Does baldurs gate 3 run better on vulkan or DX11?

Sometimes your graphics card can influence which one will perform better. Both Vulkan and DirectX 11 can run Baldur's Gate 3 very well. but if you're still unsure or are seeing any noticeable performance drops with Vulkan, we'd recommend running DirectX 11.
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Should I play baldurs gate 3 on DirectX 11 or Vulkan?

If performance is something you're worried about, and you just want to play, opt for DirectX 11. You can change your mind later, but this is the safest and most dependable way to get into the game quickly.
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Is Vulkan better than DirectX 11?

Vulkan presents a potential performance increase over DX11 in most cases, though may be slightly less stable for now. We generally recommend you use Vulkan, the default Graphics API. The Vulkan implementation of Baldur's Gate 3 is still in Early Access.
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How do I make Baldur's Gate 3 run better?

Here are the settings we recommend for the best balance of performance and graphical fidelity on the ROG Ally:
  1. Resolution: 1920x1080, the native resolution of the ROG Ally's display.
  2. Graphics API: DX 11. ...
  3. AMD FSR 2.2: Quality. ...
  4. Model Quality: Low. ...
  5. Shadow Quality: Medium. ...
  6. Cloud Quality: High. ...
  7. Texture Quality: Ultra.
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Does Vulkan give better graphics?

Vulkan is known for its high efficiency and better performance on newer graphics processing units (GPUs). It allows games to communicate more directly with the hardware, offering enhanced performance and lower overhead. In contrast, DirectX 11 is more widely supported on older hardware and is known for its stability.
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Baldur's Gate 3 - Best Graphics Settings + Improve Performance

Is Vulkan faster than DirectX?

Is Vulkan Faster Than DirectX? Vulkan is a low-overhead API and can require fewer system resources, such as CPU computation, memory, and bandwidth, than DirectX. This makes it a potentially better option than DirectX 12 on lower-spec computers. Or at least, computers with a less capable CPU.
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What are the disadvantages of Vulkan?

Potential Vulkan API Downsides (Spoiler Alert: There Aren't That Many)
  • Added code complexity in certain scenarios.
  • Time-to-Market.
  • Level of industry support.
  • Vulkan may not be as relevant or effective on some platforms (desktops)
  • Convincing developers to use Vulkan on some platforms.
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Is Baldur's Gate 3 CPU or GPU intensive?

Researching Baldur's Gate 3's Performance

It appears like it might go in both, but we might only utilize it for GPUs when they're below something like an RTX 4080 or RX 7900 XT class of card. The game appears to be potentially very CPU heavy, or at least it becomes GPU-bound early at 1080p on a high-end card.
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Should vsync be on or off baldurs gate 3?

V-Sync — Off — I recommend using Variable Refresh Rate (VRR) if you have a monitor that supports it. Otherwise, use Triple Buffering for V-Sync. It will increase input lag, but that's not a major problem in this game.
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How do I increase my framerate in Baldur's Gate 3?

As pointed out by Reddit user Ardbert_The_Fallen, Baldur's Gate 3 players can improve their frame rate by switching to Fullscreen from Borderless Windowed. In their experience, this also fixed issues with "hitching and frame stutter." They claimed that the switch "just about doubled" their FPS in certain areas.
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What is the best API for Baldur's Gate 3?

In most cases, you want to choose Vulkan over DirectX 11.

In comparison, Vulkan is closer to DirectX 12 than it is to DirectX 11. Therefore, it's simply a stronger and more modern graphical API. It's important to note that according to the official Baldur's Gate 3 FAQ by Larian, they recommend using Vulkan as well.
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Do games run better on Vulkan?

Some Vulkan users report significant performance increases, noticeably higher FPS, and lower crash risk.
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Is Baldur's Gate 3 Vulkan or DX11 steam deck?

For those playing on the Steam Deck, DirectX 11 is the preferred choice. Despite featuring an AMD APU, the Linux translation layer, Proton, currently encounters difficulties with Vulkan and Baldur's Gate 3.
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What is DirectX 11 in baldurs gate 3?

Baldur's Gate 3: DX11 or Vulkan? Vulkan and DX11 are 3D graphics APIs that handle multimedia-related tasks. In simpler terms, these programs manage the communication between games and PC hardware. These two options do this job differently, and one might be better at talking to certain brands compared to the other.
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Is Baldur's Gate 3 demanding?

It has significant problems. As any PC gamer knows, Baldur's Gate 3 is a demanding game, and that didn't change with its arrival on PlayStation 5. There are parts of the game where it suffers from severe performance issues at certain points in the story.
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Does VSync ruin FPS?

VSync is far from a perfect solution and can negatively affect your gaming experience, even if it is useful and working as intended. If a monitor and a game are having trouble syncing up, then VSync can lower your frame rate significantly to try to find a point where they can.
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What is performance for bg3?

Performance is a Charisma Skill. The higher your Charisma Score, the more likely you will succeed on Performance Checks.
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How long does baldurs gate 3 last?

When focusing on the main objectives, Baldur's Gate 3 is about 64 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 156 Hours to obtain 100% completion.
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Is baldurs gate 3 a CPU heavy game?

The density here adds considerably to the CPU burden - and I think it amplifies other issues as a result, not visible in our initial work. One of the quirks of this heavier performance in Act Three is that movement makes the game visibly heavier on the CPU.
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Why is baldurs gate 3 so CPU intensive?

The high CPU usage in Baldur's Gate 3 can be attributed to the complex nature of the game and its demanding graphics and processing requirements. With its stunning visuals and immersive gameplay, the game pushes hardware to its limits, resulting in increased CPU usage.
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Is Vulkan more CPU intensive?

Vulkan is intended to provide a variety of advantages over other APIs as well as its predecessor, OpenGL. Vulkan offers lower overhead, more direct control over the GPU, and lower CPU usage.
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Does Vulkan increase FPS?

It was extremely CPU bound, but now with Vulkan the load is finally distributed to 50/50 between my GPU and CPU in terms of frame rendering. The game is now nearly always running at 60 FPS with medium settings at my native resolution of 900p, or 1600x900. It's magnificent, and I am happy that Vulkan is so efficient.
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Does Vulkan run better on Nvidia?

With a simpler, thinner driver and efficient CPU multi-threading capabilities, Vulkan has less latency and overhead than alternatives, such as OpenGL or older versions of Direct3D. If you use Vulkan, NVIDIA GPUs are a no-brainer.
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Does Vulkan use more VRAM?

Pretty sure this only started recently but VRAM usage is very high on Vulkan. I'm using a 1660 Super with 6GB and with DX11 VRAM usage is around 2-3GB, but with Vulkan it sits at around 5.5GB.
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