How many buildings can you build in Lords of Waterdeep?

The number of empty building spaces on the board is no limit to the number of buildings that can be in play during the game. Some quests, and or intrigue cards, may allow you to build buildings.
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Is there a building limit in Lord of Waterdeep?

Can more than 10 Buildings be in play? Yes. The number of empty Building spaces on the board is no limit to the number of Buildings that can be in play during the game.
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How many buildings can you have in Lords of Waterdeep?

There is a limit of nine buildings per player, but no limit to the total buildings in play.
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How many expansions for Lords of Waterdeep?

It's not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport. Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue, and Quest cards.
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How long is the Lords of Waterdeep game?

Your adventurers complete your quests, which affect your influence over Waterdeep. However, new buildings and carefully timed intrigue cards can help and hinder all lords involved. Lords of Waterdeep is a medium-weight worker placement game for 2-5 players that takes about 90 minutes to play.
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I AM AMAZED: Manor Lords Players Are Building MASSIVE CITIES!

How many active quests can you have in Lords of Waterdeep?

There's no limit on how many active/completed/plot quests a player may have, and the same occurs with the intrigue cards - there's no hand limit. Q: Some quests instruct you to "take quest from Cliffwatch Inn" as a reward, while some buildings instruct you to "take 1 face-up quest" when you use them.
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Is Lords of Waterdeep worth it?

Conclusion. Lords of Waterdeep* is a must-have in any collection. It's a great game to get people interested in the board games hobby and show them that there are better games than Monopoly, that are competitive, simple, and strategically engaging, all without sparking family feuds.
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What is a good score in Lords of Waterdeep?

The 49 4-player games yielded winning scores ranging from 103 to 173 with an average of 133. The average margin of victory was 12 points with 11 games decided by two or less points, including two ties. There were three exceedingly close games where the difference between first and last was under ten points.
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Is Lords of Waterdeep balanced?

Lords of Waterdeep , like many games, has a runaway problem, if one player is more experienced than the rest. It does not have a catch up mechanism. If all players are equal it's balanced.
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How many turns are there in Lords of Waterdeep?

The Lords of Waterdeep game is played in rounds. During each round, players take turns in which they assign their Agents to various tasks. The game ends after 8 rounds have passed. The player with the most VP at the end of the eighth round is the winner.
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Can I play Lords of Waterdeep solo?

A: There is no solo rules built/included with the game, but there is a solo variant on boardgamegeek.com (boardgamegeek.com/boardgame/110327/lords-waterdeep/files). This is a user-made variant.
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How many people can play Lords of Waterdeep expansion?

Lords of Waterdeep is a strategy board game for 2-5 players (up to 6 players with the expansion).
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How much money do you start with in Lords of Waterdeep?

Each player will get a player board, a set number of Meeples (depends on the number of players), 2 quest cards, 2 intrigue cards, one Lord card and 4 gold to the starting player (each subsequent person gets 1 more gold than the person beside them).
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How many masked lords of Waterdeep are there?

Throughout the council's history, the exact number of masked Lords was never known, but scholars estimated that there had been between 50 and 80 Lords as of The Year of Wild Magic, 1372 DR, four of whom had also served as Open Lord.
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How many rounds are in Lords of Waterdeep?

The Lords of Waterdeep™ game is played in eight rounds. The player with the most Victory Points at the end of the final round is the winner.
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Who is the current Open Lord of Waterdeep?

There is only one Open Lord at any one time, but when the previous one dies or steps down, he or she is replaced by a new one. The current Open Lord is Laeral Silverhand, who replaced Open Lord Dagult Neverember who was exhiled for embezzlement.
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How many expansions are there for Lords of Waterdeep?

It's not one, but two, complete expansions: the sprawling dungeon of Undermountain and the criminal haven of Skullport. Each thrilling location has unique characteristics and offers new play options, including new Lords, Buildings, Intrigue, and Quest cards.
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What is the richest part of Waterdeep?

Sea Ward - Waterdeep's wealthiest ward is notable for the many-spired, grand homes of the nobility, the gleaming edifices of the city's leading temples, and the imposing towers of the city's premier wizards.
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How many agents are in Lords of Waterdeep?

Basically, each player gets 3 Agents at the start, and The Zoroaster starts in play, uncontrolled. There are 10 spots available on the board, excluding Waterdeep Harbor. If someone builds a building on turn 1, then that makes 11 spots, and The Zoraster makes 12.
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What size card sleeves for Lords of Waterdeep?

Lords of Waterdeep Card Sleeve Dimensions and Specifications

The Lords of Waterdeep cards are 63 x 88mm. Standard Card Game Sleeves and Premium Standard Card Game Sleeves range from 60 to 100 microns thick.
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Is Baldur's Gate bigger than Waterdeep?

After the Spellplague it lost its title of Faerun's most important and influential city to Baldur's Gate. Baldur's Gate grew not only larger than Waterdeep in population but also doubled its area.
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How are the Lords of Waterdeep chosen?

Masked Lords are selected as follows: The Open Lord approaches candidates privately and as much as possible secretly, from a shortlist of candidates they favour chosen by the existing Lords in closed-door (private from the rest of the city) debate.
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What level does Waterdeep end?

Waterdeep: Dragon Heist is a 5th-edition Dungeons & Dragons adventure that takes place in the city of Waterdeep. The adventure runs through levels 1–5 and is followed by the adventure Waterdeep: Dungeon of the Mad Mage.
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