Is your first limited 5 star guaranteed in zzz?

Yes, in Zenless Zone Zero (ZZZ), your first limited 5-star (S-Rank) character is generally guaranteed within 90 pulls (pity), but you first need to win the 50/50 on a limited banner to get a "guaranteed" status, which makes your next S-Rank pull the featured one, often requiring up to 180 pulls total if you keep losing the 50/50; however, some special banners or features, like "Exclusive Rescreening," can offer a direct guarantee on the first S-Rank, skipping the 50/50, as seen in specific updates.
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How many pulls until guaranteed 5 star ZZZ?

The Pity system for ZZZ is mostly the same as Genshin. You're guaranteed a 5-star (S Rank) within 90 pulls, and a 4-star (A Rank) every 10 pulls minimum. When factoring this in, the combined rates for S/A Rank characters increase, but the base rate is still the numbers shown above.
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Is the first S rank guaranteed in ZZZ?

Your first S-Rank is guaranteed to be your selected agent, reducing max cost from 180 to 90 pulls. Version 2.5 launches December 30, 2025 at 11 AM UTC+8. Phase 1 runs until January 21, 2026. Exclusive Rescreening operates Phase 2: January 21 - February 17, 2026.
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What are the odds of getting an S rank in ZZZ?

Here are the rates: when you make a Signal Search, you have a 0.6% chance of pulling an S-Rank character.
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Are you guaranteed a 5 star after losing 50/50?

It's called 50/50. It's either you getting your character you wanted or not (50% chance) - Luckily if you are losing 50/50, the chance increase to 100%. So the second time you pull *5 is always what you wanted.
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The ONLY F2P Pulling Guide YOU Need on ZZZ! (Zenless Zone Zero)

Who is the rarest 5 * in Genshin Impact?

The rarest 5-star character in Genshin Impact is generally considered to be Aloy, due to her unique, one-time availability from a collaboration event in 2021 with Horizon Zero Dawn, making her unobtainable now and unlikely to ever return. Other rare 5-stars often cited are limited-time characters who haven't had reruns or are less popular, like some early event-exclusive characters (Albedo, Ganyu) or those with low pull rates, though data varies.
 
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Does 50/50 pity carry over?

This pity does carry over to future limited banners. - On a 3★ pull, there's a 50/50 chance to get the featured character. - If you lose the 50/50, your next 3★ is guaranteed to be the featured character. This system ensures you eventually get the banner character if you keep pulling.
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Why is s-rank a thing?

S-rank is a ranking classification that may refer to: A ranking originating from academic grading in Japan used to describe a level superlative to grades such as A, B, etc.; it may be used in real or fictional tournaments or ranking lists such as in martial arts, fights in fiction, video games or in tier lists.
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Do you get better rewards with a higher inter-knot rank in ZZZ?

Every 10 Inter-Knot levels, starting at level 20, players will be able to increase their Inter-Knot Reputation Rank through specific Rank-Up Commissions. When a player's Reputation Rank increases, it increases the difficulty and rewards of Monsters, Bosses, and various challenges.
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What is hard pity in ZZZ?

In Zenless Zone Zero (ZZZ), hard pity is the absolute maximum number of pulls you need to get a guaranteed S-Rank character or weapon, which is 90 pulls for characters and 80 for weapons, especially after losing the 50/50 chance on a limited banner, ensuring you eventually get the featured item after pulling a standard S-Rank. Before hard pity, soft pity significantly increases your chances, usually starting around the 75th pull, making it highly likely to get an S-Rank much sooner, though some players hit the full 90 or 80 pulls if extremely unlucky. 
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Is 90 pulls guaranteed 5 star?

Quick Answer: Genshin Impact's pity system guarantees 5-star items after specific pull counts: 90 for characters, 80 for weapons. The 50/50 system gives 50% chance for featured characters, with guaranteed featured pull after losing. Soft pity increases rates starting at pull 74 for characters and 63-65 for weapons.
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How many searches for S-rank ZZZ?

S-Rank drop guarantee: If a player does not obtain any S-Rank signal after 89 signal searches, the 90th signal is guaranteed to be an S-Rank signal.
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Is 70 wishes enough for a 5 star?

You can see that your odds of getting the featured 5 star go from 20% to 60% between 69 and 92 wishes. That's only a difference of 23 wishes but a threefold increase in probability! Also interestingly, the odds quickly ramp up from 90% probability to 99% between 155 and 161 wishes, or only 6 wishes difference.
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Does pity in ZZZ carry over?

Yes, pity in Zenless Zone Zero (ZZZ) does carry over between banners of the same type, meaning your pull count and 50/50 guarantee (losing the 50/50 on a limited banner) transfer to the next limited character or W-Engine banner. There are separate pity pools for Limited Character, Limited W-Engine, and Standard banners, so pity doesn't cross these categories. 
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How rare is an S rank in zzz?

In Zenless Zone Zero (ZZZ), the base chance for an S-Rank character is 0.6%, but this increases significantly with the pity system, guaranteeing an S-Rank within 90 pulls (with soft pity ramping up odds from pull 75-89) on the Agent Signal. On limited banners, there's a 50% chance to get the featured S-Rank if you lose the 50/50, ensuring you get the desired limited character by the next S-Rank pull. W-Engine (weapon) banners have an 80-pull guarantee instead. 
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What does an aaaa game mean?

"AAAA" (Quadruple-A) in gaming is a marketing term for games exceeding the standard high-budget AAA level, signifying massive budgets (often $200M+), huge teams, lengthy development (5+ years), cutting-edge tech, live-service models, and huge marketing, though it lacks a formal definition and can be seen as a way to justify high prices or attract talent, with titles like Skull & Bones and GTA 6 getting the label to stress extreme scope.
 
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Is getting S rank always worth it?

There are no real rewards from S rank missions. You get two things, an emblem, and a steam achievement. That's it, zero gear or OS chips.
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What's the maximum level in zzz?

In Zenless Zone Zone (ZZZ), the current maximum level for playable Agents, Bangboos, and W-Engines is Level 60, which unlocks their final skill upgrades and core enhancements, though players often stop at Level 55 to save resources initially, with some expecting or hoping for future level cap increases to 70 or 80.
 
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How many pulls until guaranteed 5 star?

In Genshin Impact, you're guaranteed a 5-star character within 90 pulls (wishes) on a limited banner, with "soft pity" starting around pull 75 increasing chances; if you lose the 50/50 (get a standard character), the next 5-star is guaranteed to be the featured one, meaning a hard pity of 180 pulls for a specific limited character, though most players get it much sooner.
 
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How long does zzz take to finish?

The time to beat Zenless Zone Zero (ZZZ) varies greatly as it's a live-service game with ongoing story updates, but expect the current main story (around Chapter 4 as of late 2025/early 2026) to take 20-40 hours for the core plot, with players spending significantly more (potentially 100+ hours) on side content, dailies, and grinding for discs and upgrades across its multiple chapters. The initial story chapters can be rushed in 10-15 hours, but progression slows due to Interknot level/data grinding, a key time sink. 
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Is 77 hard pity?

70 to 80, when you hit 70, the chances of getting 5 star increases, as you built up pity, from 70, the chances will massively increase. Usually around 75 to 80 pity is where u will get the character. If you hit 81 above, that's hard pity.
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How rare is 90 pity?

1 in 4 million, 1 in 13.83 million, or anything in between or around is insanely low odds. Keep in mind that this is about 5 star pulls. A lot of people confuse doing 9x10 pulls with an actual 90 pity pull or count wrong, as stated in this post. Again, insanely rare.
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What is a soft pity?

In gacha games like Genshin Impact, soft pity means the odds of getting a rare item (like a 5-star character) significantly increase after a certain number of pulls (usually around pull 74), making it much more likely to get it before hitting the guaranteed "hard pity" (90 pulls), with the chance boosting by about 6% with each subsequent pull. It's the game's way of nudging players towards a win, so they often get their prize between pulls 75-80, rather than always waiting for the maximum 90 pulls.
 
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