Does Skippy change after 50 kills?

Yes, the talking gun Skippy changes its targeting mode after 50 kills in Cyberpunk 2077, but the switch depends on your initial choice and dialogue response, potentially locking it into headshots (Stone Cold Killer) or leg shots (Puppy-Loving Pacifist) permanently, with potential for bugs or delays in the dialogue.
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What to do after getting 50 kills with Skippy?

After 50 kills with Skippy in Cyberpunk 2077, the gun initiates a dialogue where you choose its permanent mode: say "Killing is wrong" to keep it in "Puppy-Loving Pacifist" (leg shots), or "I don't know"/"I'm having a conversation with a gun" to switch to "Stone Cold Killer" (headshots), potentially requiring 8 Cool attribute points for the latter, which locks the choice and progresses its questline with Regina.
 
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Does Skippy switch after 50 kills?

Once the count of murders or incapacitations reaches 50, Skippy will initiate a dialogue. If kills reached 50 before incapacitations, Skippy will permanently switch to "Puppy-Loving Pacifist".
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How many kills does Skippy need in cyberpunk?

To get Skippy to switch its firing mode (from leg shots to headshots or vice versa), you need to get 50 "neutralizations" (kills or incapacitations) with it, which triggers a dialogue where your choices lock it into one mode permanently; if you start with "Puppy-Loving Pacifist" (legs) and get 50 kills, it'll switch to "Stone Cold Killer" (headshots) unless you tell it "killing is wrong," and if you start "Stone Cold Killer," it flips to Pacifist after 50 kills, locking you in.
 
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How to permanently keep Skippy?

To keep Skippy forever in Cyberpunk 2077 and maintain its headshot mode (Stone Cold Killer), you must initially choose the Puppy Loving Pacifist mode, get 50 kills, and then select the non-pacifist dialogue option to make it permanently switch to Stone Cold Killer. You can also keep a version of Skippy after completing its quest by using a duplication glitch or waiting for Regina to text you back for the "dumbed-down" version, allowing you to display it and have a separate functional copy. 
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How To Keep Skippy Forever & Permanent Headshot Mode! Cyberpunk 2077

Is it better to keep Skippy or return him?

The choice is between keeping the iconic weapon or cashing out for $7,000 Eurodollars. Returning the weapon is the smart choice, so long as Skippy — now Daisy — isn't permanently set to Puppy-Loving Pacifist. Even with the factory reset, that choice remains.
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Should I make Skippy lethal or nonlethal?

Skippy in Cyberpunk 2077 can be both lethal (headshots) and non-lethal (leg shots), depending on your choices during its acquisition and after 50 kills; choosing the opposite of your desired permanent mode initially, then selecting the correct dialogue option (like "Killing is wrong") after 50 incapacitations, locks it into either headshot or leg-shot mode permanently, allowing it to be a powerful tool for either playstyle, or you can return it for a different outcome. 
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Does Skippy ever stop saying "bad user"?

To keep skippy you have 3 options

First Option: You can choose to give skippy to Regina Jones but before giving it to her, drop the gun to the floor then finish the quest. This will reduce the amount that the Skippy will say “bad user”. It will reduce the times to say bad user but either way skippy keeps saying it.
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Why does Skippy have a yellow exclamation point?

The yellow exclamation point means it's a quest item and therefore cannot be removed from inventory until after the quest is completed, whatever that may be.
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What happens if you give Skippy to Regina?

Taking Skippy to Regina in Cyberpunk 2077 triggers the "Machine Gun" side job, where she takes the gun for a "factory reset," removing its AI (voice/personality) but allowing you to get the gun back as a standard weapon with its special targeting mode intact (if you chose the right mode). If you refuse, Skippy gets stuck in "Bad User" mode, constantly screaming and malfunctioning; if you agree but don't return it, it works fine but the quest remains. 
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What mode should I set Skippy to?

The "best" Skippy mode in Cyberpunk 2077 is Stone Cold Killer (headshots) because it's highly effective, especially with headshot damage mods, but you have to trick the gun into it by initially choosing Puppy Loving Pacifist (leg shots), getting 50 kills/knockdowns, then selecting "I don't know" or "I'm having a conversation with a gun" in the follow-up dialogue to make it permanently switch to headshots. If you start with Stone Cold Killer, it locks to pacifist mode after 50 kills, which is generally considered less useful.
 
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Why can't I stash Skippy?

You can't put Skippy in your stash immediately because it's a quest item; you must complete its associated mission by either returning it to Regina (which removes the AI but lets you stash the gun later) or refusing, which makes it a permanent, annoying inventory item. The key is finishing the "Machine Gun" quest line, which involves using the gun until Skippy asks to go home; then, you either return it to Regina or tell it "no," after which it becomes stash-able (or stuck as a perpetual quest item if you say no).
 
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Do you need 70% for the secret ending?

Remember that the required affinity threshold is 70% or higher, so if you've been too hostile or dismissive toward Johnny, this will lock you out of the secret ending.
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Is level 60 the maximum in Cyberpunk?

Yes, Level 60 is the maximum character level in Cyberpunk 2077 if you have the Phantom Liberty DLC and the 2.0 Update; without the DLC, the base game max level is 50, but the update raised the cap for all players to 60, unlocking more attribute and perk points for deeper character building. 
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What happens if you choose a puppy-loving pacifist?

If the Player selected "Puppy-Loving Pacifist" instead, Skippy will keep his current fire mode if "Killing is wrong" is chosen, or change to "Stone Cold Killer" if "I don't know" or "I'm not having a conversation with my gun" is chosen.
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How to keep Skippy permanently?

To keep Skippy forever in Cyberpunk 2077 and maintain its headshot mode (Stone Cold Killer), you must initially choose the Puppy Loving Pacifist mode, get 50 kills, and then select the non-pacifist dialogue option to make it permanently switch to Stone Cold Killer. You can also keep a version of Skippy after completing its quest by using a duplication glitch or waiting for Regina to text you back for the "dumbed-down" version, allowing you to display it and have a separate functional copy. 
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What is V's signature gun?

It's exciting to know that V has a signature weapon of their own - The Dying Night pistol. This iconic pistol belongs to V, who at some point brought the pistol to Robert Wilson for tuning.
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Is Skippy or Genjiroh better?

Genjiroh Beats Skippy In Ease Of Use In Cyberpunk 2077

V's dialogue text contains, "I got one. I'll take you." Genjiroh is better than Skippy since players do not have to deal with the mode options. When V first encounters Skippy, the gun will ask if players prefer Puppy-Loving Pacifist or Stone Cold Killer.
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How many kills does Skippy need?

To get Skippy to switch modes in Cyberpunk 2077, you need to reach 50 kills or incapacitations, depending on your initial choice, which triggers a dialogue to change its targeting preference between headshots (Stone Cold Killer) or leg shots (Puppy-Loving Pacifist). After 50 of the chosen action (e.g., 50 headshots if you picked "Stone Cold Killer"), Skippy asks you why you chose that, and your answer locks it into a permanent mode, though picking "Stone Cold Killer" initially locks you into "Pacifist" after 50 kills. 
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Did Skippy get nerfed?

skippy is nerfed in 2.0. It is currently worse than none-iconic Yukimura. Post 2.0, every smart weapon behaves the same as murder mode of skippy, but smart weapon damage is lowered overall.
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Can Skippy be non-lethal?

Skippy in Cyberpunk 2077 can be both lethal (headshots) and non-lethal (leg shots), depending on your choices during its acquisition and after 50 kills; choosing the opposite of your desired permanent mode initially, then selecting the correct dialogue option (like "Killing is wrong") after 50 incapacitations, locks it into either headshot or leg-shot mode permanently, allowing it to be a powerful tool for either playstyle, or you can return it for a different outcome. 
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What is the strongest gun in Cyberpunk?

The "strongest" gun in Cyberpunk 2077 depends on your build, but top contenders for raw power and utility include the Comrade's Hammer (explosive revolver), Widow Maker (tech sniper with poison), Tsunami Ashura (multi-target tech sniper), and Malorian Arms 3516 (iconic pistol with thermal/headshot damage). For non-gun options, the Monowire or Gorilla Arms combined with a Sandevistan are devastating melee choices, while the Ba Jing Chong (shotgun) excels with the right build.
 
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What mode should you put Skippy in?

The "best" Skippy mode in Cyberpunk 2077 is Stone Cold Killer (headshots) because it's highly effective, especially with headshot damage mods, but you have to trick the gun into it by initially choosing Puppy Loving Pacifist (leg shots), getting 50 kills/knockdowns, then selecting "I don't know" or "I'm having a conversation with a gun" in the follow-up dialogue to make it permanently switch to headshots. If you start with Stone Cold Killer, it locks to pacifist mode after 50 kills, which is generally considered less useful.
 
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Which quickhacks are non-lethal?

For non-lethal takedowns in Cyberpunk 2077, focus on Control (Reboot Optics, Cripple Movement, Cyberware Malfunction, Weapon Glitch) and Covert quickhacks (Ping, Sonic Shock, Memory Wipe, Request Backup, Bait) to disable, distract, and incapacitate enemies without killing them, with System Collapse being a powerful ultimate non-lethal option; just avoid lethal combos like Contagion + Overheat.
 
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