Does Miyazaki dislike DS2?

No, Hidetaka Miyazaki doesn't outright dislike Dark Souls 2; he views it as a valuable, experimental project that introduced ideas crucial for the series' future, though his hands-off supervision due to working on Bloodborne led to different design choices and some fan perceptions of disconnect, as noted in Yahoo News. He praised its role in the series' development, even as players and some critics noted its differences and developmental issues, with Miyazaki himself appearing unfamiliar with certain DS2 mechanics later on, reinforcing the idea of his distance, notes GameFAQs users.
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What did Miyazaki think of DS2?

Hidetaka Miyazaki views Dark Souls II positively, calling it a great project that allowed FromSoftware to experiment with new directors and ideas, influencing later games like Elden Ring, though he regrets his limited supervisory role and the design choices that differed from his vision, seeing it as a valuable learning experience for the company's growth and future. 
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What did Miyazaki say about Elden Ring 2?

FromSoft currently has no plans for Elden Ring 2 according to Hidetaka Miyazaki. While Miyazaki refused to say that the Elden Ring IP was done being developed he did stress that no plans for a sequel are in the works. Instead Miyazaki said that fans can expect to see FromSoftware in a variety of ways in the coming year.
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Why didn't Miyazaki do DS2?

Miyazaki in ds2 participated with a supervisor, even so his supervision was not so relevant, since there is no trace of his ideas or way of working (cutting content), and in sekiro he participated for free time and a break from the souls genre, he focused sole in the combat and the creation of the protagonist, ...
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What is Miyazaki's favorite souls game?

Hidetaka Miyazaki says his favorite FromSoftware games that he worked on are the first Dark Souls and Bloodborne! "Of course, I love them all. On a very personal level, I would say, first Dark Souls and Bloodborne left a very big impression on me."
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Why Does Everyone Hate Dark Souls 2?

What does Miyazaki think of Bloodborne?

When I mention that Bloodborne was the first From Software game that clicked with me, Miyazaki smiles. "I'm very glad to hear that," he exclaims. Bloodborne is a special game for me as well.
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Does Bloodborne have NSFW?

Sex & Nudity

Statues of women without clothing are shown at Cainhurst Castle. No genitalia appear to be shown, nipples are shown on a couple. Some monsters appear nude and their rears exposed.
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Why is DS2 considered bad?

Dark Souls 2 is often criticized for artificial difficulty through enemy spam, weak level/boss design, clunky/slow animations, and poorly explained mechanics like the Adaptability stat and Soul Memory system, which contrast with the "hard but fair" philosophy of other Souls games, though some players find its unique mechanics and open feel enjoyable. Key issues include nonsensical enemy placement, lack of true interconnected world design like DS1, frustrating combat timing, and underwhelming boss variety.
 
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Who is Miyazaki's favorite character?

Miyazaki's favorite boss is Starscourge Radahn.
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Did Hayao Miyazaki apologize to his son?

Yes, Hayao Miyazaki has publicly expressed regret and offered apologies to his son, Goro, primarily for being an absent father and for harsh criticisms, with his films like Ponyo often seen as artistic apologies for neglecting him, and he even stopped speaking to Goro after his first film, Tales from Earthsea, but eventually reconciled, acknowledging his failures as a dad.
 
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Why does Sony not want Bloodborne 2?

Sony hasn't made Bloodborne 2 due to a combination of factors, primarily Sony owning the IP but FromSoftware (the developer) being acquired by a rival publisher (Kadokawa), creating a difficult profit-sharing situation; Sony's focus on blockbuster IPs with massive sales potential (like Horizon), potentially viewing Bloodborne as too niche; and creator Hidetaka Miyazaki's apparent disinterest in revisiting it, preferring new creations, though he'd need Sony's blessing for any sequel. 
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What is Elden Ring getting sued for?

A viral post on X has put the spotlight on a gamer who is suing FromSoftware for a very strange reason. The player claims that FromSoftware's Elden Ring is hiding a “whole new game” from the players which is hard to access even for dedicated players.
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Is Dark Souls 3 better than 2?

Better AI design for both mobs and bosses and more responsive controls lead dark souls 3's combat to be significantly better than DS2's as a whole. There are other qualitites that are up in the air though. For instance, build variety was much better in DS2. A lot of people prefer lore from DS2 over DS3, etc....
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What is the rotten DS2?

The Rotten is a boss found in the Black Gulch. He is a large mass of undead that wields a giant butchers knife in one hand, and uses the other to grab you. During the fight you will have to be mindful of the arena as there are pits of fire that can catch off guard if you're not careful.
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What is Miyazaki's favorite movie?

Hayao Miyazaki doesn't have one single favorite movie, but he has a curated list of influential films, often citing classics like Akira Kurosawa's Seven Samurai, the Soviet animation The Snow Queen, and Steven Spielberg's Jaws. For his own work, he's indicated Howl's Moving Castle holds special meaning, conveying his message that "life is worth living," and The Wind Rises as a deeply personal film about dreams and conflict. 
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What is Hayao Miyazaki's favorite game?

Miyazaki reveals his favorite games he's made are Dark Souls 1 and Bloodborne!: r/fromsoftware.
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Who was Isayama's favorite character?

Hajime Isayama has mentioned several favorite characters, but Reiner Braun and Jean Kirstein are most frequently cited as his top choices, with his preference shifting between them over time, though he reaffirmed Jean as a favorite after the series ended. He also noted that Historia Reiss is among his favorites and that he relates most to Daz. 
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Is Miyazaki pessimistic?

In a 2001 interview after a screening of Spirited Away, Miyazaki described himself as a pessimist, but in keeping with the character of his mother, he “[didn't] want to transfer [his] pessimism onto children”.
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How does Miyazaki feel about DS2?

Hidetaka Miyazaki views Dark Souls II positively, calling it a great project that allowed FromSoftware to experiment with new directors and ideas, influencing later games like Elden Ring, though he regrets his limited supervisory role and the design choices that differed from his vision, seeing it as a valuable learning experience for the company's growth and future. 
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Should I just skip DS2?

You shouldn't skip Dark Souls 2 if you love the series, but go in with an open mind: it's divisive due to different mechanics (like ADP, power-stancing, omni-roll, and different enemy/boss design) and lacks Miyazaki's direction, feeling disjointed, yet offers immense build variety, best DLC, and is a unique experience that bridges DS1 and DS3 lore-wise. Play it for the vast world, unique mechanics, and amazing DLC, but expect it to feel clunky or cheap compared to DS1/DS3 until you adapt. 
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Why does DS2 feel so weird?

In DS2, enemies will track your dodges so aggressively, they nonsensically rotate as if they were on skates. It makes it difficult to learn move sets and dodge properly because the attack range changes. Dark Souls 2 also makes the game “difficult” by overloading you with larger groups of enemies at the same time.
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What is the Xbox warning ⚠?

The Xbox warning symbol (⚠️ triangle) on a game usually means you lack a valid license to play it, often because it left Game Pass, expired, you're on the wrong account, or it needs the disc, but it's frequently a frustrating bug where games are still playable; solutions involve hard restarting the console, signing out/in, or waiting for a patch. 
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What is the hardest video game ever?

There's no single "hardest" game, as difficulty is subjective, but top contenders include I Wanna Be the Guy (trollish traps), Battletoads (infamous Turbo Tunnel), Ghosts 'n Goblins (two-hit deaths, second playthrough), and Dark Souls/Sekiro (punishing combat, precision). Mushihimesama Futari (Ultra mode) is near-unbeatable, while The World's Hardest Game (Flash) and Getting Over It offer unique, frustrating challenges. 
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What are AAA and AAAA games?

AAA games are high-budget, major publisher blockbusters with massive marketing (like GTA 5, The Last of Us), while AAAA (or AAA+) is a newer, informal term for games exceeding AAA in budget and scope, often live-service titles with massive post-launch revenue streams (like Destiny, Overwatch) or ultra-high-cost projects, representing the absolute pinnacle of scale, resources, and revenue potential, beyond typical AAA expectations.
 
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