How to increase the number of dwellers?

To increase dwellers in Fallout Shelter, breed them in Living Quarters by pairing high-Charisma dwellers, use the Radio Studio to attract wanderers, or get them from Lunchboxes; always ensure you have available Living Quarters and sufficient power, food, and water to support the growing population.
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How to increase dweller capacity?

How to Increase Dweller Capacity? This one's simple: to increase how many Dwellers your Vault can support, you need to build and upgrade Living Quarters — they're where your Dwellers live, after all. Every Living Quarters you add raises your population cap. The more rooms you build, the higher the cap.
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How to increase the number of dwellers in Fallout Shelter?

To get more dwellers in Fallout Shelter, use the Radio Studio to attract outsiders (using high-Charisma dwellers), have couples reproduce in Living Quarters, find them in Lunchboxes, or earn them through Quests; ensure your Vault has enough power, food, and water for growth and keep dwellers happy for faster population increase. 
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How to get more dwellers to spawn?

Since they stop just showing up unless you have a radio studio built, the only other ways to get more dwellers are to cause pregnancies, find them in lunch boxes, or rescue them in missions or find them in the wasteland while exploring.
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Does radio station attract more dwellers?

Overview. The radio station transmits a broadcast into the wasteland in order to attract new dwellers. If the room is poorly managed, however, it may do nothing at all, or attract raiders and deathclaws. Its overall effectiveness is based on the assigned dwellers' Charisma.
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Get More Vault Dwellers | Fallout Shelter Tutorial

Why am I not getting more dwellers in Fallout Shelter?

If the player's Vault has no room for a new dweller (either because insufficient living rooms have been built, or the Vault has a maximum of 200 dwellers), pregnant women will not give birth and new arrivals will not enter the Vault.
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Is there a point to putting dwellers in the storage room?

The storage room requires 12 dwellers to be unlocked. Despite being marked as an Endurance room, having an Endurance-oriented dweller assigned to this room appears to have no effect on the room's function. It does make that dweller happy, though that dweller will not gain levels while assigned to the storage room.
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Is level 50 the max in Fallout Shelter?

The max level in Fallout Shelter is 50. This means that dwellers can reach a maximum level of 50 through training and gaining experience points from completing tasks and exploring the wasteland.
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What happens if you save vault 34 dwellers?

If you save the Vault 34 Dwellers, the Sharecroppers will move back to California. If you save the Sharecroppers, the Vault 34 Dwellers will die. So save the Vault 34 Dwellers. Also, they will give you items from time to time.
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Can pregnant dwellers work?

Although pregnant dwellers can still work, you'll need to assign 1-2 male dwellers to work with them. Since the game won't allow you to equip them with weapons/arms to defend themselves, they'll be at a disadvantage when your vault gets attacked.
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Can you make ghoul babies in Fallout Shelter?

Appearances. Born ghouls do not appear in any of the published Fallout games. They were to appear in Van Buren, the canceled Fallout 3 project by Black Isle Studios. In Fallout Shelter ghouls can have children, but they are born as unmutated humans.
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How to get Dwellers to 100% happiness?

To get a Fallout Shelter dweller to 100% happiness, have them reproduce (instant 100% for both), assign them to a Radio Room with high-Charisma dwellers (slow but boosts vault-wide), equip happiness pets (temporary fix), or have them successfully rush a production room multiple times while in their best-suited room with high-SPECIAL gear. Keeping the vault well-supplied (food, water, power) and their health good also prevents happiness from dropping. 
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Can I build a shelter in my backyard?

Above-Ground Shelters

Can be installed in garages or backyards, which may offer more flexibility if space is limited. Must be securely anchored and built with reinforced materials to withstand high winds and debris impact. Consider whether local construction codes require specific design features to ensure safety.
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How to get 14 dwellers in Fallout Shelter?

There are four main ways to get new Dwellers: childbirth, radio recruitment, Lunchboxes, and quests out in the wasteland. Childbirth is likely to be the first option players choose, as all Vaults in Fallout Shelter have a starting population of twelve Dwellers.
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What is the maximum population in Fallout Shelter?

The maximum population in Fallout Shelter is 200 dwellers, a hard cap that prevents new births or arrivals once reached, requiring you to manage dwellers carefully or even "evict" some to rearrange your vault or accommodate new arrivals from lunchboxes. Reaching this limit can make gameplay more challenging as resources become strained and new dwellers can't easily enter, so keeping some room for growth (like 190-195) is often recommended.
 
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Do levels matter in Fallout Shelter?

Endurance determines how many hit points dwellers gain as they level up. Dwellers start with 105 health points. They seem to get 2.5 + (END * 0.5) health points each time they level up, so 17 points in Endurance will add 11 hit points per level compared to the minimum of 3 at END 1.
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Why is Vault 34 so hard?

Fallout: New Vegas Fandom page for Vault 34 says Vault 34 is hard due to its confusing maze-like layout, heavy radiation, numerous powerful ghouls (especially glowing ones and the Feral Ghoul Reaver overseer), and a flooded, cramped environment that makes navigation and combat difficult, especially for companions who can't heal in combat zones, making preparation crucial.
 
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Is it bad to have empty rooms in Fallout Shelter?

Room overview

Empty rooms are vulnerable to infestation; if one cannot move Dwellers into an empty room to eradicate the problem, the infestation will spread to adjacent rooms.
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Can I still get Lucy in Fallout Shelter?

Players can encounter and recruit Lucy by taking on specific quests. One of Fallout Shelter's main goals is to recruit new Vault Dwellers and expand the Vault. Lucy is a Legendary Vault Dweller, a special class of Vault Dwellers that represents characters from other Fallout games.
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Is there an end to Fallout Shelter?

No, Fallout Shelter does not have a definitive ending; it's a sandbox-style vault management game where your goal is to build a thriving, self-sufficient vault that can last indefinitely, with players setting their own objectives like completing all quests, maxing out dweller stats, filling the vault to its 200-dweller limit, or collecting rare items.
 
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Can Mr. Handy level up dwellers?

In the vault, a Mister Handy defaults to collecting resources but can be instructed not to. Responding to incidents is not optional but a Mister Handy can be dragged away temporarily. They do not trigger dwellers to gain levels or complete training levels.
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Is anyone alive in Vault 34?

There are three survivors, and they are always a caucasian male with black hair, a caucasian female with brown hair, and an African female. Some or all may be the family of Horowitz, as he is at Aerotech Suite 300 as well.
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Why am I getting so many deathclaw attacks in Fallout Shelter?

Deathclaws attack in Fallout Shelter as a challenging event triggered by having a larger vault population (around 60 dwellers in Normal, 35 in Hardcore/Survival), the opening of your vault door, and the use of a radio station broadcasting for new dwellers, essentially seeing your vault as a large, noisy meal opportunity that they smash through elevators to reach. They're drawn by activity and size, acting as a defense challenge for growing vaults, requiring strong dwellers and good weapons at the top floors.
 
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Do you need dwellers in the radio room?

But i should keep the dwellers in there, or are they not needed? If you have dwellers in a radio room they will automatically increase the happiness of the Vault by 1% per dweller. Removing any dweller for any reason from the room will also lower the Vault Happiness by 1%.
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