Is there a saving throw against forcecage?

No, there's no saving throw to avoid being caught in Forcecage; it's an unavoidable imprisonment for creatures within its area when cast, but trapped creatures face a Charisma saving throw if they try to teleport or use planar travel to escape, failing which wastes the magic. The cage blocks nonmagical travel and most spells, but powerful magic or effects like Disintegrate or Antimagic Field can break it.
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Can you dispel forcecage?

No, in D&D 5e, you generally cannot dispel Forcecage with Dispel Magic, as it's designed to resist normal magical removal; instead, you need spells like Disintegrate, Mordenkainen's Disjunction, or clever use of teleportation/planar travel (with a Charisma save) or Antimagic Field to bypass or destroy it. 
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How to escape forcecage dnd?

Unfortunately, Forcecage is explicitly impossible to dispel. I would allow a CHA check to teleport into the cage, same as it takes one to teleport out. That might do it. Could even have an enemy bring a bunch of friends through in a portable hole.
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Can a forcecage be broken?

A Forcecage is meant to be indestructible. The only thing that can break one is a spell or ability that explicitly mentions it, such as like Disintegrate.
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What is a saving throw against?

In role-playing games (RPGs) and war games, a saving throw is a roll of dice used to determine whether magic, poison, or various other types of attacks are effective against a character or monster.
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What is a Saving Throw? | Dungeons & Dragons

What is the 65% rule in D&D?

In 5e the chance of hitting is on average 65%. Based on that a +2 mod on AC reduces the chance to 55%. And a +9 mod to AC reduces the chance to hit to 20%. The three brackets represent you have a 65% chance to do minimum damage, 55% to do average damage and 20% to do max damage.
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What is the 27 rule in D&D?

Ability Score Point Cost

The number of points allocated to players in point buy varies based on campaign rules or Dungeon Masters discretion. Typically, the standard point buy system in D&D 5th edition provides 27 points for this purpose, offering a balanced approach to character creation.
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Can you misty step through forcecage?

This is a useful quirk in certain cases where you're prevented from targeting other areas. However, forcecage has also that second clause. Despite the fact that you're targeting yourself with the spell, misty step is still very definitely teleportation magic which allows you to leave the cage.
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Can weapons pass through the gaps in the forcecage?

All spells and breath weapons can pass through the gaps in the bars.
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What is the 33% chance of wish in D&D?

In Dungeons & Dragons 5e, the Wish spell states that there is a 33% chance the user will be unable to cast Wish ever again if they use it to do anything besides cast another spell.
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Can you cast Forcecage on yourself?

You cast it on yourself. The effect just puts you into the cage. So, similarly, magic to teleport you out would be allowed too, if not for the additional set of rules.
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Can creatures breathe inside a Forcecage?

An opaque cube of banded force surrounds the area, preventing any matter or spells from passing through it, though creatures can breathe inside it. Creatures that make a Dexterity saving throw and creatures that are only partially inside the area are pushed out of the area.
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Do you have an advantage against restrained creatures?

Attack rolls against a restrained target have advantage. Attack rolls and Dexterity saving throws made by a restrained creature have disadvantage.
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How does Freedom of Movement interact with Forcecage?

None of these effects are consequences of the effects of Forcecage, which only creates a [magical] barrier that the creature cannot pass through. As a result, Freedom of Movement has no effect on a creature trapped by a Forcecage.
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What breaks invisibility in D&D?

A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target's person. The spell ends for a target that attacks or casts a spell.
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What's the difference between the two Forcecage forms?

The first was a barred cage, a 20-foot-wide (6.1 meters) cube made of 0.5-inch-wide (1.3 centimeters) bars the same distance apart. The other was a windowless cell, only 10 feet wide (3 meters) but lacking any gaps or exits. A forcecage could also be a rather ornate, round "birdcage"-like structure, with visible bars.
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Do spirit guardians go through walls?

No, Spirit Guardians in D&D 5e generally does not go through solid walls because its area of effect follows standard rules for spells with a point of origin, meaning it's blocked by total cover unless the spell text explicitly says otherwise (like Fireball does for spreading around corners). The magical effect radiates from the caster in a sphere, so if a creature has total cover (like behind a solid wall or pillar) from the point of origin (the caster), they are safe from the spell, but they will be affected if they are only partially covered. 
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Does AoO stop movement?

Therefore, normal movement does not get disrupted, and you would be able to continue your movement after the AoO is resolved. *NOT RULES* If 3 was engaged in combat with something else, the AoO rules seems cool, but since he's just standing there looking at you, he could easily step in front of you and engage you.
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What is 80 320 range in dnd?

Shortbows are range 80/320, meaning out to 80 feet (or 16 squares) you roll attacks as normal. And past that, up to 320 feet (64 squares), you attack with disadvantage. All pretty simple. They also have the Ammunition tag, meaning you'll have to keep track of how many arrows you have.
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What is the strongest druid spell?

What is the strongest druid spell? [Best Druid Spells 5E]
  • 🌿 Healing Spirit - 2nd ring. ...
  • 🌿 Call Lightning - 3rd ring. ...
  • 🌿 Polymorph - 4th ring. ...
  • 🌿 Goodberry - 1st ring. ...
  • Output Druid. ...
  • Control Druid. ...
  • Support Druids. ...
  • Summoning Druid. Summoning Druids focus on summoning various natural creatures to assist in combat.
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Can you cast a misty step while restrained?

Yes, you can usually Misty Step while restrained in D&D 5e because the spell only requires a bonus action and a verbal component, not somatic (gestures) or material ones, letting you teleport out of grapples or restraints like ropes and webs if your mouth is free. The key is that Misty Step teleports you, and doesn't involve normal movement, bypassing most physical restraints unless they are magical or attached to you in a way that moves with you (like magically bound armor or chains you carry). 
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Does dispel magic work on forcecage?

Like a wall of force spell, a forcecage resists dispel magic, but it is vulnerable to a disintegrate spell, and it can be destroyed by a sphere of annihilation or a rod of cancellation.
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What is the tomato rule in D&D?

D&D by Tomatoes Strength is being able to crush a tomato. Dexterity is being able to dodge a tomato. Constitution is being able to eat a bad tomato. Intelligence is knowing a tomato is a fruit.
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What is the 60 second rule in D&D?

A practice I find makes combat feel fast and intense, the 60 second rule makes it so players (not including the dm) only have 60 seconds to decide and act during their turn. In addition, other players are not allowed to interject. The DM tells a player when their time starts.
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What is the rule 0 in D&D?

Rule 0 or rule zero in tabletop role-playing gaming is the unwritten but commonly understood rule that the game master can override published game rules for any reason.
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