Do skills past 100 do anything in Oblivion?

In The Elder Scrolls IV: Oblivion, most skills gain no extra benefit past 100, but Athletics and Acrobatics continue to improve jump height and run speed, while Attributes (like Strength, Intelligence, Willpower) provide additional bonuses (more fatigue, magicka, carry weight, etc.) even over 100, though weapon damage caps. Skills beyond 100 only matter for those two movement-related skills unless you're using mods.
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Does skill over 100 matter in Oblivion?

Except for Athletics, Acrobatics and Strength, skills over 100 have no further effects.
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Does Blade Over 100 do anything in Oblivion?

Unfortunately, fortifying blade beyond 100 doesn't do anything.
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Does Willpower Over 100 do anything in Oblivion?

For example, with 100 base Magicka and 100 Willpower, your Magicka regeneration rate will be 0.01 * ((. 02 * 100 Will) + . 75) * 100 Magicka = 2.75 Magicka points per second. The regeneration rate will continue to increase if your Willpower is increased past 100.
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Does agility over 100 do anything in Oblivion?

Agility over 100 will still increase fatigue, but not marksman damage.
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*Oblivion Remaster* How To Glitch (Major Skills) past 100

Can you 100% all attributes in Oblivion?

Birthsign: You need to use the thief birthsign to have all attributes at 100. That being said. Using a birthsign like the lord will still grant you 100 in all attributes except luck.
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Is agility worth leveling Oblivion?

Between the Fatigue regeneration rate, improved bonus to Fatigue, and bonus damage to shortswords, Agility is shaping up to be the best Attribute in Oblivion Remastered that isn't named Endurance. The changed design philosophy of Fatigue is a huge factor for Agility's value.
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What is the most important attribute in Oblivion?

Best Starting Attributes in Oblivion

Endurance also affects your Fatigue. Strength: Like Endurance, Strength affects Fatigue. It also determines how much damage you do with melee weapons and in hand-to-hand combat. Spellcasters can run out of Magicka, archers can end up with an empty quiver.
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Is it possible to close all Oblivion gates?

There's a reward for completing the main quest, effectively closing all the gates, but not for shutting each one down individually. There's 10 "fixed" gate locations and then up to a maximum of 50 other randomly selected gates out of 90 possible locations.
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What is the strongest weapon in Oblivion?

The strongest weapon in Oblivion depends on your playstyle, but Goldbrand (high fire damage) and Umbra (high base damage, soul trap) are top contenders for early/mid-game, while custom-enchanted Daedric or Madness/Amber weapons offer unmatched potential with powerful enchantments like paralyze and elemental damage, especially when max-leveled and combined with player-added effects. For sheer base damage, high-level Daedric/Madness/Amber weapons are best, but their enchantments often make Goldbrand or Chillrend more effective overall, especially for non-enchanters.
 
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What is the fastest skill to level up in Oblivion?

Skills that gain exp the fastest are Conjuration, Alchemy, Mysticism. The slowest are Athletics, Restoration and Destruction. Thus, it is generally advised to put Destruction and Restoration in your major skills, while Conjuration and Alchemy can hang out in your minor skills (but you have a magic specialisation).
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How to get +5 attributes in Oblivion?

To get a +5 attribute bonus in {!nav}Oblivion, you need 10 total skill increases in any skills governed by that specific attribute (Strength, Intelligence, Willpower, etc.) before you level up and sleep, with at least some of those increases coming from minor skills for the best results, requiring careful tracking of skill gains across the level to hit the target for each attribute. 
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Does Legendary reset the skill to 15?

When you make a skill Legendary in Skyrim, the game resets that skill to level 15 and refunds all perk points associated with it.
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What build is most fun in Oblivion?

Since the original game came out in 2006, most folks have agreed that the best class in Oblivion is the Spellsword, and this remains true in the Remaster.
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Which race is best in Oblivion?

There's no single "best" race in Oblivion, as it depends on playstyle, but Bretons are top-tier for versatility due to their magic resistance and magicka bonus, great for any build. For pure magic, High Elves (Altmer) have huge magicka pools. Nords and Orcs excel at melee, while Khajiit and Wood Elves shine in stealth.
 
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What skills work past 100 in Oblivion?

Some magical effects can increase your skill level above 100, but for most skills, increases above 100 have no real effect. The only exceptions are: Acrobatics, which will continue to increase your character's jump height (up to a maximum value of 255).
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How many endings are in Oblivion?

The Elder Scrolls IV: Oblivion has one main ending to its central story, where you close the Oblivion Gates and defeat Mehrunes Dagon's forces, but players can influence minor details and the game itself never truly "ends," allowing endless exploration after the main quest. While there aren't drastically different branching conclusions for the main quest, your actions affect how the world sees you (e.g., as a hero or villain), and the "true" ending is a seamless continuation of the world.
 
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Should you train every level in Oblivion?

Training is a vital part of building your character in Oblivion. It helps you advance Skills that are harder to level up. For an optimum character leveling experience, you should visit Skill trainers every level.
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Is intelligence or willpower better in Oblivion remastered?

In Oblivion Remastered, Intelligence gives you more total Magicka, while Willpower dramatically increases Magicka regeneration speed, a change from the original game where Intelligence also boosted regen. For spellcasters, focusing on Willpower is crucial for rapid recovery, but you still need Intelligence for a large enough pool to cast powerful spells; a good balance or prioritizing Intelligence early for a bigger base before switching to Willpower for regeneration is often recommended, supplemented by enchanting.
 
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