Is it still 10 poison counters in Commander?

Yes, officially, it's still 10 poison counters to eliminate a player in Magic: The Gathering's Commander format (EDH), as defined by the Comprehensive Rules, despite the 40 life total, though many casual groups use house rules for 15 or 20 to make infect decks less punishing or games longer.
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Is it 10 poison counters in Commander?

A player with ten or more poison counters loses the game. A poison counter is a counter that, unlike most other counters, is placed on players rather than objects. When a player has ten or more poison counters, that player loses the game. A player with at least one poison counter is considered poisoned.
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How many poison counters are in Commander Reddit?

It will take 10 Poison counters to make an Individual Player lose... 704.5c If a player has ten or more poison counters, that player loses the game. Ignore this rule in Two-Headed Giant games; see rule 704.6b instead.
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Does infect still do Commander damage?

A creature with infect still deals combat damage. Infect modifies how the damage works, but combat damage is still dealt. If a commander has infect and attacks as a 3/3, your opponent's life total won't change, but 3 commander damage would be counted, and the player would have 3 poison counters put on them.
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How many infect counters to lose 1 vs 1?

A creature with infect deals damage to creatures in the form of -1/-1 counters and players in the form of poison counters. If a player has ten or more poison counters, they lose the game. In Two-Headed Giant, it's fifteen or more.
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Evil Commanders for Evil People

Why is poison so hated in MTG?

This gets said a lot, but the main issue with poison counters is that there's not really a way to interact with them. You can remove combo pieces and regain life. But unless you're running some pretty niche cards, the easiest way to remove poison counters is to remove the player who's giving them to you.
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What is the 21 damage rule in EDH?

A player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game. The commander is tracked across zone changes for this purpose (for example, if one player takes control of another player's commander, any damage that commander already dealt is still counted).
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Is there any way to get rid of poison counters?

Yes, you can remove poison counters in Magic: The Gathering, but it's very difficult, with Leeches being the only card that directly removes them from yourself, albeit at a cost (damage). Other methods involve preventing them (Solemnity, Melira), restarting the game (Karn Liberated's ultimate), or using complex combos with cards like Suncleanser. 
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Does infect give multiple poison counters?

Infect and toxic are similar but also different. They do both give players poison counter. So in your scenario, the 5/5 with infect would deal its damage on the form of poison counters. So the player would take no damage but get 5 poison counters.
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Are infect decks good in Commander?

Instead of having to deal 40 damage or mill 90+ cards to take out one opponent, you only need to give them 10 poison counters. This makes infect one of the quickest and nastiest ways to win a game of Commander. You might not win many friends, but an infect deck is certainly a good way to win a game.
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What card removes poison counters?

There is one old card, Leeches, which removes poison counters from a player.
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How to make poison go away peak?

Using an “Antidote” item in inventory removes poison status immediately. Using medkits and medicinal roots also reduces poison while healing injuries.
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How much Commander damage kills you?

In Magic: The Gathering's Commander format, a player loses the game if they take 21 or more total combat damage from a single commander over the course of the game, regardless of their life total. This damage is tracked separately for each commander and must come from combat, not triggered abilities or other effects, with copies or tokens not counting. 
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Do toxic and infect stack?

They stack, infect is either a -1/-1 counter on a creature or a poison counter when it hits a player and toxic is regular damage on a creature or a poison counter on a player if no creature blocks.
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How to double poison counter?

Any counter-doubling effect can double poison counters so long as the doubling effect actually affects counters being placed on a player, like Vorinclex, Monstrous Raider. Doubling Season, however, will not double poison counters since it only doubles counters on permanents.
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How many counter spells should a Commander deck have?

I play a counterspell commander deck and I would recommend having a good number of counter spells but also other interaction/card draw that is instant speed also. I would say no more than 10 (15 including removal). Any more you're diluting your "game plan" and taking cards away that actually get you closer to winning.
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How do poison counters work in Commander?

In Commander, poison counters work like standard rules: a player loses if they get 10 or more poison counters, regardless of their 40 life total, typically from sources with Infect, Toxic, or Poisonous abilities, which give counters instead of or alongside regular damage, with effects like Proliferate adding more counters and speeding up the game significantly.
 
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Why do people hate poison counters?

Many people dislike playing against poison because it effectively means with a poison deck, all your opponents have 10 health while you have 40, and they can't gain life back since there's no real reliable way to deal with poison counters outside building a deck specifically to avoid poison counters.
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Can poison counters be proliferated?

Yes, poison counters on players can absolutely be proliferated in Magic: The Gathering; it's a core strategy for Infect/Poison decks, allowing you to add more poison counters to opponents who already have one, leading to a quick win once they reach ten. Proliferate lets you choose any number of players or permanents with counters and give them an additional counter of a kind they already have, including poison counters on players or -1/-1 counters on creatures.
 
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What is proliferate in MTG?

In Magic: The Gathering, Proliferate is a keyword action that lets you choose any number of players or permanents that already have counters on them, and then add one additional counter of each type that target already possesses. It's a versatile mechanic, often used to boost your own creatures with +1/+1 counters, increase planeswalker loyalty, or add more poison counters to an opponent. 
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Does poison fully counter graveyards?

Poison can be a consistent counter to the Graveyard, sharing a similar duration while covering most of its radius. However, a few Skeletons will still manage to damage the Crown Tower, as the first attack speed of a Skeleton is lower than the time required for the Poison to take effect.
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How to deactivate poison?

Remove clothing with the poison on it. Rinse skin immediately with running, tepid water for at least 15 minutes. Immediately move outdoors to fresh air. Drink a little water or milk.
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What is the 8x8 rule in EDH?

Simply put, you start out with a Commander and 35 land slots, then choose eight effects you wish to see, and pick eight cards for each effect yielding a clean 64 cards. Four categories will be different depending on the commander, but I will always include a 'core four'; Ramp, Draw, Removal, and Personal.
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How many lands is too much in EDH?

The proper number of lands in edh is 33 - 1 for each mana rock/dork. Ouf i play between 32 and 38. 32 is for mono green/ simic/ golgari/ selesnya/ gruul. 33 is for simic/ golgari/ selesnya/ gruul/ abzan/ temur/ bant/ naya/ sultai 34 any 4 colors w green.
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What are MTG's most powerful cards?

  • Certainly the fast mana—Chrome Mox, Grim Monolith, and Mana Vault are all contenders. Fast mana has always had a history of being the strongest cards in Magic.
  • The combo pieces. ...
  • The oppressive effects, like Trinisphere or CotV.
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