How much RAM did the N64 have?

In terms of its random-access memory (RAM), the Nintendo 64 was one of the first consoles to implement a unified memory subsystem, instead of having separate banks of memory for CPU, audio, and video operations. The memory itself consists of 4 megabytes of Rambus RDRAM, expandable to 8 MB with the Expansion Pak.
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How much RAM was in the N64 expansion pack?

The N64 came with 4MB of RAM soldered on the board. With the Expansion Pak, you could add an additional 4MB of RAM to bring it to a total of 8MB.
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Was the N64 underpowered?

The N64's larger RAM and more robust system capabilities made it possible for the console to show off more massive worlds in their games. Titles like The Legend of Zelda, Super Mario 64, Turok, and other well-known titles were made possible by the N64's sheer power. The PS1 did not have the same capabilities.
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How fast is the memory on the N64?

The memory itself consists of 4 megabyte of RAMBUS RDRAM (expandable to 8 MB with the Expansion Pak) with a 9-bit data bus at 500 MHz providing the system with 562.5 MB/s peak bandwidth. RAMBUS was quite new at the time and offered Nintendo a way to provide a large amount of bandwidth for a relatively low cost.
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How many GB is N64?

The maximum recorded storage capacity of a Nintendo 64 cartridge is 64MB. If we assume the absolute extreme scenario of every N64 game being 64MB, then multiplying that by the 388 unique titles in the international library, you come to a grand total of 24.83GB.
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N64 Expansion Pak - Review & Retrospective

Why did the N64 fail?

With consumer attention divided between multiple gaming systems, Nintendo looked like it was behind the curve, and thus was less appealing. PlayStation sold 102.49 million units during its lifecycle, but he N64 didn't even sell half that at only 32.93 million units.
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What FPS did the N64 run at?

TIL that most N64 games cap at 20 frames per second.
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Was the N64 powerful for its time?

While the N64 was a much more powerful system, it was held back by Nintendo's choice to continue with its cartridge format. Those helped with visuals and load times, but ended up bottlenecking the console's true capabilities.
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Did the N64 use memory cards?

The Controller Pak (NUS-004) is the console's memory card, comparable to those of the PlayStation and GameCube. Compatible games can save player data to the Controller Pak, which plugs into the back of the Nintendo 64 controller (as do the Rumble and Transfer Paks).
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Is the PS1 more powerful than the N64?

In terms of raw computing power, the N64 was the more powerful system. However, in the real world, PS1 games often had better graphics and were larger in scope than N64 games. A big reason for this was the CD format the PS1 used, as opposed to the N64 cartridges.
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Is N64 or PS1 harder to emulate?

The N64, PS3, Saturn, and Jaguar all have complicated, inane systems that require a huge amount of horsepower to emulate. The N64 is just getting playable on the Pi4, with overclocking for example, but the Dreamcast can often run better. ThePs1 can run on a potato.
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Has anyone ever beaten every N64 game?

I recently got recommend a video from this guy, Thabeast721. He's been playing and beating every N64 game for a few years now.
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How much did N64 cost when it came out?

The Nintendo 64, when it first hit the stores, came out with a bang and a price tag of $199.99 in the United States. This was back in September 1996, a time when this price was considered quite reasonable for a brand-new, cutting-edge gaming console.
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Will N64 work without jumper pack?

Jumper Paks were not sold individually in stores and could only be ordered individually through Nintendo's online store. The system requires the Jumper Pak when the Expansion Pak is not present or else there will be no picture on the TV screen.
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What is a N64 Jumper Pak?

The Jumper Pak, known in Japan as the Terminator Pak (ターミネータ パック) is a filler that plugged into the console's memory expansion port. It serves no functional purpose other than to terminate the RAMBUS bus in the absence of the Expansion Pak.
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Was N64 actually 64-bit?

The N64 uses a 64-bit NEC VR4300 CPU which at face value is a 64-bit CPU. It can perform operations with 64-bit precision (both floating point and integer) but the titles that used this functionality were few and far between since 32-bit operations were a lot faster and took less memory.
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Why were N64 games so good?

Before the Nintendo 64 (N64 for short) there were almost no high-quality 3D games on the market. The graphics, while dated by today's standards, were new and fresh. This innovation was one of the things that made the N64 so special. Today, innovation comes primarily through improvements to graphics.
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Did the N64 have a GPU?

The N64's "GPU" is the Reality Display Processor (RDP) chip which is specialized hardware built by Silicon Graphics specifically for the N64 console. The RDP runs a custom program that is part of each game that tells it how to take high-level commands from the game code and render them.
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What graphics did the N64 have?

Graphic processors : SGI 62.5 MHz 64-bit RCP ("Reality" co-processor), with 2 sub-processors. RSP (Reality Signal Processor), which controls 3D graphics and audio functionalities. 8-bit vector processeur based on MIPS R4000.
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What FPS does ps1 run at?

In Europe, that format was called PAL and had a refresh rate of 50hz and a frame rate of 25 fps. In North America, the format was NTSC, and had a higher refresh rate of 60hz and a standard frame rate of 30fps.
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Why were N64 graphics so bad?

-The resolution of most games were 240 and that was stretched to 480 by the N64's visual interface before sending the signal to the CRT TV. The TV itself then added another layer of filtering and blurriness. If you compare those low-res games to native 480 resolution games like Turok 2, you can see the huge difference.
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Why are N64 games so small?

Out of necessity. Cartridge data space was expensive, so this encouraged developers to be as efficient as possible. Devs would sample audio files and use lower detail textures on the N64 compared to its contemporaries. On the positive side, you wouldn't need to duplicate assets on a cartride where you would on a disc.
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Why was Nintendo 64 called 64?

Like the previous two answers the Nintendo 64 had a 64 bit processor. It was apart of the third generation console war along with the Sony Playstation and Sega Saturn which we both 32 bit. Nintendo released their console considerably later than their rivals.
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