Is the GameCube 32-bit?

IBM designed a 32-bit PowerPC-based processor with custom architectural extensions for the next-generation console, known as Gekko, which runs at 486 MHz and features a floating point unit (FPU) capable of a total throughput of 1.9 GFLOPS and a peak of 10.5 GFLOPS.
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Is The GameCube 32 or 64 bit?

On your Nintendo 64 article, you explained that the system has a 64-bit CPU, but the GameCube one is 32-bit. Did Nintendo downgrade their console? Indeed Gekko implements a 32-bit PowerPC specification, while the MIPS R4300i can switch between 32-bit and 64-bit mode.
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Which Nintendo was 32-bit?

In fact, Nintendo went from the 64bit N64 (equipped with an R4200-based CPU) to the 32bit, PowerPC750-based Gamecube. That 32bit architecture was even partially re-used with the Wii and Wii U, meaning the Switch is Nintendo's first 64bit console since the late 90s.
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Is GameCube 16 bit?

Well the NES was 8 bit, the SNES 16 bit, the N64 was 64 bit, the Gamecube 128 bit, the Wii was 194 bit, the Wii U was 256 bit so Switch is roughly 384 bit.
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Is Wii 32-bit?

The console's central processing unit is a 32-bit IBM PowerPC-based processor named Broadway, with a clock frequency of 729 MHz.
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What happens if you put a GameCube disc in a Family Edition Wii (RVL-101) with swapped motherboard?

Is the GameCube 128 bit?

And when the fifth generation started, they once again simply shouted the number they knew customers were expecting to hear. And so we had the Dreamcast, the PS2, and the GameCube, all supposedly “128-bit”. It's drivel. they were all 32-bit processors.
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Did Nintendo make a 32-bit console?

Consoles using 64bit CPUs have been available since the N64 launched in 1996. In fact, Nintendo went from the 64bit N64 (equipped with an R4200-based CPU) to the 32bit, PowerPC750-based Gamecube.
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Was GameCube 64bit?

IBM designed a 32-bit PowerPC-based processor with custom architectural extensions for the next-generation console, known as Gekko, which runs at 486 MHz and features a floating point unit (FPU) capable of a total throughput of 1.9 GFLOPS and a peak of 10.5 GFLOPS.
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Was N64 16-bit?

The console's main microprocessor is a 64-bit NEC VR4300 CPU with a clock rate of 93.75 MHz and a performance of 125 MIPS.
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Is ps2 16-bit?

The PlayStation 2's CPU (known as the "128-bit Emotion Engine") has a 64-bit core with a 32-bit FPU coupled to two 128 bit Vector Units, The hybrid R5900 CPU is based on MIPS architecture.
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Was Dreamcast 32-bit?

Its 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core, can generate 64 voices with PCM or ADPCM, providing ten times the performance of the Saturn's sound system. The Dreamcast has 16 MB main RAM, along with an additional 8 MB of RAM for graphic textures and 2 MB of RAM for sound.
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Is Ps1 32-bit?

The PlayStation, one of a new generation of 32-bit consoles, signaled Sony's rise to power in the video game world. Also known as the PS One, the PlayStation used compact discs (CDs), heralding the video game industry's move away from cartridges.
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Was ps3 32-bit?

PlayStation 3 uses the 64-bit Cell microprocessor, designed by Sony, Toshiba and IBM, as its CPU, which is made up of one 3.2 GHz PowerPC-based "Power Processing Element" (PPE) and eight Synergistic Processing Elements (SPEs).
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How many bits is GameCube?

The CPU supports 32-bit addresses and features two 32-bit Integer ALUs; separate to that is a 64-bit FPU that is capable of working on either 64-bit floats or two 32-bit floats using its thirty two 64-bit FP registers.
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Are there 128 bit consoles?

Also known as the last non-motion control gaming era, the sixth generation is also called the 128-bit generation. The sixth generation began with the release of the Dreamcast in Japan. This generation included the game consoles of the PlayStation 2, Nintendo GameCube and Microsoft Xbox.
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Why is the GameCube not a cube?

In order for a cube to be a cube, all of its faces have to have the same square dimensions, otherwise it becomes a rectangular prism or some other cuboid. Even GameCubes found in mint condition are soiled by their incorrect proportions.
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What bit was ps1?

The main microprocessor is a 32-bit LSI R3000 CPU with a clock rate of 33.86 MHz and 30 MIPS.
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Is PS2 128 bit?

For the PS2, the CPU has a 64-bit core with a 32-bit FPU coupled to two 128 bit Vector Units.
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Why did the N64 fail?

With consumer attention divided between multiple gaming systems, Nintendo looked like it was behind the curve, and thus was less appealing. PlayStation sold 102.49 million units during its lifecycle, but he N64 didn't even sell half that at only 32.93 million units.
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Was the GameCube a flop?

Its not so much that the Gamecube failed, its more of a case that the PS2 succeeded beyond all reasonable expectation, much like the Wii did a bit later on. There's a variety of reasons the GameCube failed. But some of the biggest ones were it's lack of 3rd party support, which was caused by a limiting mini-DVD format.
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Why did GameCube fail?

The reason behind the GameCube failure was its limited features because there was no online gaming or third-party support during the early 2000s. According to Martin Hollis, the console was not unique enough as compared to its competitors, like PlayStation 2 and Xbox.
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Was PS2 64-bit?

64-bit consoles, including Sony's own PlayStation 2 (PS2; introduced in the early 2000s). The PS2 offered an ability to play over the Internet, which, combined with the most extensive line of games ever marketed for a console, led to its sales dominance over its 64-bit rivals Sega Dreamcast and Nintendo…
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Why did the Wii U fail?

TL;DR, hardcore gamers saw it as an overpriced, underpowered gimmick console, and casual gamers were perfectly happy to keep the Wiis they already had. The bad marketing and confusing name definitely lost them sales, but it wasn't appealing to the people who did know what it was either.
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Is Xbox 32-bit?

Technical specifications. The Xbox CPU is a 32-bit 733 MHz, custom Intel Pentium III Coppermine-based processor. It has a 133 MHz 64-bit GTL+ front-side bus (FSB) with a 1.06 GB/s bandwidth.
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Is SNES 16 or 32-bit?

The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America.
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