Does simulacrum end if the caster dies?

No, in Dungeons & Dragons 5th Edition, a Simulacrum does not end if the caster dies; it persists as a semi-real construct, following the caster's last commands until dispelled or reduced to 0 hit points, effectively acting as an independent entity with a delayed, limited connection to the original. The Simulacrum is not a summoned creature but a magical construct, meaning it continues to exist and can even inherit more of the original's abilities over time (up to 90% in some lore), making it a powerful tool for long-term planning.
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What happens to a simulacrum if the caster dies?

If the caster of a Simulacrum spell dies in Dungeons & Dragons, the simulacrum typically continues to exist and follow its last commands, as the spell doesn't link its duration to the caster's life, but it can't learn, grow, or regain expended spell slots and only has half the original's hit points, reverting to snow and melting if reduced to 0 HP or if the spell is dispelled, though some DMs might rule it vanishes with the caster. 
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How many times can you cast simulacrum?

There can only be one *at a time*, but if the first one is destroyed, they can create a new copy of themselves by casting it again (or just cast a new copy, and the first one is destroyed as the second comes into being). John Baker mistaken, you can build a second simulacrum.
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How long does a simulacrum last D&D?

The simulacrum lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly.
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Do simulacrums regain spell slots?

Rules as Intended: no. Jeremy Crawford has stated "Simulacrum—the spell's creation can't gain levels or regain expended spell slots (RAW). The creation is meant to be unable to regain use of any of its features that it expends (RAI)".
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The Doctor Who Proved We Live in a Simulation… Then Vanished

Why is simulacrum so difficult?

Simulacrums contain up to 15 Waves of increasing difficulty. Each Wave of the Simulacrum will spawn swarms of monsters that need to be slain to fill up the Reward Bar and progress to the next Wave. The higher the Wave level, the higher the Delirious Effect, number of modifiers and monster density.
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What is the 33% chance of wish in D&D?

In Dungeons & Dragons 5e, the Wish spell states that there is a 33% chance the user will be unable to cast Wish ever again if they use it to do anything besides cast another spell.
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What is the 65% rule in D&D?

In 5e the chance of hitting is on average 65%. Based on that a +2 mod on AC reduces the chance to 55%. And a +9 mod to AC reduces the chance to hit to 20%. The three brackets represent you have a 65% chance to do minimum damage, 55% to do average damage and 20% to do max damage.
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What is the 27 rule in D&D?

Ability Score Point Cost

The number of points allocated to players in point buy varies based on campaign rules or Dungeon Masters discretion. Typically, the standard point buy system in D&D 5th edition provides 27 points for this purpose, offering a balanced approach to character creation.
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Is DND good for ADHD?

This cherished tabletop role-playing game isn't just about rolling dice and slaying dragons; it's a transformative journey that offers unique therapeutic benefits for children struggling with ADHD.
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Do simulacrums age D&D?

They are constructs. While the Simulacrum needs maintenance to stay alive they don't have a limit to their lifespan like an actual living creature would (anything that isn't a Construct or Undead).
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How long is 1 minute in D&D turns?

All turns are 6 seconds, they all happen simultaneously making up 1 round which is also 6 seconds… 1 minute is therefore both 10 turns for any one creature & 10 rounds.
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Can you respawn in simulacrum?

If the player dies, they will simply respawn at the normal spawn point and will not be given the choice of using revives or aborting the mission. As of Update 21.0 (2017-06-29), the Simulacrum is capable of multiplayer of up to 4 players in one instance.
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What is the death rule in D&D?

In D&D 5e, when you hit 0 HP, you're unconscious and make Death Saving Throws: roll a d20 at the start of your turn (10+ is success, 1-9 is failure; 1=2 fails, 20=stabilize/1HP). Three successes means you're stable; three failures means you die. Taking damage causes failures (2 on a crit, auto-crit within 5ft), and if remaining damage equals your max HP, you die instantly. Stabilized creatures stop failing saves but regain 1 HP in 1d4 hours or with healing.
 
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What is the spell that duplicates you in D&D?

In D&D, "duplication spells" vary, with Simulacrum (7th-level Wizard) creating a semi-real, half-HP duplicate of a creature for tasks, requiring snow/ice and costly ruby dust, while Mirror Image (2nd-level Illusion) creates illusory duplicates for defense. Lower-level options include creating duplicate objects with spells like Duplicate (for items) or using Wish to replicate other spells, offering various forms of temporary or imperfect copies.
 
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What is the tomato rule in D&D?

D&D by Tomatoes Strength is being able to crush a tomato. Dexterity is being able to dodge a tomato. Constitution is being able to eat a bad tomato. Intelligence is knowing a tomato is a fruit.
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What is the rule 0 in D&D?

Rule 0 or rule zero in tabletop role-playing gaming is the unwritten but commonly understood rule that the game master can override published game rules for any reason.
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Who has the most HP in 5E?

Maximum HP in D&D 5e starts with your class's highest hit die roll + CON modifier at level 1, then adds your hit die's average (or rolled) value + CON mod per level, boosted by feats like Tough (+2 HP/level) and spells like Aid, with a theoretical cap around 600+ for PCs using all boosts, though the Tarrasque monster has 676 HP. 
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Who was the first canonically autistic character in D&D?

Meet Asteria, D&D's first canonically autistic character.
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Is D&D 6E ever coming out?

Is there a D&D 6E release date? D&D 6E does not currently have a release date as there is no confirmation that the version will even come out. As of now, the only next edition of Dungeons & Dragons is D&D 2024 - which has its own release date of 2024.
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Is 300 old for an elf?

Wisdom Age 300 to 399 years

Elves in this Age range know their limits and are intelligent enough not to go above them. They are still physically fit, but feel the weight of past years. They start becoming vulnerable to illness and start being more careful.
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Is Wish overpowered in D&D?

Wish is the most powerful spell a mortal can cast. Ever. Not just in-universe, but out-of-universe as well. In each edition, wish is always written so that it is the most powerful available spell.
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How to calculate surprise D&D?

The results are compared to the passive perception rolls of the defenders. If at least one party member rolls lower than the passive perception of the defenders, then the defenders are not surprised. If the whole party rolls higher than the passive perception of the defenders, then the defenders are surprised.
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Is wish legal in Commander?

No, "Wish" cards (and similar effects that pull cards from outside the game) do not work by default in Commander, because the format doesn't use sideboards, making the "outside the game" zone irrelevant; however, the card itself is legal to play, and you can get your playgroup to agree to a "Rule 0" exception to allow a sideboard or wishboard to make them function. 
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