Did Kojima confirm MGSV was unfinished?

Yes, Hideo Kojima has strongly implied and, through sharing articles, suggested that Metal Gear Solid V: The Phantom Pain (MGSV) was indeed unfinished due to his departure from Konami, even though he also described the game's "blank spaces" as intentional thematic elements, leading to fan debate. While Kojima has mentioned that the core experience was delivered and the emptiness was thematic, recent posts from him sharing articles about the game's incomplete state confirm the widespread belief that major story content, like the original Episode 51, was cut, leaving the narrative compromised.
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Was the MGs5 unfinished?

Yes, Metal Gear Solid V: The Phantom Pain (MGSV) is widely considered unfinished by many fans and even Hideo Kojima himself, primarily due due to significant cut content, especially the pivotal "Episode 51" that would've resolved major plot threads, leading to an abrupt and unsatisfying conclusion, though some argue its open-ended nature was intentional design. 
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Did Kojima lose rights to Metal Gear?

He doesn't own the rights to Metal Gear games and thus cannot make them anymore. Kojima was fired from Konami, who retains the rights to the MGS games in 2015.
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Does the MGS4 have a 71 minute cutscene?

Metal Gear Solid 4: Guns of the Patriots has a single continuous cutscene that's over 70 minutes long, and over 8 hours of cutscenes in total.
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Why does Kojima not like Metal Gear?

Simple answer is, Kojima wanted to create a lot more projects, he had and still has many ideas. But the success of MGS basically forced him to keep pumping out more sequels.
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9 Reasons why The Phantom Pain is Incomplete.

What game has a 71 minute cutscene?

The longest cutscene sequence is also from MGS4 - 71 minutes of cutscenes are combined together in the game's climax to explain events after the game's story has concluded. Comments below may relate to previous holders of this record.
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Why is Raiden so feminine?

Raiden's perceived femininity stems from his androgynous, "bishōnen" (pretty boy) design in Metal Gear Solid 2, intentionally created by Hideo Kojima to appeal to female players tired of grizzled male heroes, featuring soft facial features, white hair, and later, high-heeled cybernetic feet, though this clashed with some Western fans' macho expectations, while his later cyborg form in Metal Gear Rising: Revengeance emphasized fluid, almost feminine agility despite being a killer. 
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What is the longest cutscene ever?

The longest single cutscene in a video game is the epilogue in Metal Gear Solid 4: Guns of the Patriots (MGS4), clocking in at around 71 minutes, a feat recognized by Guinness World Records for its immense length and detail, though some argue it's a collection of scenes rather than one continuous flow. MGS4 is famous for its extensive cinematics, totaling over 8 hours, but that final sequence stands out as a landmark in video game storytelling length.
 
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Was MGS4 well received?

The game was released on June 12, 2008. Guns of the Patriots received universal acclaim, with praise for its gameplay, graphics, characters, and emotional weight, while criticism centered on its plot as convoluted and its emphasis on cutscenes.
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Are MGS4 cutscenes skippable?

Utilize skip features (sparingly): MGS4 offers options to skip cutscenes, but overuse can severely diminish the narrative experience. Skip only those you've already thoroughly absorbed or understand are irrelevant to the immediate plot progression.
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What is the #1 most sold game?

The number one selling game of all time depends on the criteria, but Minecraft is generally considered the best-selling individual video game with over 350 million copies sold, while Tetris often tops lists when all its platform versions (especially mobile) are combined, reaching over 520 million sales, and the Mario franchise leads all video game franchises. For current sales (2025), titles like Battlefield 6 and NBA 2K26 lead by revenue, though these lists often exclude some digital sales. 
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Will MGS 6 ever happen?

While there's no official confirmation for Metal Gear Solid 6, a sequel is a long shot, especially with creator Hideo Kojima's departure from Konami, though Konami has recently focused on MGS re-releases (Master Collection) and the MGS Delta Snake Eater remake, suggesting they're exploring the IP's future, potentially with new developers, but MGS6 remains speculative, with focus shifting to new characters or prequels rather than a direct continuation of Snake's story. 
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Why did Konami get rid of Kojima?

Konami and Hideo Kojima parted ways due to a major strategic shift at Konami towards mobile/pachinko gaming and away from expensive AAA console titles, clashing with Kojima's artistic vision, budget overruns on Metal Gear Solid V, and his growing independence, leading to a messy split where Konami removed his branding from games and barred him from The Game Awards. 
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How does Kojima feel about Delta?

Hideo Kojima has stated he will not be playing Metal Gear Solid Delta: Snake Eater, as he prefers the industry to focus on creating "really new" experiences rather than remaking past trends, and he's busy with his own innovative projects like Death Stranding and OD, despite his split with Konami. His stance isn't necessarily negative towards the remake itself but reflects his passion for pushing boundaries in game development, preferring new ideas over revisiting old ones, even his own classics.
 
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Why are MgSV ground zeroes so short?

Metal Gear Solid V: Ground Zeroes is short because it's a prologue/demo for The Phantom Pain, showcasing the new open-world, Fox Engine gameplay, not a full game, though it offers deep replayability through extra missions, challenges, and collectibles. Its core story is brief (around 2 hours), but completionists can spend much longer exploring all its secrets, acting as a taste of the larger world and gameplay mechanics to come.
 
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Why are we still here just to suffer from MGS5?

Kazuhira Miller: Why are we still here? Just to suffer? Every night, I can feel my leg... And my arm... even my fingers...
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What game has a 70 minute cutscene?

Metal Gear Solid 4: Guns of the Patriots has a single continuous cutscene that's over 70 minutes long, and over 8 hours of cutscenes in total.
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What is considered the worst metal gear solid game?

Here's every Metal Gear game, ranked from worst to best.
  • 'Metal Gear Survive' PlayStation 4, Xbox One, and PC (2018) ...
  • 'Snake's Revenge' NES (1990) ...
  • 'Metal Gear Acid' / 'Metal Gear Acid 2' ...
  • 'Metal Gear: Ghost Babel' ...
  • 'Metal Gear' ...
  • 'Metal Gear Solid: Portable Ops' ...
  • 'Metal Gear 2: Solid Snake' ...
  • 'Metal Gear Solid V: Ground Zeroes'
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What game has the longest ending?

OCR: The longest cutscene in a a video game is the 71- minute sequence at the end of Metal Gear Solid 4: Guns of the Patriots. This extended cutscene concludes the game's narrat- ive and and provides an explanation of the events after the main story has concluded.
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What game has the longest script?

While Kingdom Come: Deliverance II claims a massive 2.2 million-word script, making it a strong contender for the longest ever, Baldur's Gate 3 currently holds the official Guinness World Record for the longest video game script, with over 2.5 million total words (including dialogue, UI, and item descriptions). Developers of Kingdom Come: Deliverance II are seeking official recognition, but BG3 remains the current record holder, known for its immense branching narratives. 
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What game has the most cutscenes?

While pinpointing a single game with the absolute most cutscenes is tough due to varying definitions, Metal Gear Solid 4: Guns of the Patriots is legendary, with nearly 8 hours of cinematics (40% of playtime), including a single 71-minute sequence, but modern RPGs like The Trails series, Final Fantasy XVI, Xenoblade Chronicles, and Yakuza/Like a Dragon** rival or exceed that total, often with shorter but more frequent scenes, making them contenders for sheer volume.
 
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Why did Raiden lose his jaw?

As a prisoner, the Patriots used Raiden as a test subject for experiments in exoskeletal enhancement surgery, during which he had his head and spine excised from his body from his lower jaw down and subsequently grafted into an enhanced synthetic body.
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Who is Olga's child in MGS?

Olga Gurlukovich's child in the Metal Gear Solid series is Sunny Emmerich, a child prodigy in computer programming who becomes a key ally in MGS4, helping Solid Snake and Otacon shut down the Patriots AI system, with Otacon becoming her legal guardian after her rescue.
 
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Why did Kojima remove David Hayter?

There was no VA change in the original JP version. Kojima replaced David Hayter in MGSV not because of plot or lore reasons, but because of his obsession with Hollywood. He wanted a Hollywood name for his main character.
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