How many Milas does Tinker Tom have?

Tinker Tom gives you quests to place 10 out of 11 possible MILA (Mobile Installation Location Antenna) devices in Fallout 4, with the quests ending after the 10th successful placement, though a bug can sometimes prevent the 10th or 11th from appearing, while Tom can sell you more MILAs to place at any time. These missions, part of the "Weathervane" radiant quest, involve climbing to specific high points along the Freedom Trail to install the devices for the Railroad.
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How many MILA missions does Tinker Tom have?

There are 11 total MILA locations for Tinker Tom's "Weathervane" radiant quests in Fallout 4, but you can typically complete 10 unique missions before they end, with the final one often bugging out or immediately completing; the missions are randomized, so you won't get them in a fixed order. 
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How many MILAs do you have to place in Fallout 4?

If one wants to complete all 11 locations despite this, they can use the console command setstage b926a 100 to add the next quest in the chain. Note that this will not prompt Tom to sell another MILA in his shop, so you may also wish to use the console command player.
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Do the Weathervane quests ever end?

Yes, the Weathervane quests in Fallout 4 eventually end, as there are a finite number (around 11 total locations for placing MILA devices), but they are randomized and can feel endless due to bugs, leading some players to believe they're infinite or get stuck on the final one, though they stop after completing the main story or certain faction conflicts. 
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How many Minutemen missions are there in Fallout 4?

Fallout 4 has 9 core Minutemen main quests that conclude the faction's story, culminating in destroying the Institute, plus countless radiant quests from Preston Garvey to help settlements by clearing locations or rescuing settlers, a never-ending cycle to build your militia. These radiant quests, like "Clear Out [Location]" or "Kidnapped Trader," keep coming as you need more manpower for the final push. 
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Fallout 4 - All Weathervane Locations

Do Preston Garvey's quests ever end?

No, Preston Garvey's "A settlement needs your help" quests are designed to be infinite radiant quests in Fallout 4, constantly generating new tasks to help settlements, but you can manage them by completing and ignoring the "report back" stage or using mods to change their frequency. While you can eventually unlock all settlements and gain artillery, the generic "clear location" or "escort" quests keep coming as long as you interact with him or Radio Freedom.
 
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Will Preston Garvey ever forgive you?

The only way to make Preston forgive you is by completing Open Season and wiping out all the raiders.
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Is CX404 dogmeat from Fallout 4?

Yes, CX404 from the Fallout TV show is the series' version of the iconic companion Dogmeat, a nod to the beloved German Shepherd in Fallout 4 and other games, but CX404 is a distinct Belgian Malinois with her own Enclave origin story, connecting the show's narrative to the games.
 
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What is the hardest quest in Fallout 4?

There's no single "hardest" quest, but popular contenders for toughest include "Hole in the Wall" (Vault 81 for molerat virus danger), the final parts of the main quest for faction clashes (like Institute/Brotherhood),"Cappy in a Haystack" or "Open Season" in Nuka-World (DLC), and any fight against massive robot swarms in the Mechanist's Lair (Automatron DLC), especially on Survival mode, due to high damage & surprise attacks. Difficulty often depends on your level, gear, and whether you're playing Survival mode. 
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Does cleansing the Commonwealth ever end?

No, the "Cleansing the Commonwealth" quests in Fallout 4 never truly end; they are repeatable, "radiant" quests given by Knight Rhys that continue indefinitely as long as you remain allied with the Brotherhood of Steel, offering caps and XP for clearing out locations. They are designed to keep you busy exploring, but can become repetitive, and will stop if you become hostile to the Brotherhood through your choices in the main story. 
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Can you 100% Fallout 4 in one playthrough?

We can unlock all Achievements & both game Endings in a single playthrough if we use strategic Saves & by playing nice with all four of the main Factions right up until we have to start choosing one over another. There are no Achievements associated with Difficulty; so feel free to play on whichever you prefer.
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How many To the Mattress quests are there?

In Fallout 4, the "To the Mattresses" questline, given by Desdemona after the Institute's fall, is a chain of six radiant quests, where you hunt down leaders of the L&L Gang, culminating in assaulting their HQ, with each part targeting a different boss across various locations, forming a core part of the Railroad's post-game efforts. 
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Should I let Tinker Tom injection me?

If deciding to take Tinker Tom's serum, the Sole Survivor's health will significantly drop. If one accepts the shot, Deacon will like it while Piper, MacCready, Cait, Curie and Strong will dislike it. If one refuses the shot, Deacon, MacCready, Strong, Curie and Cait will like it.
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How many settlements for Minutemen ending?

To get the Minutemen ending in Fallout 4, you need to control 8 settlements and recapture the Castle; Preston Garvey will prompt you to claim these settlements through quests, culminating in the "Form Ranks" quest to defend the Castle, which unlocks the final Minutemen endgame quests like the "Nuclear Option". You can take your own settlements, but the ones he directs you to are crucial for triggering progression. 
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How long is Fallout 4's main story?

The main story of Fallout 4 takes roughly 27-30 hours to complete if you focus solely on missions, but this can balloon to 50-100+ hours easily with exploration, side quests, settlement building, and DLC, with completionists often spending hundreds of hours to see everything. A rushed playthrough might be under 25 hours, while a typical player gets lost in the vast amount of content beyond the core narrative. 
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How to tell if settler is a synth?

There is a 50/50 chance that the accused is actually a synth, but the only ways for the Sole Survivor to know for sure are to interrogate them (a hard dialogue check), see if they have increased Energy Resistance (Awareness required), or kill them and check their corpse for a synth component.
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Who is the nonbinary character in Fallout?

Fallout features several non-binary characters, most notably Burke in Fallout 76, who uses they/them pronouns and is the series' first explicitly non-binary NPC, and Aspirant Dane from the Fallout TV series, a Brotherhood of Steel member played by non-binary actor Xelia Mendes-Jones (he/they). Other potential non-binary or gender-neutral characters include Mac Frey and Orlando in Fallout 76, with the series increasingly including diverse gender expressions.
 
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Did the Enclave create Dogmeat?

Yes, the Dogmeat in the Fallout TV show (CX404) is explicitly from the Enclave, an experimental dog saved by Dr. Wilzig, which provides a potential origin for the recurring Dogmeat companion across games, suggesting these smart, loyal dogs are linked to the Enclave's breeding programs. While game Dogmeats (like in Fallout 3 or 4) have different appearances, the show's backstory ties the concept of a super-intelligent, loyal dog companion to the Enclave's advanced canine experiments, giving the "idea" of Dogmeat a concrete source.
 
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Can you finish Nuka-World without Preston hating you?

Yes, you can complete Nuka-World without Preston hating you, primarily by avoiding giving any Commonwealth settlements to the raiders or by killing the raider leaders via the Open Season quest before he finds out, though the easiest method is to do Nuka-World before meeting Preston at all. The key is to prevent the Home Sweet Home quest from progressing to claiming settlements in the Commonwealth, as that's what turns him hostile. 
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Is it better to return or deliver the Deathclaw egg in Fallout 4?

Putting the helmet on after completing the quest by returning the egg will immediately turn the deathclaw hostile. Berry Mentats will also trigger a hostile status. If one delivers the egg for the reduced reward having stolen it back from the nest a pristine deathclaw egg may remain in the player's inventory.
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Is it worth killing the railroad in Fallout 4?

There is no reward for this outcome, but the player character gets to remain a member of the Railroad.
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What is the scariest monster in Fallout 4?

There's no single "scariest" monster in Fallout 4, as fear is subjective, but popular contenders for sheer terror and jumpscares include the Deathclaw (especially in tight spaces like the Museum of Witchcraft), the relentless, laser-spamming Assaultron, and creepy, swarming Bloatfly Larvae, with other players also citing horrifying Gulpers or stealthy legendary variants as top contenders. 
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Is there NSFW content in Fallout 4?

Sex & Nudity

This is completely optional choice of dialogue by the player. Self-induced, completely skippable. Some raiders have barely revealed clothes. Nothing explicit or innapropriate.
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Is there a Vault 666 in Fallout?

Fallout: Vault 666 was created in Doom Map Maker and blends the post-apocalyptic world of Fallout with the satanic boomer-shooter. It features weapons and decor that you'd typically find in Fallout games, including a few Vault-Boys scattered around the map.
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