "Idolize" back to "Admire" (or lower), but you do not lose the companion perk once earned; however, performing actions they hate can cause them to leave you entirely, especially if you become hostile to their faction or repeatedly do things they strongly dislike. Affinity doesn't decay over time but drops when companions witness you doing things they hate (like stealing, chem use, or siding with enemies).
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Can you lose Affinity in Fallout 4?

Nope, you can abandon them entirely and they'll still like you just as much. Affinity is only gained or lost from specific actions, not time spent.
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Can you lose Max Affinity?

As far as I can tell, it will remain at its maximum level in title (I.E., once they Idolize you, they'll always idolize you), but the points system will still remain in effect. You can still do things that your companion hates/dislikes and their affinity score will still decrease.
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What does X6 88 love in Fallout 4?

In Fallout 4, X6-88 likes actions that serve the Institute, like hacking terminals, modifying armor/weapons, entering power armor, and passing speech checks for more caps, while disliking being nice, using chems, or helping others. To quickly raise his affinity (likes), repeatedly attach/remove weapon mods at a workbench, then quicksave/reload; this earns frequent "X6-88 likes that" notifications until he offers his Shield Harmonics perk (20 energy resistance).
 
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Is it possible to max out every perk in Fallout 4?

To unlock every perk and maximize each base SPECIAL stat, including the 7 perk ranks added with Far Harbor and the 7 perk ranks added with Nuka-World, the player character must get to level 286.
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Perfect Fallout 4 Playthrough (Part 9) - Affinity and Companion Perks

Is there a cap glitch in Fallout 4?

Fallout 4 has several caps glitches, with the most popular involving using Workshop mode to scrap and store settlement stores or dropped junk for infinite caps by timing the scrap/store button presses to duplicate items and get caps from them repeatedly. Another method is using console commands on PC (like player.additem 0000000f [amount]) or exploiting a vendor glitch with ammo to sell items for more than they're worth, but the Workshop exploit is generally the most consistent for unlimited money.
 
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Do stats over 10 matter in Fallout 4?

Unlike in previous games, it appears that all SPECIAL stats can be meaningfully boosted past 10. In other words, temporary (e.g. chems) and static (e.g. from clothing) boosts are allowed to bring your stats higher than 10, and have a functional benefit.
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Will Preston Garvey ever forgive you?

The only way to make Preston forgive you is by completing Open Season and wiping out all the raiders.
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What happens if you bring X6-88 to Virgil?

Even though X6-88 ordered Kellogg to kill Virgil, bringing X6-88 to Virgil has no effect, nor does he even bring it up. In addition, he will dislike it if the player allows Virgil to let them kill him.
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Can you get romantic with Cait in Fallout 4?

Romancing Cait can be done once the Benign Intervention quest is complete. You then need to make selfish or violent dialogue choices, drink alcohol and pickpocket others. Doing enough of this will prompt an option to enter a relationship with Cait.
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Can you reach Max Affinity without romance?

It is not necessary to romance companions to gain the respective perks for reaching maximum affinity. This just enables the Lover's Embrace perk.
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What companions do you lose if you side with the Institute?

If you join the Institute you lose Danse and Deacon. Each companion has their own likes and dislikes for certain activities, including decisions made regarding the faction you choose to finish the game with.
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Who is the weakest companion in Fallout 4?

Strong is definitely the worst companion. That said my number one go to for backup and great dialog is R4-04. after her i would say as far as usefulness goes, Piper, Cait, Curie, Ada ''Assaultron legs'' crazy fast''. X6-88 , Valentine, Hancock, Danse, Deacon.
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Can I have multiple lovers in Fallout 4?

Yes, you can romance multiple companions simultaneously in Fallout 4, as the game allows for a form of polyamory, but you must be careful with dialogue choices; flirting with someone while your current romantic partner is nearby can cause them to dislike the action, though they generally won't fight or leave unless you're extremely careless during their affinity speeches. You can have several active romances, and they won't mind each other in the same settlement, but you'll get a "Hated that" notification if you flirt with another person in front of them. 
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What happens if you keep a buddy for yourself in Fallout 4?

If you keep Drinkin' Buddy in Fallout 4, he'll become a permanent settlement asset, providing free ice-cold beers and jokes, but his associated quest, "Trouble Brewin'," will remain active and unfinished, staying in your log unless you use console commands (PC) or find a risky bug/mod. You can send him to any settlement, and he'll generate drinks daily and cool any alcoholic beverages you give him, making him a valuable, albeit quirky, addition to your base.
 
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How to tell if a settler is a synth in Fallout 4?

To tell if a settler is a synth in Fallout 4, the most reliable in-game methods involve checking for high Energy Resistance in VATS (after stripping clothes) or using console commands on PC (like sv to find blsSynth = True). Without mods, it's difficult, but some players use trial-and-error by saving, killing them to check for a Synth Component in their inventory, or looking for unusual behavior or high Energy Resistance (ER) in VATS, as synths have innate ER. 
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Can you befriend a deathclaw in Fallout 4?

Yes, you can tame Deathclaws in Fallout 4, primarily through the Wasteland Workshop DLC to capture them in cages for your settlements or, uniquely, through the Devil's Due quest to get a permanent, named companion by returning its egg. The DLC method involves building cages and using Beta Wave Emitters to pacify them for settlement defense or arena battles, while the quest offers a free-roaming friend. 
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Is CX404 dogmeat from Fallout 4?

Yes, CX404 from the Fallout TV show is the series' version of the iconic companion Dogmeat, a nod to the beloved German Shepherd in Fallout 4 and other games, but CX404 is a distinct Belgian Malinois with her own Enclave origin story, connecting the show's narrative to the games.
 
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Can you finish Nuka-World without Preston hating you?

Yes, you can complete Nuka-World without Preston hating you, primarily by avoiding giving any Commonwealth settlements to the raiders or by killing the raider leaders via the Open Season quest before he finds out, though the easiest method is to do Nuka-World before meeting Preston at all. The key is to prevent the Home Sweet Home quest from progressing to claiming settlements in the Commonwealth, as that's what turns him hostile. 
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Is it better to return or deliver the Deathclaw egg in Fallout 4?

Putting the helmet on after completing the quest by returning the egg will immediately turn the deathclaw hostile. Berry Mentats will also trigger a hostile status. If one delivers the egg for the reduced reward having stolen it back from the nest a pristine deathclaw egg may remain in the player's inventory.
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Is it worth killing the railroad in Fallout 4?

There is no reward for this outcome, but the player character gets to remain a member of the Railroad.
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What is the most useful perk in Fallout 4?

Medic. You will be going through Stimpaks like water as you explore the commonwealth, and Medic is the best perk to help mitigate their use. Medic will increase the potency of your Stimpaks and Radaway, and in turn, reduce the amount you need to use.
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Does luck impact loot in Fallout 4?

“Luck is a measure of general good fortune, and affects the recharge rate of Critical Hits as well as the condition and durability of items that the player loots.”
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What happens when you reach 200 dwellers in Fallout Shelter?

The hard limit for population is 200, anything above that will be capped and be a waste of space. After reaching the population limit of 200 dwellers, no more Living Quarters can be built.
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