Do you lose birgi mana at the end of turn?

No, with Birgi, God of Storytelling, the red mana you generate doesn't disappear at the end of each step or phase; it stays in your mana pool until the end of the turn, allowing you to bank it for later spells within that same turn, but it will empty when the turn ends, unless another effect (like Omnath, Locus of Mana or Leyline Tyrant) lets it carry over to the next turn.
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Does mana from birgi go away at the end of turn?

Normally mana drains between each step and phase of the turn until the end of turn. If you just have Birgi out, the mana she generates lasts until the end of turn. With Leyline Tyrant, red mana in your mana pool from ANY source does not drain from your mana pool.
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Do I lose unspent mana?

When an effect instructs a player to add mana, that mana goes into a player's mana pool. From there, it can be used to pay costs immediately, or it can stay in the player's mana pool as unspent mana. Each player's mana pool empties at the end of each step and phase, and the player is said to lose this mana.
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Does Omnath locus of all lose mana at the end of turn?

At the end of every step, phase, or turn, the magic rules check if you have unspent mana and go to remove it from your mana pool. Omnath's ability looks at that and goes “no no no, instead of losing it, I will make it black”. This means you essentially never lose the mana as long as he's on the table.
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Does floating mana go away at the end of turn?

You lose all of the mana in your mana pool if you do not use it before a phase ends. The mana pool is also cleared when an attack begins and when an attack ends.
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ALL YOUR BUG FAVOURITES! Legacy Challenge Winning Sultai Midrange MTG

What is the floating mana rule?

Floating mana is mana that is left in your mana pool after you're done paying a mana cost. This is usually because you produced more mana than you needed for the cost or are activating a bunch of mana abilities ahead of time for some shenanigans with cards like [[Upheaval]].
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How to keep unspent mana?

Normally, unspent mana is lost at the end of each step and phase in a turn. This is the standard rule of Magic: The Gathering—your mana pool empties as the game moves forward. The only time it doesn't is when you have a card that specifically says you can keep it, like Leyline Tyrant or Upwelling.
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Does Omnath keep mana between turns?

And there is never a time BETWEEN turn cycles, so there just is no point in time at which your mana pool can empty while controlling Omnath. If you control him for 300 consecutive turns, your mana pool will not have lost any green mana for 300 turns, allowing you for quite some massive amounts of mana.
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Do token copies keep CMC?

If the spell/ability that made a copy doesn't specify, copies usually share all mechanics of the original creature (name, type, cmc, color, etc).
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Is 40 lands too much Commander?

40 lands in a Commander deck isn't inherently "too much," but it's on the higher end for typical decks; it's often perfect for high-mana curve decks, <<<>>landfall strategies, or decks with little card draw, but fewer lands (35-38) might be better if you have lots of ramp and draw spells. It depends heavily on your deck's strategy, average mana cost (CMC), and inclusion of mana rocks/ramp, with many players finding 36-40 a solid baseline for casual play. 
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Is 34 lands too little?

A full hand usually has a land or two to play. That said, you can't go playing a ridiculously low amount, either. Around 33 to 35 lands is good for a deck that draws a lot.
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Is mana drain just a better counterspell?

MANA DRAIN

A spell literally better than Counterspell (we call that strictly better, by the way), Mana Drain does what Counterspell does, but gives you a nice bit of mana, as a treat. It's very effective at hosing big plays, or if your Commander or strategy has activated abilities.
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Does Birgi use the stack?

Birgi's first ability uses the stack and can be responded to. It isn't a mana ability. (2021-02-05) You must still attack with a creature you control to activate its boast ability.
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Does kruphix store mana between turns?

As long as Kruphix is on the battlefield, unused mana will remain in your mana pool as steps and phases end (although it will become colorless). This means you can add mana to your mana pool and spend it during a future step, phase, or turn.
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What is the rule 709.5 in Magic: The Gathering?

709.5e A player who controls a permanent that has one or more locked halves may pay the mana cost of a locked half of that permanent to give that permanent the appropriate unlocked designation. This cost is referred to as an “unlock cost.” This is a special action (see rule 116).
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Does birgi mana last between turns?

Yes, Birgi, God of Storytelling's ability lets you keep the red mana from casting spells until the end of your turn, meaning it persists through steps and phases (like Combat, End Step, Cleanup), unlike normal mana that drains immediately when a phase ends, allowing you to bank mana for bigger plays or combos. You don't keep it between turns, but you hold onto it for your entire turn until it's spent or you reach the next untap step. 
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Which Omnath is banned in Commander?

Omnath, Locus of Creation is banned as a commander only.
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Is 32 lands enough for Commander?

32 lands is generally considered low for Commander; most players aim for 36-38 lands as a baseline, but you can go lower (around 32-35) if your deck runs lots of cheap ramp (mana rocks/dorks) or has a very low average mana value, or higher (38-40+) for landfall or heavy spell decks, but 32 without heavy support often leads to mana issues. Start with 36 and adjust based on testing, cutting a land for every 3-4 ramp/draw sources you add. 
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Why was number 95 banned in Yugioh?

It is mainly banned in the TCG for sending Arkbrave Dragon + Amorphage Goliath to the GY and then summoning the Goliath with Arkbrave's effect, locking both players out of the Extra Deck.
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Was skullclamp a mistake?

It's fairly common knowledge that Skullclamp was changed from +1/+1 to +1/-1 just before it went to print because development thought it was somewhat too strong, accidentally creating one of the most powerful draw engines in the history of Magic.
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Why did wizards remove mana burn?

Design and behind-the-scenes

His reasons to remove it were that it would free up design space, do away with a rule that's confusing for new players and that it's a rule that wasn't pulling its weight. He tried it out in design by having all designers play without mana burn for a month.
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What is the rule 118.7 C in magic?

118.7c If a cost is reduced by an amount of colored mana that exceeds its mana component of that color, the cost's mana component of that color is reduced to nothing and the cost's generic mana component is reduced by the difference.
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