Does Skippy ever stop saying "bad user"?
Yes, you can stop Skippy from saying "bad user," but it requires specific actions in the Cyberpunk 2077 quest, often involving either returning it to Regina Jones and getting it back later, or using a precise glitch during the handover to keep it without the nagging dialogue, as simply refusing to return it usually leaves the "bad user" prompts active. A reliable method is completing the quest to get it back from Regina, or using an inventory drop trick as you give it to her to keep it and finish the quest.How to make Skippy stop saying bad user?
First Option: You can choose to give skippy to Regina Jones but before giving it to her, drop the gun to the floor then finish the quest. This will reduce the amount that the Skippy will say “bad user”.What happens if I give Skippy to Regina?
Taking Skippy to Regina in Cyberpunk 2077 triggers the "Machine Gun" side job, where she takes the gun for a "factory reset," removing its AI (voice/personality) but allowing you to get the gun back as a standard weapon with its special targeting mode intact (if you chose the right mode). If you refuse, Skippy gets stuck in "Bad User" mode, constantly screaming and malfunctioning; if you agree but don't return it, it works fine but the quest remains.Should I make Skippy lethal or nonlethal?
Skippy in Cyberpunk 2077 can be both lethal (headshots) and non-lethal (leg shots), depending on your choices during its acquisition and after 50 kills; choosing the opposite of your desired permanent mode initially, then selecting the correct dialogue option (like "Killing is wrong") after 50 incapacitations, locks it into either headshot or leg-shot mode permanently, allowing it to be a powerful tool for either playstyle, or you can return it for a different outcome.How many kills Skippy?
To get Skippy to switch modes in Cyberpunk 2077, you need to reach 50 kills or incapacitations, depending on your initial choice, which triggers a dialogue to change its targeting preference between headshots (Stone Cold Killer) or leg shots (Puppy-Loving Pacifist). After 50 of the chosen action (e.g., 50 headshots if you picked "Stone Cold Killer"), Skippy asks you why you chose that, and your answer locks it into a permanent mode, though picking "Stone Cold Killer" initially locks you into "Pacifist" after 50 kills.Skippy talks to Delamain (rare dialogue)
What is the strongest gun in Cyberpunk?
The "strongest" gun in Cyberpunk 2077 depends on your build, but top contenders for raw power and utility include the Comrade's Hammer (explosive revolver), Widow Maker (tech sniper with poison), Tsunami Ashura (multi-target tech sniper), and Malorian Arms 3516 (iconic pistol with thermal/headshot damage). For non-gun options, the Monowire or Gorilla Arms combined with a Sandevistan are devastating melee choices, while the Ba Jing Chong (shotgun) excels with the right build.Is it better to keep Skippy or return him?
The choice is between keeping the iconic weapon or cashing out for $7,000 Eurodollars. Returning the weapon is the smart choice, so long as Skippy — now Daisy — isn't permanently set to Puppy-Loving Pacifist. Even with the factory reset, that choice remains.What happens if you call Regina for Rinder in Cyberpunk?
If you choose to send Rinder to Regina, you will still get his dog tags to finish the gig. He will also send you the coordinates to his stash, starting the mission Addicted To Chaos. After a few days Rinder will contact you via text message and will thank you for making him contact Regina.Why can't you stash Skippy?
You can't put Skippy in your stash immediately because it's a quest item; you must complete its associated mission by either returning it to Regina (which removes the AI but lets you stash the gun later) or refusing, which makes it a permanent, annoying inventory item. The key is finishing the "Machine Gun" quest line, which involves using the gun until Skippy asks to go home; then, you either return it to Regina or tell it "no," after which it becomes stash-able (or stuck as a perpetual quest item if you say no).Why does Skippy have an exclamation point?
The yellow exclamation point means it's a quest item and therefore cannot be removed from inventory until after the quest is completed, whatever that may be. In the case of Johnny's jacket, you have to get the rest of his clothes before the quest is considered “finished.”Should I return Skippy to Reddit?
When you kill a certain number of people with Skippy, it will only target the legs and accuse you of being a psychopath. At this point, speaking strickly from a gameplay perspective, you might as well give it back to Regina. She will sell you back without the IA later.How to permanently keep Skippy?
To keep Skippy in Cyberpunk 2077, you must initially choose the Puppy Loving Pacifist mode, get 50 "kills," then when Skippy asks about its owner, select the option to keep it (like "I don't know" or "I'm not having a conversation with my gun"), which locks it into the headshot-focused Stone Cold Killer mode permanently, allowing you to keep it even after the "Machine Gun" quest. If you pick Stone Cold Killer first, Skippy locks into the weaker pacifist mode, so always start with the opposite of your desired outcome.How do I know if I got 50 kills with Skippy?
Once the count of murders or incapacitations reaches 50, Skippy will initiate a dialogue. If kills reached 50 before incapacitations, Skippy will permanently switch to "Puppy-Loving Pacifist".Which mode is better for Skippy?
The "best" Skippy mode in Cyberpunk 2077 is Stone Cold Killer (headshots) because it's highly effective, especially with headshot damage mods, but you have to trick the gun into it by initially choosing Puppy Loving Pacifist (leg shots), getting 50 kills/knockdowns, then selecting "I don't know" or "I'm having a conversation with a gun" in the follow-up dialogue to make it permanently switch to headshots. If you start with Stone Cold Killer, it locks to pacifist mode after 50 kills, which is generally considered less useful.What happens if you kiss river as male v?
If you try to kiss River Ward as a male V in Cyberpunk 2077, he'll react with surprise and gently reject the advance, framing it as needing to keep things strictly friendly ("to friendship") and then suggests getting drinks (whiskey/beer) to lighten the awkward moment, leading to an awkward morning-after where V wakes up alone at his place, and River leaves for the hospital, ending the romantic possibility but continuing the story.Can you make Judy your girlfriend in Cyberpunk?
Yes, you can romance Judy Alvarez in Cyberpunk 2077, but only if your V has a female body type and voice, requiring specific dialogue choices during her extended questline, particularly in the "Pisces" mission, to initiate and lock in the romantic relationship. You need to follow her side jobs (like "Both Sides, Now" and "Ex-Factor") and make supportive, romantic-leaning choices, culminating in the decision to stay the night and telling her "it's the beginning of something amazing" the next morning.Can I get Skippy back from Regina?
Yes, you can get Skippy back from Regina in Cyberpunk 2077, but after the 2.0 update, she'll return him without the AI, just as a smart gun; you just need to wait a few in-game days after the "Machine Gun" quest, and she'll text you to pick it up from her place, or use a mod to keep the AI version.Can Skippy be upgraded in Cyberpunk?
You can't upgrade Skippy in the traditional sense of upgrading weapons in Cyberpunk 2077 using components. But Skippy automatically scales to V's level, increasing in damage every time you level up, which keeps the gun from falling into obsolescence.What happens if I choose Stone Cold Killer Skippy?
This basically set the gun to lethal or non-lethal: Stone Cold Killer means Skippy will exclusively target headshots, while Puppy-Loving Pacifist will only aim for the legs. However, there's a catch here to whatever you pick: after 50 kills and a few days if you picked Stone Cold Killer Skipp will switch to Puppy mode.What is V's signature gun?
It's exciting to know that V has a signature weapon of their own - The Dying Night pistol. This iconic pistol belongs to V, who at some point brought the pistol to Robert Wilson for tuning.What's the best weaponized car in Cyberpunk?
The best weaponized vehicle in Cyberpunk 2077 depends on your playstyle, but top contenders after the 2.0 update include the Quadra Type-66 "Hoon" (free, great all-rounder), the Militech Hellhound (tanky, rockets/guns), and the Herrera Outlaw "Weiler" (spy-car feel, guns, from Phantom Liberty). For sheer chaos and firepower, the Max-Wanted Police Car (missiles, guns) is unmatched but temporary, while the Shion "Samum" offers great handling with guns/missiles for a purchasable option.
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