How are loot boxes predatory?

The low probability of obtaining a desired item means that the player will have to purchase an indeterminate number of loot boxes to obtain the item. Loot boxes resemble gambling slot machines because they require no player skill and have a randomly determined outcome (i.e., prize).
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Why are loot boxes predatory?

With the prevalence of the gaming industry, comes predatory practices designed to get as much money as possible. Some of these practices include loot boxes and gacha. Loot boxes and gacha both involve people spending money to get cosmetics, special abilities, or characters.
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Why are Lootboxes a problem?

Loot Box Spending May Lead To Problem Gambling

Emerging research suggests that loot box purchases and similar gambling behavior among children or teens can lead to problem gambling later in life. These activities seem fun and harmless, potentially normalizing risky behavior.
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What are the cons of loot boxes?

Among the findings, the work shows that loot box use is driven by beliefs such as 'I'll win in a minute' – which really echoes the psychology we see in gambling. The studies contribute to a substantial body of evidence establishing that, for some, loot boxes can lead to financial and psychological harm.
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Why are loot boxes considered gambling?

While gambling laws vary from country to country, a common theme that tends to legally distinguish loot boxes from gambling is the inability to transform the contents from a loot box back into real-world money by legitimate means within the video game.
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The Addictive Cost Of Predatory Videogame Monetization (The Jimquisition)

Are loot boxes considered gambling?

It's very easy to think of loot boxes and gacha mechanics as mere games, but the reality is that they do feature all the hallmarks of gambling and can lead to other behaviors, such as skin gambling in video games or even gambling in real life.
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Is loot boxes a form of gambling?

"ESRB does not consider [the buying of loot boxes] to be gambling because the player uses real money to pay for and obtain in-game content. The player is always guaranteed to receive something - even if the player doesn't want what is received.
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Are loot boxes banned in the US?

Are Loot Boxes Legal? Today, with a few exceptions, most forms of loot boxes remain legal and unregulated worldwide. However, proponents of loot box regulation argue that the chance and rarity mechanics make loot boxes akin to gambling and constitute predatory practices toward minors.
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What country made loot boxes illegal?

Belgium continues to maintain its 'ban' on loot boxes because the country's gambling law has a uniquely wide definition. This means that loot boxes cannot be legally offered for sale to either children or adults.
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What do game developers think about loot boxes?

“I generally don't think much of them.” agrees Abhay Ramakrishnan, a game designer at Deca Games, “I definitely don't avoid them outright because chance-based rewards are in most games. Even in games with alternative rewards systems, loot boxes are present as a reward system for players who don't pay.”
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Why are Lootboxes banned?

Several potential harms have been associated with loot boxes, such as potential mental health and financial issues and their close resemblance to gambling. Due to these issues, some countries have started regulating loot boxes, with some countries outright banning certain types of loot boxes.
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Why are Lootboxes addictive?

Loot Boxes are Designed to be Addictive

In this regard, they are similar to slot machines and other gambling products because players risk money for a chance of getting a reward. Loot boxes affect your brain similar to how slot machines do (Whyte, 2019): Prizes are distributed randomly.
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Did China ban Lootboxes?

China outlines new rules banning log in rewards, loot boxes and other in-game spending.
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What makes a game predatory?

Predatory monetisation schemes typically involve in-game purchasing systems that disguise or withhold the true long-term cost of the activity until players are already financially and psychologically committed.
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Why loot boxes should be regulated?

Purchasing loot boxes has been associated heavily with gambling due to its element of chance. Unlike other in-game purchases, consumers don't know what they are buying; instead, they are paying to stand a chance of receiving some item of rarity, similar to a raffle or lottery.
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Why did the Netherlands ban loot boxes?

According to the report, whenever the content of loot boxes is determined by chance and the prizes to be won can be traded outside of a game and thus have a market value, offering these types of games of chance to Dutch consumers constitutes gambling and is prohibited without a license.
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What game invented Lootboxes?

Loot boxes were first introduced in the Korean game MapleStory in 2003. In 2008, Electronic Arts (EA) was the first major game developer to implement loot boxes with the introduction of a new online-only game mode in FIFA 09 [6], called FIFA Ultimate Team (FUT).
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Are Gacha games illegal in Japan?

As previously mentioned, the Japanese Consumer Affairs Agency declared the Complete Gacha system to be illegal in 2012 (Gregorian calendar year).
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Why did Blizzard remove loot boxes?

A main reason for the removal of loot boxes is to avoid potential legal battles around the world. Loot boxes are now outlawed by many countries, so gaming companies have had to come up with creative solutions to ensure that their games are still profitable.
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Are microtransactions illegal?

Although the GDPR is not specifically focused on regulating microtransactions or in-game purchases, it regulates the collection and use of personal data. Under the GDPR, video game companies are required to obtain explicit consent from users before collecting and using their information.
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How do loot boxes make money?

Loot boxes that players have to purchase with real-world money to engage with are implemented by companies as monetisation methods in video games, known as 'microtransactions,' which represent an alternative, or complementary, business model to selling copies of the software or providing subscription-based services [10 ...
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How much money do Lootboxes make?

The purchasing of loot boxes with real-world currency is asserted to have produced 15 billion US dollars for the video game industry in 2020 (Juniper Research, 2021). The increasing revenue is associated with a substantial proportion of contemporary games containing loot boxes.
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What is Gamestop gambling?

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GAMSTOP helps you control your online gambling. Once registered you will be prevented from using gambling websites and apps run by companies licensed in Great Britain, for a period of your choosing.
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Are loot boxes microtransactions?

Loot boxes are another form of microtransactions. Through purchasing a loot box, the player acquires a seemingly random assortment of items. Loot boxes result in high revenues because instead of a one-time purchase for the desired item, users may have to buy multiple boxes.
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Are cash poker games illegal?

However, playing poker in California, except for social games in private residences, is illegal unless the operator of the game is properly licensed by the California Gambling Control Commission.
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