How does a wizard get more cantrips?

You learn additional wizard cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Wizard table. Looking to the Wizard table, we see that at level four you go from knowing three cantrips to knowing four, and so you end up learning one additional cantrip upon reaching level 4.
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Can you get more cantrips?

Cantrip rules for sorcerers: you gain four cantrips at 1st level. You gain additional cantrips at higher levels.
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Can wizards learn more cantrips from scrolls?

Yes, spell scrolls can contain cantrips. When a cantrip is cast from a scroll, it requires the spell's normal casting time. After the spell is cast, the words on the scroll fade, and it crumbles to dust.
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Does Magic initiate give you extra cantrips?

If you are a wizard, and pick wizard class as your Magic Initiate class, then you basically get 2 extra cantrips, and a 1st level spell slot (well, not really a slot, you cannot use it for doing anything other than casting that spell once per long rest) that you can only cast that spell with, and you automatically know ...
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What level does a wizard get more cantrips?

The Wizard class learns 5 Cantrips by 10th level, and does not learn any more by leveling. The section on adding spells found to the spellbook specifies that that "When you find a wizard spell of 1st level or higher, you can add it to your spellbook", which sounds to me like it is specifically excluding cantrips.
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5 Tricks All Good Wizards Know In D&D

Can I spam cantrips?

Cantrips like Create Flame, Eldritch Blast, Ray of Frost and so on are there as a free damage option you can just spam every round if you want. Spells are more powerful, but they cost spell slots. So a damaging cantrip is there as an easy source of damage you can cast whenever you don't want to use a spell slot.
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Can you use cantrips infinitely?

Any character can cast any cantrips they know at will and an unlimited number of times, unless the feature that lets them cast it specifically says otherwise.
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Can wizards use cantrips without spellbook?

Short Answer: The wizard in question can cast all of the spells memorized before the loss of the spellbook using as many spell slots as are still available. The wizard can still cast all cantrips, and can use any magic item that a wizard may attune to.
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Can wizard switch out cantrips?

In Fifth edition D&D, Tasha's Cauldron Of Everything has introduced an optional rule that says a wizard can change the cantrips they know after a long rest. If you are not using this rule, then cantrips can never be changed.
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Which class gets the most cantrips?

The sorcerer starts with 4 cantrips - more than any other class. A variant human can take a feat at first level, such as magic initiate which allows them to take an additional 2 cantrips from a spellcasting class (even their own) and a first level spell.
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Are cantrips worth it?

They make for reliable damage dealers or indispensable utility and don't cost any of your precious spell slots to cast. How many you get depends on your class, and some half-casters like Paladins don't get any at all. With this in mind, you'll want to build your D&D arsenal intelligently.
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Can wizards buy cantrips?

But you can't buy a scroll of a cantrip. So how do you add more cantrips to your spellbook? Sure, if you meet another wizard, you could copy theirs.
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Do wizards prepare cantrips?

No. Each caster class has a specific number of known cantrips at each level. By defeault, you can't swap, prepare, or unprepare them. Unless your class has a feature which lets you swap them at level up or long rest, they're permanent and separate from your known or prepared spells.
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Why is it called a cantrip?

A cantrip is a magic spell of any kind, or one which reads the same forward and backward. It can also be a witch's trick, or a sham. The word "cantrip", of Scots origin, possibly comes from the Gaelic term canntaireachd, a piper's mnemonic chant.
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Can all wizards do wandless magic?

Usually, witches and wizards accustomed to using wands could only reliably perform wandless magic if they possessed great skill. However, within regions of the wizarding world that historically did not use wands, wandless magic was considered the norm, and using one was optional.
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How often can a wizard use cantrip?

Cantrips can be cast an unlimited number of times per day.
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Can a wizard cast a cantrip and a spell?

You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action." So - IF you cast ANY spell as a bonus action (remember that cantrips are also spells) then the only spells that can be cast with your action during the same turn are cantrips with a casting time of one action.
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Are cantrips free?

A cantrip is a free and usually weak bit of magic.

They are level 0 spells.
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Does using a cantrip end invisibility?

Invisibility only breaks if you attack or cast a spell. So, RAW, you should be able to use it and stay Invisible. However, a DM could easily rule it's effectively a specialized cantrip, or a limited version of the Pyrotechnics spell.
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Do cantrips count as spells?

Cantrips are spells, but they are not "of 1st level and higher". Every spell has a level from 0 to 9. [...] Cantrips--simple but powerful spells that characters can cast almost by rote--are level 0.
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Can you cantrip while raging?

You cannot cast spells as a barbarian while raging, this much we all know.
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Do cantrips get bonus damage?

Yes, cantrips do benefit from spell attack modifiers - d20 + Proficiency Bonus + Spellcasting stat modifier; but this bonus is only for the attack roll. Cantrips are treated as any other spells; just think of them like 0-level spells.
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Is there a cooldown on cantrips?

So cantrips are explicitly spells you can cast as often as you want. There's no energy drain or cool down. As long as you can perform the actions required to cast a cantrip, you can cast it.
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What is the most damaging wizard cantrip?

6 Fire Bolt Is A Classic Wizard Cantrip

Firebolt is also one of the highest damage-dealing cantrips, hitting targets for 1d10 fire damage and increasing as the wizard levels up. Fire Bolt also burns flammable objects that aren't being worn or carried, giving it some out-of-combat utility.
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