Did GameCube have 60fps?

The Gamecube was such a little beast. Putting how visuals like Metroid Prime 1 and 2 at 60fps, running some multiplats at 60 while the PS2 only did 30.
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Was Metroid Prime 60fps on GameCube?

The original Metroid Prime is one of the most beloved games of all time, adapting the classic 2D Metroid formula into a full 3D open-ended world on GameCube. The game pushed visual boundaries, with dense, moody environments and a solid 60fps frame-rate target.
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Did old games run at 60fps?

Many old games were 60fps. Even Super Mario 3 was 60fps. Developers just figured they can knock it down to 30 and get more out of the graphics.
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Can Nintendo get 60fps?

A few Nintendo Switch games (like Mario Kart 8 Deluxe, Splatoon 3, Super Smash Bros. Ultimate, and Donkey Kong Country: Tropical Freeze) can run in 60 FPS, but other games, like Fortnite, are stuck at 30 FPS.
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Did SNES run at 60FPS?

This made me laugh given that most SNES games are, in fact, 60 fps. Yes, some have slowdown, but the majority of the library is 60. Same for Mega Drive.
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How to get Super Mario Sunshine to run at 60 FPS

Can N64 do 60FPS?

Thankfully, software developer Darío managed to reanimate some of the N64 titles with their emulator plug-in. The creator added ray tracing, object motion blur, widescreen, DLSS, and 60+ FPS to make games look almost as good as modern titles.
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Why did the GameCube do so poorly?

The GameCube used mini disks so obviously couldn't play DVDs. The Xbox could play them but needed an extra accessory to do so. Obviously it wouldn't have been such a big success without good games as well but the DVD thing really kicked it off.
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Did the GameCube underperform?

The reason it stopped at 24 million was because Microsoft killed it early by releasing the 360 early. The GameCube continued the downward slope of Nintendo's console sales and up until the Wii U, was Nintendo's least successful home console.
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Was GameCube the most powerful?

Its graphics and CPU power were comparable to the original Xbox, but it was held back by a smaller storage medium. If it had used normal DVDs (and allowed mature games like San Andreas), it would probably have been in first or second-place in popularity, rather than third.
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How many FPS was ps1?

In Europe, that format was called PAL and had a refresh rate of 50hz and a frame rate of 25 fps. In North America, the format was NTSC, and had a higher refresh rate of 60hz and a standard frame rate of 30fps.
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Are Ps2 games 60 fps?

Ps2 natively runs at 60fps at all times because that is the refresh rate. It was common for them to run at half speeds internally, but not guaranteed.
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Why is 60fps smoother on console than PC?

If you ever wondered why console recorded footage looks smoother than PC recordings, it's because of the 60 fps cap. Usually VSync is always active on consoles, whereas in PC games we usually turn it off to get less input lag.
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Is Metroid Prime Trilogy 60FPS?

Portable Metroid Prime Trilogy (Wii) running on Dolphin with Prime Hack to enable traditional FPS controls, running butter smooth at 60FPS on an 8in screen at 3X native resolution. This feels like an awesome Switch port and the definitive way to play these games.
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Will Nintendo remaster all Metroid Prime?

There's no official word on if or when remasters of Metroid Prime 2: Echoes or Metroid Prime 3: Corruption will release. Now that Metroid Prime Remastered exists, however, it seems inevitable that the rest of the trilogy will get the remaster treatment.
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What framerate is Metroid Prime 3?

Retro Studios intended to give Metroid Prime 3: Corruption larger environments than Metroid Prime 2: Echoes, including open world features, and enable the game to run at 60 frames per second.
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Is GameCube weaker than PS2?

The GameCube was factually more powerful than the PS2, and it's easily noticable when you compare the same game on the two systems. The GameCube version of the game usually would look sharper, clearer than the PS2 versions of the games.
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Was the GameCube a flop?

The reason behind the GameCube failure was its limited features because there was no online gaming or third-party support during the early 2000s. According to Martin Hollis, the console was not unique enough as compared to its competitors, like PlayStation 2 and Xbox.
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Was the GameCube less powerful than PS2?

And when you look at the specs, the GameCube has a CPU clock speed of 485MHZ compared to the PS2s 295MHZ, making the GameCube process things faster than the PS2 and load more stuff up, and the Gamecube's GPU has a clockspeed of 162MHZ compared to the PS2s 147MHZ. Making the Gamecube more powerful graphically.
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What is the rarest game on GameCube?

The Rarest GameCube Games (& How Much They're Worth)
  1. 1 Sonic Heroes & Super Monkey Ball Duo Pack ($4,350)
  2. 2 Pokemon Box Ruby & Sapphire ($2,027) ...
  3. 3 Disney Sports Basketball ($1,050) ...
  4. 4 Super Monkey Ball 2 Pack ($926) ...
  5. 5 Metroid Prime & Zelda: The Wind Waker Combo ($750) ...
  6. 6 Sonic Adventure 2 Pack ($720) ...
  7. 7 Gotcha Force ($622) ...
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Was the Wii less powerful than the GameCube?

Of course! The Wii far outsold the 'cube despite being only about 1.5 times as powerful. The architecture both systems were built on is very similar, so on a technological level, the Wii is basically a more powerful Gamecube.
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Do GameCube games look worse on Wii?

Therefore, if your Wii seems to look clearer on your TV than your Gamecube, then it's because you're using superior video cables. A Wii will look worse than a Gamecube if the Gamecube is using Component/RGB and the Wii is using Composite, so it's nothing to do with extra processing power.
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Was Mario 64 60FPS?

Super Mario 64 has run at 60FPS before, but this is the first instance of someone playing the game at such a high framerate on a Nintendo 64 console, rather than a PC or other device. As such, this is a much more impressive feat and shows just how committed Kaze Emanuar must have been when taking on this endeavor.
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Is Mario 64 30 or 60 fps?

The normal framerate of Super Mario 64 is 30 FPS, meaning that 30 frames are rendered on-screen in a single second, but lag can decrease this frequency. Later games have largely adopted a 60 FPS framerate.
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Was the N64 underpowered?

The N64's larger RAM and more robust system capabilities made it possible for the console to show off more massive worlds in their games. Titles like The Legend of Zelda, Super Mario 64, Turok, and other well-known titles were made possible by the N64's sheer power. The PS1 did not have the same capabilities.
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