Should I give Dull Ember to McDuff?

The Dull Ember is an item needed by Steady Hand McDuff, the Blacksmith, so that he can infuse weapons. Once you give it to him, you'll be able to infuse your weapons with elements, making them very...
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What Ember does McDuff need?

Give to blacksmith McDuff to use stones for infusion. The Dull Ember is a key item in Dark Souls II. It is the only ember available in the game.
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What to give McDuff ds2?

McDuff needs the Dull Ember to begin customizing weapons and armor along specific upgrade paths using stones which can make unique weapons. He also becomes a vendor, selling minor equipment and upgrade resources.
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What happens if you give large ember to blacksmith?

As a general rule of thumb, if the ember is for that blacksmith, he'll ask for it. If it's not, he'll notice it and comment that he can't use it. Giving ember's to blacksmiths lets you upgrade your weapons more, Large ember lets you upgrade from +5 up to +10.
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Who to give embers to ds2?

Dull Ember Usage in Dark Souls 2

Give the dull ember to Steady Hand McDuff at the Lost Bastille to gain access to Infusions, the application of the special upgrade stones.
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McDuff's Complete Sidequest Guide and Dull Ember Location for Dark Souls 2

Should I give blacksmith Dull Ember?

You should give an ember to any blacksmith who asks for it. Only one blacksmith of the four can use each ember and that is the only way to allow yourself to craft all the strongest weapons.
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Should I give embers to blacksmith?

Embers are found and given to black smiths allowing the black smiths to give your weapon different attributes. It is important to note that each Ember has a certain blacksmith it must be brought to.
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Which blacksmith should I give the divine ember to?

The divine ember is given to Andre of Astora, in the Undead Parish. He will ask you for it if you have it. Once given to him, he can ascend +5 normal weapons to +0 divine with a green titanite shard and some souls.
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Who should I give the dark ember to?

Dark Ember Usage

Given to Blacksmith Andre to modify +5 Divine weapons into Occult weapons. Can be given to Andre at any time.
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Who should I give the very large ember?

Giving the Very Large Ember to Andre of Astora gives him the ability to ascend a standard weapon from +10 to +11, allowing for further standard weapon reinforcement from +11 to +15 (the highest it can go).
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What is in the chest under McDuff?

In case you want to know what is in the chest, it contain the following: a Craftman's Hammer and 1x Twinkling Titanite.
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What is in McDuff's chest?

You can move McDuff off the chest he is sitting on by lighting the torch in his cell. There is a Twinkling Titanite in the chest. Straid of Olaphis: Unpetrify him up the stairs in The Lost Bastille near the bridge to Sinner's Rise.
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How do I activate McDuff?

Push the explosive barrel down the stairs to destroy the weakened wall to the left of the door, revealing a bonfire and the rear entrance to McDuff's smithy. (If the barrel does not explode on its own, you can simply nudge it into place and detonate it yourself.)
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Should you give all embers to Andre?

Andre also comments on embers that he won't take from you - does anyone else? There is nothing else for you to do with embers and you need to give all the embers to the appropriate smith, if you want to have access to all the ascension paths (and thus all the achievements).
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How do you get the Dull Ember?

It is found within one of the first rooms of the Iron Keep. To obtain it, enter the room with a central furnace and a bridge across it. Run across the bridge, turn right, jump the gap then look towards the small staircase to the right. You must jump to it and on the corpse you will find the Dull Ember.
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Do you need an ember to be invaded?

DARK SOULS™ III

Embers are required for any kind of summoning or invasion.
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Is divine or occult better?

Divine weapons tend to have stronger secondary scaling (usually DEX) Whereas occult weapons have higher base damage and better faith scaling. Divine is good for a faith strong build and has the bonus of being very useful in the catacombs.
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What happens if you give the dark ember to Andre?

Given to Andre of Astora to ascend +5 divine weapons down the occult path, allowing for occult weapon reinforcement to +5 (the highest).
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Should I give enchanted ember to Rickert?

Naturally he is going to specialise in magic modification. Ie upgrading weapons to magic/ enchanted. To ascend weapons to enchanted, give an enchanted ember to Rickert. This ember is located in the centre of the darkroot garden.
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How do you get the Moonlight Butterfly?

You will have to engage the one giant guarding the tower pictured above to proceed, however. Enter the tower and climb the stairs. At the top you'll find a fog door. This leads to the Moonlight Butterfly.
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Who is the blacksmith in Firelink Shrine?

Andre is possibly the most useful blacksmith. He is in a very accessible location, one that you will revisit a lot. When you open the shortcut to Firelink Shrine from the Undead Parish, Andre will become further accessible and useful.
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Should I make a divine weapon Dark Souls?

For the catacombs, as long as your weapon can 1 or 2 shot the skeletons, I wouldn't worry about bothering with Divine. Being able to knock the skeletons down that quick lets you prevent them from ganging up and gives you plenty of time to make it to Necromancer.
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What ember is needed to make boss weapons?

To do this you must first give the Large Ember (found in The Depths to Andrei or another suitable blacksmith such as the giant in Anor Londo. Ascend the weapon by using the giant blacksmith in Anor Londo, 5,000 souls and the boss souls to then create the Boss Soul Weapon.
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What should I use the divine ember on?

Give the Divine Ember to Andre and you'll be able to ascend a +5 standard reinforced weapon into a Divine weapon. Once you get a Divine weapon to +5 (since the number resets) and if you find the Large Divine Ember, you can reinforce a Divine weapon up to +10. Also, Divine scales well with Faith.
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What happens if you give coal to the blacksmith ds3?

Coal used for weapon infusion. Long ago, used to forge the greatswords of the Undead Legion of Farron. Give to the blacksmith in the shrine to allow the use of gems for heavy, sharp, and poison infusion.
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