How many cantrips can a sorcerer cast per day?

A cantrip is a special type of spell that doesn't use spell slots. You can cast a cantrip at will, any number of times per day. A cantrip is always automatically heightened to half your level rounded up—this is usually equal to the highest level of sorcerer spell slot you have.
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How many cantrips can a sorcerer cast?

As a Sorcerer, you know 5 cantrips. You can cast each of those 5 as many times as you want per day.
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How many cantrips can you cast per day?

Cantrips can be cast an unlimited number of times per day.
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When can Sorcerers change cantrips?

Originally Answered: Can characters, or at least sorcerers, actually change out cantrips in D&D 5E? Yes! Once every level, you can swap out a spell on the Sorcerer spell list for a different one.
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Can you use cantrips multiple times?

You can't cast two spells of 1st-level or higher in the same turn, but you can cast as many cantrips as you have actions for. If you cast a spell of 1st-level or higher - or a cantrip - as a bonus action, you can still cast a cantrip as your action.
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Best Wizard Cantrips for Dungeons & Dragons 5E

Is there a limit on cantrips?

Default is unlimited. Keep in mind that some races have cantrips available to them all the time, regardless of class.
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Can cantrips be cast infinitely?

If you can cast a cantrip, you can cast it unlimited times. Yes, one can still cast cantrips, even after using all spell slots 1st level and above. as many increase in power with gain in levels.
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Can sorcerers cast two cantrips?

You cannot cast two cantrips during one action. That's why many cantrips scale as you level. To further explain what you read, if you cast a spell as a bonus action, you can only use your action to cast a cantrip.
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Do cantrips count as spell slots?

A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. Repeated practice has fixed the spell in the caster's mind and infused the caster with the magic needed to produce the effect over and over. A cantrip's spell level is 0.
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Can sorcerers cast two spells per turn?

Okay, so here's the rule, which appears under bonus action spells on page 202 of the Player's Handbook: “You can't cast another spell during the same turn, except for a cantrip with a casting time of I action.”
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What are the rules for casting cantrips?

Cantrips. A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. Repeated practice has fixed the spell in the caster's mind and infused the caster with the magic needed to produce the effect over and over. A cantrip's spell level is 0.
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Can you spam cantrips?

Cantrips like Create Flame, Eldritch Blast, Ray of Frost and so on are there as a free damage option you can just spam every round if you want. Spells are more powerful, but they cost spell slots. So a damaging cantrip is there as an easy source of damage you can cast whenever you don't want to use a spell slot.
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Can you cast cantrips as much as you want?

Cantrips are a Dungeons & Dragons spell you can cast repeatedly in the game, with no cost and no preparation needed. Getting to know these handy tools will let you keep a trick or two up your sleeve to use whenever you want, as much as you want.
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What sorcerer cantrip does the most damage?

Combat. This is the most effective damage-dealing cantrip that sorcerers can access, however, a couple points of extra damage pale in comparison to the benefits some other cantrips offer in exchange. On a successful ranged spell attack, Firebolt deals 1d10 fire damage to a target within 120 feet.
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Can sorcerers cast cantrips as a bonus action?

They can be cast as bonus actions through the Sorcerer's Metamagic (Quickened Spell), and as reactions through the War Caster Feat, but beyond those bounds cantrips always cost an action to cast.
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What happens at level 4 sorcerer?

At level 4, you gain one more spell and can swap another. That means a level 4 sorcerer can have a mix of all 1st level spells up to 4 second level spells and 1 first level spell. Spell slots are what you use to cast spells when you want to produce a known spell's effects in the game.
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Do cantrips count as leveled spells?

Cantrips are sometimes easier to think of as level 0 spells, since they require zero spell slots to cast. They are relatively weak compared to higher level spells, but they are still spells.
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Do cantrips count as prepared spells?

Specifically, it appears that cantrips are now considered 0-level spells and can be prepared like any other spell. Further, like other prepared spells, they can be swapped out after a Long Rest.
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Do cantrips count as attacks?

No. You can't cast spells as part of the Attack action, you use the Cast A Spell action for that. Part of casting that spell may involve making a spell attack of some kind, but the Attack action is just for making weapon attacks(including unarmed strikes).
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Can sorcerer cast 2 fireballs?

So in BG3 you could for example cast 2 fireballs in one turn, in the 5e rules you could not. The extra point could be a balancing factor for this increased casting flexability. Sorcerer under haste still can cast 3 full spells in one round.
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Can a sorcerer cast two fireballs?

He can use Healing Word + Cantrip. So, same goes for Sorcerer... No two Fireballs in same turn!!!
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Can I cast a cantrip while invisible?

Invisibility only breaks if you attack or cast a spell. So, RAW, you should be able to use it and stay Invisible. However, a DM could easily rule it's effectively a specialized cantrip, or a limited version of the Pyrotechnics spell.
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Do cantrips get modifiers?

Cantrips are treated as any other spells; just think of them like 0-level spells. You can add modifier to damage only if a spell, or certain effect description, says so - for example, the Agonizing Blast invocation adds your Charisma mod to any Eldritch Blast attack that scores a hit.
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Can you cast cantrips while raging?

You cannot cast spells as a barbarian while raging, this much we all know. HOWEVER, a spell storing item, most efficiently obtained by being tolerated by an 11th level artificer does this, “Spell-Storing Item At 11th level, you can now store a spell in an object.
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How many cantrips can a wizard use?

At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Wizard table. At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice.
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