How many times can a rogue uncanny dodge?

Since you are only allowed one reaction per round, you are allowed this feature once per round, barring other special effects or features which would grant an additional reaction. You have to choose which attack's damage you want to reduce, so it cannot be used against multiple attacks.
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Is uncanny dodge always active?

Uncanny Dodge is a toggleable passive feature - and if you ever played an early version of EA it's working exactly as an old attack of opportunity - you toggle it on, then it will be used on the first attack against you - then it will go off, recharges once it's your turn again.
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How powerful is uncanny dodge?

Uncanny Dodge only applies to one attack, but it is an attack that hits you, so you don't waste your reaction. It will prevent damage. I understand that some players or even DMs might think this is weak.
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How many times can a rogue attack?

Rogues don't get a second attack. They just have the ability to do more with one attack than other classes do with multiple attacks. Giving them a weapon to use in the offhand gives them an additional chance to land a sneak attack at the cost of their bonus action.
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Can a rogue uncanny dodge a fireball?

This isn't an attack so Uncanny Dodge doesn't come into play at all. However the fireball requires a dexterity saving throw so, if you are successful on the saving throw against the fireball then you will take no damage and only half if you fail because of your evasion ability.
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D&D 5E - Uncanny Dodge in a nutshell

Can you uncanny dodge half damage?

If the damage is from the attack, Uncanny Dodge can cut it in half. So yes. All of that damage is cut in half. Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.
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Can you uncanny dodge a magic missile?

Magic Missile is a Cast A Spell Action, so the Uncanny Dodge does not activate.
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Can a rogue move 3 times?

To triple the rogue's movement the rogue needs to use dash as their bonus action to increase their speed, then use Dash as an action to further increase their speed, then actually move. However, effects of the same name do not stack.
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Can a rogue hit twice?

A Rogue does not get, nor do they need, a second attack. Rangers, however, as proper martials do get a second attack. A Rogue, while "martial", isn't a Martial in the same vein as a Monk, Fighter, or Barbarian.
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Can rogues throw 2 daggers?

Yes. Thrown is a weapon property not a separate ability. So yes you can throw both daggers as part of your attack action and bonus action. Without two weapon fighting though you won't get the added proficiency bonus with your off hand attack.
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What level is uncanny dodge?

Uncanny Dodge

Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.
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What is the uncanny dodge trait?

Uncanny Dodge reads "The character can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dexterity bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized.
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What is the difference between shatter defenses and uncanny dodge?

The Uncanny Dodge ability states that this character "cannot be caught flat-footed" Shatter Defenses states "any shaken, frightened or panicked opponent hit by you is flat-footed".
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Why is uncanny dodge off by default?

Because, per 5e rules, Uncanny Dodge is a reaction. Player's Handbook, page 96: "Starting at 5th level, when an attacker *that you can see* hits you with an attack, you can *use your reaction* to halve the attack's damage against you."
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Does bg3 have uncanny dodge?

Uncanny Dodge is a togglable passive gained by Rogues at Level 5.
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How do I know if my uncanny Dodge is active bg3?

Currently Uncanny Dodge is an ability that you have to toggle on and off beforehand in Passive, while every other reactions is listed in Reaction and will pop-up a confirmation window when they can be triggered.
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Why does vax get 3 attacks?

How does Vax get 3 attacks per round? He dual wields daggers for 2 attacks and has a custom magic item brought over from Pathfinder called Boots of Haste which function like the spell.
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Can a rogue use two rapiers?

That is where the Dual Wielder Feat comes into play. A PC with Dual Wielder (depending if they are DEX or STR based) can then wield ANY weapon they are proficient with in each hand. A DEX Rogue or Ranger could wield 2 Rapiers or a STR based Fighter or Ranger would potential wield 2 Battleaxes or Longswords.
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Should a rogue dual wield?

In short, dual-wielding (and the Dual Wielder feat) is a solid safety net for rogues. Since rogues are proficient with shields, the Dual Wielder feat is also an excellent way to boost your PC's armor class.
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Can rogues triple dash?

Yes a rogue can move three times their movement in one round

Use 'Cunning Action' to Dash for a Bonus Action, moving your full movement speed again. Use the Ready action to prepare to move again. Then if your specified trigger is met, use your reaction to move your full movement once more.
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Can a monk dash twice?

A Fighter's action surge gives an additional action which can be used to dash. A Rogue's cunning action and Monk's step of the wind allow them to dash as a bonus action allowing them to use their movement, action, and bonus action all to dash twice.
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Can rogues move 90 ft?

If your rogue has the standard 30 feet of movement, then the most they can move in one round would normally be 90 feet if they use their action and bonus action to Dash. By using your bonus action to activate the boots, you can cover 120 feet in that first round and 180 feet on subsequent turns.
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How do you beat uncanny dodge?

The easiest way to overcome uncanny dodge is to be flanking them (or if they have improved uncanny dodge then have 4 more effective rogue levels than the target and be flanking them). This is admittedly a problem if you are making ranged attacks however, as you are not likely to be flanking them.
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Does uncanny dodge work with rage?

Its not additive, its multiplicative. So you take half because rage, and that is then halved again by uncanny dodge, so you effectively take 25% of the initial damage, at the cost of your reaction.
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Can you dodge an air to air missile?

There are two ways to avoid being hit by a missile: an aircraft can either out-maneuver it such that the missile can't physically close with it, or the aircraft can try to defeat the missile's homing technology.
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