How long does Spirit shroud last?

In Dungeons & Dragons 5e, the Spirit Shroud spell lasts for Concentration, up to 1 minute, requiring you to maintain focus, but its effects (extra damage, speed reduction, healing prevention) only apply to targets within 10 feet and end if you lose concentration or recast the spell, making it great for melee combat but short-lived.
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Is Spirit shroud any good?

Spirit Shroud is particularly effective on a Warlock. They can EB spam from 10ft away without disadvantage, with some extra damage (with more versatile options than Spirit Guardians), stop HP regen, and maybe do some slowing as well.
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How does Spirit Shroud work?

You call forth spirits of the dead, which flit around you for the spell's duration. The spirits are intangible and invulnerable. Until the spell ends, any attack you make deals 1d8 extra damage when you hit a creature within 10 feet of you.
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How long do spirit guardians last?

The spell's duration is 10 minutes, allowing you to maintain its effects throughout an entire encounter. Spirit Guardians is a concentration spell, meaning that if you lose concentration or cast another concentration spell, the spell ends.
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Is spirit shroud concentration?

Spirit Shroud is a 3rd level concentration spell with a casting time of a bonus action and a duration of 1 minute. During the duration you are surrounded by invulnerable spirits in a 10 foot diameter.
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Spirit shroud is a trap in D&D 5e!

Is the Spirit Shroud good in D2R?

The Spirit Shroud is a unique Ghost Armor. Its skill boost is small but useful, and its defense against freezing provides good defense against cold enchanted enemies.
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Does Spirit Shroud stack with Eldritch Blast?

No, Spirit Shroud cannot be used with Eldritch Blast. The spell specifically states that it applies to attacks made within 10 feet of you, and Eldritch Blast is a ranged spell attack with a range of 120 feet. Since the attack isn't made within the required range, Spirit Shroud does not trigger the additional damage.
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What is the most overpowered class in 5e?

There's no single "strongest" class in D&D 5e, but Wizards, Bards, Druids, and Paladins consistently rank at the top due to unparalleled versatility, powerful spells, and game-breaking features like Aura of Protection, with Wizards dominating raw power and Bards/Druids excelling in support and skills; however, optimized martial classes like Fighters, Monks (especially Mercy/Shadow), and Warlocks (Eldritch Blast) also shine in specific roles, proving strength depends on playstyle and campaign focus.
 
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Do spirit guardians go through walls?

No, Spirit Guardians in D&D 5e generally does not go through solid walls because its area of effect follows standard rules for spells with a point of origin, meaning it's blocked by total cover unless the spell text explicitly says otherwise (like Fireball does for spreading around corners). The magical effect radiates from the caster in a sphere, so if a creature has total cover (like behind a solid wall or pillar) from the point of origin (the caster), they are safe from the spell, but they will be affected if they are only partially covered. 
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What is the point of Blade Ward?

The point of Blade Ward in D&D 5e is to provide temporary, significant damage reduction against common weapon attacks (bludgeoning, piercing, slashing) by granting resistance, making it useful for tanking hits, protecting concentration, surviving high-damage encounters, and countering powerful enemies, especially at higher levels where it becomes more potent than dodging for guaranteed defense. It sacrifices your action for one turn to halve incoming physical weapon damage until the start of your next turn, protecting you from opportunity attacks too. 
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Who is the strongest spirit guardian in Black Clover?

Immense Magic Power: As a Spirit Guardian and a Stage Zero-ranked mage, Gadjah possesses an immense amount of magic power and by borrowing the natural mana from the environment, he can perform extremely powerful spells. Sarado states that he is the strongest Spirit Guardian.
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What's better, hexproof or shroud?

Shroud and Hexproof both protect permanents from being targeted by spells or abilities, but the key difference is who can't target them: Shroud means NO ONE, including you, can target the permanent; Hexproof means only your opponents can't target it, allowing you to target it with your own spells (like enchantments, equipment, or combat tricks). Shroud is more restrictive (universal protection), while Hexproof offers more strategic flexibility for the controller.
 
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Is Spirit Guardians 15 ft radius?

They flit around you to a distance of 15 feet for the duration. So the spirits affect everyone within 15 feet of the caster, in all directions. Except those that you select to be unaffected.
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Who is better, Shroud or Ninja?

While Ninja is known for his entertaining and versatile content, Shroud has earned his reputation as a master of precision gaming. Choosing the ultimate streamer between these two legends is a matter of personal preference, as each offers a unique and compelling experience to their respective audiences.
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What is the 65% rule in D&D?

In 5e the chance of hitting is on average 65%. Based on that a +2 mod on AC reduces the chance to 55%. And a +9 mod to AC reduces the chance to hit to 20%. The three brackets represent you have a 65% chance to do minimum damage, 55% to do average damage and 20% to do max damage.
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What is the 27 rule in D&D?

Ability Score Point Cost

The number of points allocated to players in point buy varies based on campaign rules or Dungeon Masters discretion. Typically, the standard point buy system in D&D 5th edition provides 27 points for this purpose, offering a balanced approach to character creation.
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Is fireball 20 ft radius or diameter?

Fireball is a third-level spell appearing on both the sorcerer and wizard spell lists. It has a 20 foot radius area and deals 8d6 damage, with a save for half.
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What is the weakest 5e class?

I would nominate the Monk as the weakest class in D&D 5th Edition. Why is that you might ask? 1. It has a very weak 1st level.
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What D&D class has a god?

D&D has divine gods. And with these divine gods come the idea of divine classes: the cleric, the paladin, and others throughout D&D's lifetime. And these divine gods, whether good or evil, lawful or chaotic, civilized or barbaric, greater or lesser, alive or half dead, all use the same divine classes.
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Why is Eldritch Blast so powerful?

Eldritch Blast is so powerful because it's a versatile, scaling cantrip that adds multiple damage-dealing beams with level progression, deals rare force damage, and gains massive bonuses from Warlock Invocations like Agonizing Blast (adding Charisma to each beam) and Repelling Blast (pushing targets), making it a reliable, high-damage source that can control enemies without using spell slots. It effectively acts like multiple weapon attacks and synergizes well with other spells or items for exponential power.
 
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Is twinned spell worth it in 5e?

Twinned Spell is almost certainly the best sorcerer metamagic ability because it hacks the action economy and lets you effectively concentrate on two spells at once - or just take down two targets when you could normally only take one at a time. A common effect of increasing a spell's level is to in…
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Does hex get doubled on a crit?

In 5e when you crit (which you can do on anything that requires an attack roll, including spells that use a spell attack roll), you double all of the damage dice used (but not straight modifier damage like ability score) -- this includes additional damage sources of the attack, like Hex.
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