How much RAM did the SNES have?

The console contains 128 KB of general-purpose RAM, which is separate from the 64 KB VRAM and 64 KB ARAM dedicated to the video and audio subsystems respectively.
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How much RAM does the SNES have?

Well, the Super Nintendo now features 128 KB of SRAM (still called 'Work RAM' or WRAM).
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How much RAM did the NES have?

The CPU has access to 2 KB Tooltip kilobyte of onboard work RAM Tooltip random-access memory. The console's graphics are handled by a Ricoh 2C02, a processor known as the Picture Processing Unit (PPU) that is clocked at 5.37 MHz.
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How much storage did the SNES have?

While the Super NES can address 128 Megabits, only 117.75 Megabits are actually available for cartridge use. A fairly normal mapping can easily address up to 95 Megabit of ROM data (63 Megabits at FastROM speed) with 8 Megabits of battery-backed RAM.
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How much FPS does the SNES have?

Add in calculation time for game logic, enemy movement, etc., and the game displays a new frame at just one-third of the SNES' standard 60 fps rate.
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Memory Mapping - Super Nintendo Entertainment System Features Pt. 09

Was the SNES 16 bit?

It was released in Japan as the Super Famicom in 1990; in North America, with a divisive redesign, in 1991; and the UK and Europe in 1992. As much as it will pain many a SEGA fan from back in the day to admit it, the 16-bit SNES did a lot of things better than its main rival, the Mega Drive (or Genesis, hey America).
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What is the CPU speed of the SNES?

Snes Central: Super NES Technical Specifications. Here are the specs from a 1999 Video Game Buyer's Guide: CPU: Custom 65C816 at 3.58 MHz. RAM: 128 Kb.
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How much RAM did the n64 have?

In terms of its random-access memory (RAM), the Nintendo 64 was one of the first consoles to implement a unified memory subsystem, instead of having separate banks of memory for CPU, audio, and video operations. The memory itself consists of 4 megabytes of Rambus RDRAM, expandable to 8 MB with the Expansion Pak.
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Did the SNES age well?

It's easy to get lost in nostalgia when it comes to the Super Nintendo's retro titles, many of which don't hold up well when viewed under modern gaming standards. However, that's not to say that every SNES game is now outdated. There are some Super Nintendo games that are just as fun today as they were in the '90s.
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What was the largest SNES game?

Tales of Phantasia and Star Ocean are the 2 largest SNES games, at 48 megabits (6 Megabytes) each. Star Ocean is technically bigger, as it is compressed using the S-DD1 chip. In its decompressed state, the game is 96 megabits (12 megabytes).
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Was the NES 60 fps?

Re: NES and framerate

Actually, the short answer is 60 fps. NTSC video runs at 29.97 fps, but each frame consists of 2 fields, so there are a total of 59.94 images per second. The NES doesn't output exactly that though, it actually goes a little past 60 fps.
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How much RAM did the Atari 2600 have?

The Atari 2600 hardware was based on the MOS Technology 6507 chip, offering a maximum resolution of 160 x 192 pixels (NTSC), 128 colors, 128 bytes of RAM with 4 KB on cartridges (64 KB via bank switching).
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What is the oldest gaming console?

The Magnavox Odyssey was the first video game console, released in 1972. The first generation of home consoles were generally limited to dedicated consoles with just one or two games pre-built into the console hardware, with a limited means to alter gameplay factors.
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Was the SNES 8 bit?

TIL the SNES technically had a 8 bit CPU that was pretty much the same chip as the NES (Tho with 16 bit capabilities added in)
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Did the NES have RAM?

There is RAM on the NES board that holds the background, and all actual graphics are fetched from the cart CHR memory. Your program does not run on the PPU, the PPU always goes through the same display order.
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Why are SNES games so good?

In addition to its 16-bit architecture the SNES featured powerful graphics co-processors that permitted smooth scaling and jaw-dropping rotating 3D effects, and these were put to good use in early games like Super Mario World, Pilotwings, Super Castlevania IV and F-Zero.
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Is the SNES more powerful than the GBA?

The Game Boy Advance can pretty much rival the SNES in terms of ability and sometimes even beat it. Having a smaller screen and lower resolution helps to make 3D games appear more convincing as well as the general expectation at the time that you'll probably lose something in a handheld version of a game.
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What was better GBA or SNES?

GBA has a much faster CPU (32-bit) and RAM putting it closer to a PlayStation. Thats pretty much how it was able to handle so many SNES ports so flawlessly. The only problem being the resolution, most SNES games output 256x224 vs 240x160 for the GBA. Also the soundchip for the GBA was somewhat lackluster.
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Why did the N64 fail?

With consumer attention divided between multiple gaming systems, Nintendo looked like it was behind the curve, and thus was less appealing. PlayStation sold 102.49 million units during its lifecycle, but he N64 didn't even sell half that at only 32.93 million units.
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Was N64 actually 64-bit?

The N64 uses a 64-bit NEC VR4300 CPU which at face value is a 64-bit CPU. It can perform operations with 64-bit precision (both floating point and integer) but the titles that used this functionality were few and far between since 32-bit operations were a lot faster and took less memory.
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Was the N64 underpowered?

The N64's larger RAM and more robust system capabilities made it possible for the console to show off more massive worlds in their games. Titles like The Legend of Zelda, Super Mario 64, Turok, and other well-known titles were made possible by the N64's sheer power. The PS1 did not have the same capabilities.
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Did SNES run at 60fps?

This made me laugh given that most SNES games are, in fact, 60 fps. Yes, some have slowdown, but the majority of the library is 60. Same for Mega Drive.
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Was the Sega Genesis faster than the SNES?

However, the Genesis does have a faster CPU processor than the SNES (7.67MHz vs 3.58), which caused the infamous “Blast Processing” line as it is more easily capable of fast scrolling as seen in the Sonic games for example.
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What was the last SNES game?

The last game to be officially published on a physical cartridge was Fire Emblem: Thracia 776 on January 21, 2000 – with the last game officially made and Nintendo-published during the system's lifespan being Metal Slader Glory: Director's Cut on November 29, 2000, via the Nintendo Power downloadable cartridge system.
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