How much did it cost to make StarCraft 2?

Initially, Wall Street Journal reported a cost of $100 million and 7 years in the making of Starcraft 2.
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How much did StarCraft 2 cost to make?

Activision Blizzard is expecting StarCraft II to be a significant long-term success for the company -- and Blizzard has so much faith in the game that it has reportedly spent more than $100 million on it. [UPDATE: According to a Wall St.
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Is StarCraft 2 profitable?

Starcraft II sells 3M, Activision Blizzard reports $51M profit - GameSpot.
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How much money did StarCraft make?

The first game (including Brood War) sold 11 million copies by 2009, making it the best selling PC strategy game of all time. By the end of 2017, the franchise had grossed over $1 billion in total revenue.
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Did StarCraft 2 make less money than wow mount?

In a somewhat recent video by Jason Hall, the former Blizzard developer claimed that during the development of StarCraft 2, he worked two years of overtime, before bluntly stating: "StarCraft 2: Wings of Liberty made less money than the horse. The first sparkle pony horse, in World of Warcraft.
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Did StarCraft 2 sell well?

From the last available bit of data, StarCraft II sold more than 6 million copies worldwide. The game was later followed by two expansions, including StarCraft II: Heart of the Swarm and StarCraft II: Legacy of the Void.
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Was StarCraft 2 a success?

Following its launch, StarCraft II quickly turned into a successful esport, becoming the main feature of many leagues and circuits of ongoing tournaments with some of the largest prize pools in professional gaming.
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Why was there never a StarCraft 3?

Fans have been eagerly awaiting a third installment of StarCraft, but Blizzard seems to have no reason to explore the franchise further. The RTS genre has significantly declined in popularity, and Blizzard has been making more money from other titles.
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Will there be a StarCraft 3?

The bottom line is that this remarkable franchise kept players excited, but it appears to be officially over. StarCraft 3 is only a dream. While we get occasional teases of the rare employee working on a future title, there's nothing to suggest one is in the works.
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Why did Blizzard make StarCraft 2 free?

Morten said that StarCraft 2's legacy of being an esport was another factor, and making the game free-to-play would make the game accessible to new competitors. That feedback also came from Blizzard's esports partners, who would understandably want to see some fresh blood playing StarCraft 2.
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Is StarCraft 2 good for the brain?

Is Starcraft good for the brain? A recent study says yes! The present study finds that cognitive flexibility is a trainable skill.
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How much do the top StarCraft 2 players make?

Leading StarCraft II eSports players worldwide 2024, by overall earnings. As of January 2024, Joona Sotala from Finland, also known as "Serral", was the highest-earning StarCraft II eSports player worldwide. He has earned around 1.3 million U.S. dollars throughout his recorded eSports gaming career.
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Is StarCraft 2 completely free now?

StarCraft® II is available free to play, with additional single player, co-op, and cosmetic content available for purchase.
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How much money did flash make StarCraft?

As of January 2022, Young Ho Lee, going by the player ID "Flash", earned around 580 thousand U.S. dollars in StarCraft: Brood War tournaments. This makes him the top South Korean earner of prize money in StarCraft: Brood War tournaments.
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Was StarCraft originally a 40k game?

Blizzard actually wanted to make a 40k game, but they weren't able to get GW's permission , so they did their own thing. That is the reason why Starcraft has so much similarities with 40k. The same can be said with GW's Warhammer Fantasy game, and the Lord of the Rings.
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Why was StarCraft Ghost Cancelled?

It was hard when we canceled StarCraft: Ghost, but it has always resulted in better-quality work." In a July 2016 Polygon article, it was suggested that when the game's production halted the main reasons it was shelved were because the game worked on the PlayStation 2 and Xbox, but it was scheduled to be released in ...
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What is the lifespan of a human in StarCraft?

Maximum human life expectancy is at most 150 years, without any mental degradation, though few terrans live over a century and terrans over the age of 80 are still considered old.
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What happened to Kerrigan and Raynor?

Kerrigan chooses to increase her power by entering a chrysalis, transforming again into a Zerg and Terran hybrid, though this time retaining her original personality. Mengsk contacts Kerrigan and reveals that Raynor was not killed, but is being held as a hostage.
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Did StarCraft steal from 40k?

We've all heard it; Starcraft was originally a 40k licensed game, Starcraft ripped of 40k, Starcraft was inspired by 40k, etc. But it's just an urban legend (for reference, it was Warcraft which was potentially going to be a Warhammer Fantasy game).
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Why is StarCraft so hard to play?

“Starcraft” is without a doubt, the hardest game ever. The numbers say it all. Pro gamers get up to 450 actions per minute, which means they press more than 7 buttons per second on average. These button clicks aren't just moving a champion to the left or right by a pixel in order to look cool.
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Did a 15 dollar horse made more money than StarCraft 2?

“A $15 microtransaction horse made more money than StarCraft 2,” Hall said. It is unclear which mount he referred to specifically, but given the release date of Wings of Liberty (July 27, 2010), this is likely the infamous Celestial Steed aka the Sparkle Pony, which was introduced in April 2010.
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Why is StarCraft 2 so popular in Korea?

Several factors have contributed to StarCraft's success in South Korea, including: The game's accessibility and appeal to a wide range of audiences. The country's focus on education and competition, which aligns with the game's strategic and competitive nature.
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What is the most popular race in StarCraft 2?

That's not the case. Zerg players won 36.2% of the entire tournament prize pool, Terrans 34.1%, and Protoss 29.7%. Hence, Zerg players won 6% more than Terran players and a whopping 21.5% more than Protoss players. Sure, it's not just a balance issue, but it surely contributes to it.
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