How to go from +5 to +10 ds1?

To go from a +5 weapon to +10 in Dark Souls, you need to find the Large Ember in the Depths, give it to Andre the Blacksmith, and then use his "Modify Equipment" option to ascend your +5 weapon to +6; after that, you can reinforce it normally to +10 using Large Titanite Shards.
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How to go from +5 to +10 ds1?

You have to acquire a Large Ember (right after the first butcher in the depths, if I recall) and give it to the blacksmith in Undead Parish. It unlocks the path to +10 for regular upgrades as well as the Raw path, both through a Modify option. When in doubt, break everything.
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How to upgrade a weapon to +10 in Dark Souls?

To get a +10 weapon in Dark Souls (DS1), you must first upgrade a standard weapon to +5, give the Large Ember (found in The Depths) to Andre the Blacksmith, use his "Modify Equipment" to ascend it to +6, and then use "Reinforce Weapon" at Andre or a bonfire to reach +10 using Titanite Shards. Reaching +10 unlocks the path to +15, but requires the Very Large Ember from New Londo Ruins for +11, and then more shards. 
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How to upgrade from +5 to +6 ds1?

Regular upgrade from +5 to +6 requires 1 Large Titanite Shard and a Large Ember. Regular upgrade from +6 to +7 requires 1 Large Titanite Shard. Regular upgrade from +7 to +8 requires 2 Large Titanite Shard. Regular upgrade from +8 to +9 requires 2 Large Titanite Shard.
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How many shards to +10 ds1?

Standard upgrades from +5 to +10 require 9 Large Titanite Shards (1/1/2/2/3).
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Weapon & Armour Upgrades - Dark Souls Remastered Beginner's Guide (2018) - 10

Can you go past +10 ds1?

To upgrade (on any path) past +10 (to +11) requires a blacksmith. (See the list above if you are unsure of which blacksmith specializes in which elemental qualities.) The Dragon and Unique upgrade paths are not ascension paths and do not require a specific blacksmith.
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How to upgrade after +5 dark souls?

Go to "Modify weapon" in the blacksmith menu and choose the upgrade path you desire, normally that would be +6 for high physical damage and strength/dex scaling.
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How many titanite chunks to +14 ds1?

A regular weapon takes 9 each of Titanite Shards, Large Shards and 7 Chunks to get to +14 and 1 Slab to +15.
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How to get magic +10 ds1?

Magic upgrade from +0 to +5 requires 9 Green Titanite Shards. Magic upgrade from +5 to +6 requires a Large Magic Ember and Blue Titanite Chunk to ascend. Magic upgrade from +5 to +9 requires 7 Blue Titanite Chunks. Magic upgrade from +9 to +10 requires a Blue Titanite Slab.
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How to get a +15 weapon in DS1?

To get a weapon to +15 in Dark Souls, you need to give Blacksmith Andre the Large Ember (for +6 ascension) and the Very Large Ember (for +11 ascension) found in The Depths and New Londo Ruins respectively, then reinforce it with Titanite Shards, Large Titanite Shards, Titanite Chunks, and finally a rare Titanite Slab for the final +14 to +15 upgrade at a bonfire. 
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Should I give a Large Ember to blacksmith DS1?

Yes, you absolutely should give the Large Ember to Andre the Blacksmith in the Undead Parish; it's essential for upgrading standard weapons past +5 to +10 and also unlocks the powerful "Raw" upgrade path for high early-game damage, otherwise, the ember is useless and you'll miss out on major weapon progression, say Reddit users and guides. 
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How to get +10 divine weapon ds1?

Creation of Divine weapons requires a standard weapon +5, Green Titanite Shards (for upgrading up to +5), White Titanite Chunks (for upgrading from +6 to +9), and a White Titanite Slab (for upgrading from +9 to +10).
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Does DS1 immediately start NG+?

New Game Plus starts automatically after completing the game by defeating Gwyn, Lord of Cinder and watching one of the endings. Completing the game again in New Game Plus or any subsequent iteration starts a new iteration, commonly referred to as New Game++ (NG+2), New Game+++ (NG+3) and so on.
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How to get a weapon to +10 in Dark Souls 1?

So the process for standard upgrade path is as follows:
  1. Use Reinforce Weapon to upgrade from +0 to +5 (bonfire or blacksmith)
  2. Acquire Large Ember and give to Andre.
  3. Use Modify Equipment at Andre to boost +5 to +6.
  4. Use Reinforce Weapon to upgrade from +6 to +10 (bonfire or blacksmith)
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How to get Zweihander to 15?

To get your Zweihander to +15 in Dark Souls, you must first upgrade it to +10 using Titanite Shards/Large Titanite Shards and the Large Ember, then give the Very Large Ember (found in New Londo Ruins) to Blacksmith Andre to unlock the +11 to +15 path with Titanite Chunks and a final Titanite Slab for the +15 upgrade.
 
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Is the Black Knight Halberd good in DS1?

The Black Knight Halberd has high base damage however, it cannot be enchanted and is heavier than some other Halberds, with considerably lower scaling. The benefits of this weapon mainly boil down to its high base damage and ease of fully upgrading early, it will fall off in the late game and NG+.
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How to get +6 weapons in DS1?

To get a +6 weapon in Dark Souls (Standard Path), you need the Large Ember from the Depths, give it to Andre the Blacksmith, then use his "Modify Equipment" option to ascend your +5 weapon to +6, followed by regular reinforcement to +10 using Large Titanite Shards. For a Fire Path, find the Large Flame Ember in Demon Ruins, give it to Vamos in the Catacombs, and he'll let you modify +5 Fire weapons to +6 using Red Titanite Chunks. 
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Can you play ds1 after ending?

After "beating" Dark Souls, more specifically the final boss Gwyn, the credits will roll and you will be brought back to the beginning of a new game. This is known as NG+ (or New Game Plus), with the + at the end increasing with each playthrough.
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How many endings does DS1 Remastered have?

To Link the Fire and The Dark Lord are the two endings that can be chosen in Dark Souls. The Chosen Undead may choose to perpetuate the Age of Fire, or instead bring about the Age of Dark. There are no other requirements, aside from defeating the final boss, to access either ending.
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What is the max level in Dark Souls Remastered?

In Dark Souls Remastered, the absolute maximum level is 713, achieved by the Sorcerer starting class when all eight stats (Vitality, Attunement, Endurance, Strength, Dexterity, Resistance, Intelligence, Faith) reach their cap of 99, though most players aim for more practical soft caps around level 100-125 for PvP. Other classes have slightly lower maximums, like Knight/Thief at 711, and most others around 709-710, requiring an astronomical amount of souls.
 
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Does intelligence affect pyromancy in DS1?

No, in Dark Souls 1, pyromancy spell damage does not scale with Intelligence (or any other stat like Faith/Strength/Dex); it only gets stronger by upgrading the Pyromancy Flame itself, though Dexterity slightly increases cast speed, and the Flame's melee punch does get a tiny Intelligence boost, which is generally negligible. This unique scaling makes Pyromancy incredibly versatile, as any build can become a powerful pyromancer just by upgrading the flame. 
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Is pyromancy worth it DS1?

Anyone can benefit from Pyromancy providing they have at least some Attunement, making it a popular addition to most playstyles. The damage of pyromancies is determined by the spell and the power of the Pyromancy Flame, which can be upgraded and ascended to provide a greater output of damage.
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How many pyromancies are in DS1?

There are 20 distinct pyromancies in the original Dark Souls (including Remastered), encompassing offensive spells like Fireball and Chaos Storm, utility spells such as Power Within and Iron Flesh, and mist spells like Poison Mist, with the Black Flame being the only one not required for the "Bond of a Pyromancer" trophy. These spells are obtained from vendors like Laurentius, Quelana, and Eingyi, or found in the world, and are cast using a Pyromancy Flame. 
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