Does combat interrupt a long rest?

If a Long Rest is interrupted by combat or by 1 hour of walking, casting Spells, or similar activity, the rest confers no benefit and must be restarted; however, if the rest was at least 1 hour long before the interruption, the creature gains the benefits of a Short Rest." RAW and RAI are clear, that much is true.
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Does fighting interrupt a long rest?

This is allowed as long as you avoid "at least 1 hour of walking, fighting, casting spells, or similar adventuring activity" before the long rest is concluded.
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What breaks a long rest in D&D?

If the rest is interrupted by a period of strenuous activity—at least 1 hour of walking, fighting, casting spells, or similar adventuring activity—the characters must begin the rest again to gain any benefit from it. At the end of a long rest, a character regains all lost hit points.
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Can you short rest while in combat?

69), while "A short rest is a period of downtime, at least 1 hour long, during which a character does nothing more strenuous than eating, drinking, reading, and tending to wounds." (Basic Rules, p. 67) Thus, taking a short rest in combat would require a minimum of 600 combat rounds to complete.
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How many combats are there between long rests?

The DMG expects the typical party to complete 6-8 medium-hard encounters per adventuring day, and the PHB specifies that a character may not benefit from only one long rest per 24 hours.
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Handling Rests in D&D

How do you interrupt a long rest in D&D?

If a Long Rest is interrupted by combat or by 1 hour of walking, casting Spells, or similar activity, the rest confers no benefit and must be restarted; however, if the rest was at least 1 hour long before the interruption, the creature gains the benefits of a Short Rest." RAW and RAI are clear, that much is true.
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Is a round of combat 6 seconds?

A DnD round of combat take 6 seconds to complete. During one round of combat we assume each person is acting and moving concurrently. We split the round so each player and opponent gets a turn. Then, everyone rolls a dexterity based check called Initiative to see what order they take their turns in.
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Can you short rest during a long rest?

The rules for a Long Rest state (PHB p. 186) that a Long Rest is interrupted by a "period of strenuous activity—at least 1 hour of walking, fighting, casting spells, or similar adventuring activity". Therefore, taking a Short Rest does not interrupt a Long Rest. You can have Short Rests within a Long Rest.
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How long is a long rest?

A long rest is a period of extended downtime, at least 8 hours long, during which a character sleeps for at least 6 hours and performs no more than 2 hours of light activity, such as reading, talking, eating, or standing watch.
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How many rounds of combat is one minute?

Introduction to Combat

Essentially, combat consists of rounds, with each person involved in combat taking a turn during which they can move and perform an action. Each round takes 6 seconds of time in the game world. So a combat that lasts 10 rounds occurs for the characters in the game over the course of a minute.
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What happens if a long rest is interrupted?

The rule states: "If the rest is interrupted by a period of strenuous activity—at least 1 hour of walking, Fighting, casting Spells, or similar Adventuring activity—the characters must begin the rest again to gain any benefit from it."
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How does long rest work?

During a long rest, characters regain all lost hit points and get half their maximum number of Hit Dice back. All spellcasters regain spell slots during a long rest – except the DnD Warlock, who can also do so during short rests. Other classes get some long rest buffs too, though.
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What is the longest D&D game ever played?

Wardhaugh is a Canadian historian known as a host of the longest uninterrupted Dungeons & Dragons campaign. As of 2023, the game has been going on for 42 years, since 1982.
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Is it better to fight or leave?

However, in general, it's always important to weigh the potential consequences before taking action. If fighting back could cause more harm than good, it may be best to let it go. On the other hand, if standing up for yourself is necessary to protect yourself or others, then it's worth fighting back.
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What do fighters get back on short rest?

Taking a short rest allows players to recover certain limited use abilities, such as a Monks Ki points, or a Fighters Action Surge, or even a Warlocks spell slots. It also lets characters spend their hit dice to recover their HP.
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Does casting a spell interrupt long rest?

That said: casting spells does interrupt the long rest, but unless the interruption lasts for more than an hour, the rest can be continued.
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What are the benefits of long resting in D&D?

According to the written rules after completing a long rest the characters recover their full HP, all abilities and spells recharge, and half of their spent hit dice.
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Can you take multiple long rests in D&D?

Also worth noting is that a character can only benefit from one long rest in 24 hours. Chapter 3 of the Dungeon Master's Guide describes the expectation that characters receive two short rests per adventuring day.
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What is the travel rule in D&D?

For each additional hour of travel beyond 8 hours, the characters cover the distance shown in the Hour column for their pace, and each character must make a Constitution saving throw at the end of the hour. The DC is 10 + 1 for each hour past 8 hours.
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Can you long rest twice in a row?

Especially not, if you get a cut-scene of some kind or the game auto-saves, it could mean there's a boss or some scripted event, that could progress without you. But as long as you stay back in the same area you can safely rest even multiple times in a row.
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Does short rest build muscle?

When the training goal is muscular hypertrophy, the combination of moderate-intensity sets with short rest intervals of 30-60 seconds might be most effective due to greater acute levels of growth hormone during such workouts.
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Do short rests stop exhaustion?

Even if they are not, however, nothing in the PHB provides that a Short Rest can stave off or cure exhaustion. A short rest is a period of downtime, at least 1 hour long, during which a character does nothing more strenuous than eating, drinking, reading, and tending to wounds.
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How many rounds of combat is 1 hour?

correct... 1 minute equals 10 rounds... 10 mins = 100 rounds... an hour, God forbid a combat should take that long, equals 600 rounds of everybody and every thing taking a turn.
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How many rounds should combat last?

Combats should be 3-4 rounds, maybe one or two more if the players aren't great at combat. Yeah I would say almost all of our combat is resolves in 3-5 rounds. So you are basically doing 3-4 combats in that time.... which can take as long as you are saying. Encounters run for 11-15 rounds.
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How many rounds should combat take?

I think many DMs and players expect the answer of roughly "three" – maybe more for big story-moving fights like boss battles.
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