How many guns can you carry in Cyberpunk 2077?

In Cyberpunk 2077, you have three primary weapon slots for guns (pistols, rifles, shotguns, etc.) and a separate slot for melee weapons, plus cyberware arm weapons; you can carry many more weapons in your inventory, limited only by your carrying capacity, but can only actively equip a few at a time for combat, though you can swap them quickly. You can equip two handguns, one long gun, and potentially a crossbow or other hidden weapon for a total of four or more equipped weapons, plus arm cyberware like Mantis Blades.
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How many weapons can you carry in Cyberpunk 2077?

You can have 1 or 2 primary weapons, usually a long weapon (such as a shotgun, rifle, or sniper rifle) or openly carried gun, and possibly a concealed Crossbow. Aside from the crossbow, long weapons usually need to be concealed under a long coat such as the Desert duster to avoid being hassled by the local law.
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Is there a limit to how many weapons you can carry?

There is no Federal law specifying a number of weapons you can carry, therefore, according to the Tenth Amendment, since there is no Federal law, it would be up to the states to determine a set number or lower, but as I stated, thus far I have not found any states (lived in or the 30 others I've driven through) that ...
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What is the 26 pistol rule?

A firearm, as defined by 26 U.S.C. 5845(a)(4), is made when a handgun or other weapon with an overall length of less than 26 inches, or a barrel or barrels of less than 16 inches in length, is assembled or produced from a weapon originally assembled or produced only as a rifle.
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What is the maximum amount of guns you can own?

Federal law does not limit the number of guns a person may buy in any given time period. However, federal law does require federal firearm licensees (“FFLs”) to report multiple sales of handguns to ATF and other specified law enforcement agencies.
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Cyberpunk 2077 2.0! Crafting & Upgrading! Everything You Need To know! (New Crafting System)

How to increase carry limit in Cyberpunk 2077?

To increase carry weight in Cyberpunk 2077, focus on the Athletics skill for the Pack Mule perk, upgrade your Skeleton cyberware (like Titanium Bones) at a Ripperdoc, and use Capacity Boosters, while also managing inventory by selling junk and upgrading your backpack for more space. Leveling up your Body attribute also helps, and perks in the Solo tree offer bonuses as well. 
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Can V get Silverhand's pistol in Cyberpunk?

Johnny Silverhand's Malorian Arms 3516 Pistol can be obtained during the Chippin' In Side Job. To find Johnny's Gun, you will need to defeat Jeremiah Grayson, your main target during the mission. Upon defeating him, you'll be presented with the option to take his weapon - which turns out to be Johnny's Gun.
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How many weapon slots are in Cyberpunk?

By default, there are only three weapon slots plus melee.
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Is 50 street cred max?

Yes, the maximum Street Cred level in Cyberpunk 2077 is 50, a cap that hasn't changed with updates like Phantom Liberty, granting you full access to better gigs, discounts, and top-tier vendor items as you earn it by completing activities in Night City. 
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How to unlock the 4th weapon slot?

The fourth and final slot you can unlock for your tomes is available when you complete 55 quests. It costs 135 Silver.
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Do guns have infinite ammo in Cyberpunk?

The counter moves perceptibly, and if you don't make a point of gathering more ammunition to spend on the activity in the game, it will eventually reach zero. In addition to that, there are always guns and weapons that are too strong to be infinitely usable.
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What do gorilla arms do in Cyberpunk?

In Cyberpunk 2077, Gorilla Arms are powerful cybernetic melee weapons that replace your hands, letting you pummel enemies with enhanced physical damage, apply status effects (like Bleed, Burn, Shock, or Poison depending on the variant), and even rip turrets or force open doors, boosting your effective Body Attribute for checks and making you a formidable close-range brawler, especially after the 2.0 update and with Body/Tech skills.
 
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How many guns can I travel with?

The number of firearms you can check depends on where you're traveling. You can pack up to 5 firearms in one case. You can typically check up to 9 bags or cases, including checked bags without firearms. Checked bag fees apply to all checked items unless otherwise noted.
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Do you need 70% with Johnny for the secret ending?

Johnny and V's Relationship

Supporting him, helping him on missions, and generally siding with his values will increase your relationship. Remember that the required affinity threshold is 70% or higher, so if you've been too hostile or dismissive toward Johnny, this will lock you out of the secret ending.
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Can you actually find Johnny Silverhand's body?

You can't physically find Johnny Silverhand's body in Cyberpunk 2077, but you visit his supposed grave in the Northern Oilfields during the "Chippin' In" mission, a key step for the secret ending; lore suggests his body was recovered by others, potentially Arasaka or Rogue's crew, and remains a mystery, possibly even in cryostasis or used for his engram, leaving his ultimate fate ambiguous.
 
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Can you play as Johnny if you give him your body?

Not possible, you can only give V's body to Johnny at the end of the game. I'm sure it's possible for someone to create a mod where you can play as that sort of mix between V and Johnny when you let him take control in certain missions though.
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Is it possible to max out everything in Cyberpunk?

No, you cannot max out everything (all attributes and perks) in a single Cyberpunk 2077 playthrough legitimately due to point limitations, but you can max out three attributes and most perks, with DLC and updates allowing for powerful builds; cheats or exploits (like the Perk Points Glitch) allow for true "max everything" if desired, but that breaks the intended balance. You get enough attribute points to max around three main attributes (e.g., 20, 20, 20) and have some left over, but not all five to 20. 
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Is modding Cyberpunk 2077 legal?

Yes. Just like with any community-created content, you need to follow our basic Fan Content Guidelines (e.g. no commercial use, be respectful to others, don't create anything that is illegal or offensive etc.). Before sharing your mod, please make sure that it doesn't breach the EULA.
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What to do when carrying too much cyberpunk?

If you're carrying too much and not around any storage containers, you can simply drop all unwanted items to reduce your load. From your Inventory menu, highlight the item and select 'Drop'. If you have at least 5 of the same item, then a pop up will appear asking you to select the amount you would like to drop.
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What happens if I buy two guns at once?

The Gun Control Act (GCA) of 1968 requires federal firearms licensees (FFLs) to send a report to ATF when there is a sale or other disposition of multiple firearms to the same purchaser within a certain time period.
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How many firearms are legally owned in the US?

While exact figures vary, estimates suggest over 500 million civilian-owned firearms in the U.S. by 2024-2025, translating to roughly 1.5 guns per adult, with a significant number (around 400-500 million) being legally owned, though most aren't centrally registered. This immense stock comes from high production/sales (peaking 2020-2022) and a large portion held by a smaller group of owners, making the U.S. have the highest gun-to-person ratio globally, notes CNN and the Small Arms Survey.
 
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Is it illegal to build your own AR-15?

In most states, building a custom AR-15 for personal use is legal, but there are specific laws you need to follow to ensure compliance. Federal law does allow individuals to build firearms for personal use—this means you don't need a manufacturing license if your rifle is solely for personal use.
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