How does mana cost work?

Mana cost, primarily in Magic: The Gathering, dictates the resources needed to cast spells, combining generic mana (any color, gray number) and colored mana (specific colors like {R}, {U}, {B}, {G}, {W}). You pay by tapping lands or using other sources to generate mana, putting it in your "mana pool," then spending the required colors and amounts; {X} costs let you pay any additional amount for extra effect, while mana value (formerly CMC) is the total number of mana symbols, crucial for other card effects.
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How does mana cost work in MTG?

In Magic: The Gathering, a card's mana cost (top right) dictates the colored and colorless mana needed from your lands to cast it, using specific color symbols (like {R} for Red, {U} for Blue) and generic costs (numbers in circles). Mana cost determines Mana Value (formerly CMC), which sums up all symbols (colors count as 1) and helps with card effects, while X in a cost lets you pay extra mana for added power, changing its value only while on the stack. 
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How to calculate mana cost mtg?

To calculate a Magic: The Gathering card's Mana Value (formerly Converted Mana Cost or CMC), simply add up all the numbers and colored mana symbols in its top-right mana cost, treating each colored pip (e.g., {R}, {U}, {B}, {G}) as one and generic mana ({1}, {2}, etc.) as its number. For special cases like hybrid, Phyrexian, or {X} costs, you count each colored symbol (even hybrid/Phyrexian) as one, and {X} as its chosen value on the stack.
 
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What's converted mana cost?

Converted Mana Cost (CMC), now officially called Mana Value, is the total amount of mana in a Magic: The Gathering card's printed cost, with each mana symbol (colored or colorless) counting as 1, regardless of how much you actually pay to cast it; it's crucial for effects that care about a card's inherent value, not its specific payment method. For costs with {X}, the {X} counts as 0 in all zones except the stack, where it counts as the chosen number, say, X=3cap X equals 3𝑋=3, making its Mana Value X+1cap X plus 1𝑋+1 (so 4) for that cast. 
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Can mana cost be reduced to 0?

If the mana component of the total cost is reduced to nothing by cost reduction effects, it is considered to be {0}. It can't be reduced to less than {0}. Once the total cost is determined, any effects that directly affect the total cost are applied.
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How to play Magic: The Gathering - The Basics: Mana Costs

Can I overload without paying mana cost?

Overload is also an alternate cost and you can only apply one alternate cost when casting a spell so if you cast it without paying its mana cost, you cant overload it.
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Does Aang reduce generic mana cost?

Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang. Spells you cast cost {W}{U}{B}{R}{G} less to cast. (This can reduce generic costs.)
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How much can you sell 1000 Magic cards for?

Typically between $5-$7 per 1k bulk uncommons and commons but here recently I've been selling some for $10 per 1k cards. It all depends on the buyer.
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Do token copies keep CMC?

If the spell/ability that made a copy doesn't specify, copies usually share all mechanics of the original creature (name, type, cmc, color, etc).
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Why is it called converted mana cost?

Because the actual mana cost includes things like colors. The converted mana costs converts colored symbols into just a number.
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Is 40 lands too much commander?

40 lands in a Commander deck isn't inherently "too much," but it's on the higher end for typical decks; it's often perfect for high-mana curve decks, <<<>>landfall strategies, or decks with little card draw, but fewer lands (35-38) might be better if you have lots of ramp and draw spells. It depends heavily on your deck's strategy, average mana cost (CMC), and inclusion of mana rocks/ramp, with many players finding 36-40 a solid baseline for casual play. 
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Is 30 lands too little for commander?

If you're making a higher power deck you might start out with a few less. But 30 to 35 will definitely be a good starting place. If you're a landfall deck you'll probably want a few more. If you're a fast combo deck and plan to mulligan aggressively then you could do a few less.
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Is it 52 or 54 cards in a deck?

A standard deck has 52 cards, representing four suits (Hearts, Diamonds, Clubs, Spades) with 13 ranks each (Ace-King). However, most decks also come with two extra Joker cards, bringing the total to 54 cards for a complete package, though games usually use only the 52 core cards.
 
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How to calculate mana cost?

To get a card's mana cost to a mana value, simply count the number of individual mana symbols and then add the amount of generic mana. For example, Archmage Emeritus has a mana cost of 2UU. This gives it a mana value of 4. One for each of the blue mana symbols plus two generic mana.
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Are lands converted mana cost 0?

All other mana symbols are converted into 1. Cards without a mana cost, such as lands, have a mana value of 0.
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How many mana for a 40 card deck?

For a 40-card Magic: The Gathering deck (common in Limited formats like Draft/Sealed), the standard guideline is 17 lands, making up about 42.5% of the deck, though you can adjust to 16 for aggressive decks or 18 for slower, more control-oriented ones. The exact number depends on your deck's mana curve and color requirements, focusing on casting threats efficiently. 
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Do all tokens have CMC 0?

Tokens usually have no mana cost at all, which means it has a mana value of 0, which is even. If a token is a copy of something, then it will also copy the mana value of that thing.
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Do token copies trigger the legendary rule?

Yes. However, the legend rule will kick in if you control both and they have the same name and the copy is also legendary. You will immediately be forced to choose one, the other will die. Note that this is not sacrificing, but it is dying.
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When you copy a spell, do you pay its mana cost?

It's not explicitly stated in the rules that you don't pay the cost for a copied spell, but you can see from these two excerpts that that's the case. Copying a spell places a copy of it onto the stack bypassing the normal casting process for a spell, which is when you would be required to pay its costs.
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Is buying bulk MTG cards worth it?

Whether you think buying bulk MTG cards is worth it or not is up to you! Bulk is most beneficial for new players that look to obtain an instant collection or players that want to make budget decks with new cards they may have never seen before.
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What rare Magic card has fetched $3 million at a private sale?

An Alpha Black Lotus, graded by CGC Cards, just fetched a jaw-dropping $3 MILLION, making it the highest-priced Magic: The Gathering card ever sold!
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Are all ATLA MTG cards revealed?

They've only revealed 90 cards from the main set and65 cards from the Jumpstart set.
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Can you discount overload MTG?

Overload is an alternative cost, but does not change the total mana value of the spell. Taxing and/or discount effects do affect the alternate cost of a spell. If there is an effect that lets you cast a spell without paying it mana cost, you cannot use that to cast an overloaded spell.
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Does copying copy mana cost?

Mana cost is a copiable value, so anything that enters as a copy, becomes a copy, or creates a token that's a copy of something copies that thing's mana cost. In your example, Pod'ing a clone-what-is-birds-of-paradise would get you a 2-mana creature card.
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