Should I legendary lockpicking?

You should not make Lockpicking Legendary in vanilla Skyrim because you only get experience the first time you pick a lock, making it a finite and inefficient skill to reset for extra perk points, unlike combat or crafting skills. Most players avoid it, or only make it Legendary if they use mods that add more locks or want to exploit specific leveling tricks to get perk points back quickly for other, more vital skills like combat.
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Is there any benefit to making a skill legendary in Skyrim?

Yes, making a skill Legendary in Skyrim lets you keep leveling your character past the usual cap (level 81), gain more perk points to spend, and allows infinite character progression, but it resets that skill to level 15, removing its benefits until you level it back up. The main benefit is reallocating perks and gaining more skill experience, making it great for utility skills (Smithing, Alchemy) but risky for core combat skills unless you're prepared to grind them back up to usefulness. 
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What is rule 2 of lockpicking?

Golden Rules

Rule 2: Never pick a lock that is in use.
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Is it worth giving up the Skeleton Key in Skyrim?

Is the SK worth keeping? No; you get enough skill from picking locks that having an unbreakable pick is meaningless, and locks are easy enough to pick that you don't need to waste perk points on the tree.
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What happens if you make a skill legendary twice in Skyrim?

Legendary skills level up normally, and have no added benefits compared with non-Legendary skills. When a Legendary skill is mastered, it can be made Legendary again. This effectively removes any level cap, since the player can continue to maximize then reset skills an infinite number of times.
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Skyrim | Legendary Skills

What happens if you max out a legendary skill in Skyrim?

Players get the option to reset their skill to a base level of 15 when the skill is maxed out at 100 in Legendary Skills. This option thus enables them to level up without needing to continuously change their skills.
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Is it possible to 100% Skyrim in one playthrough?

Yes, you can 100% Skyrim (achievements, quests, discoveries) in a single playthrough, but it's a massive undertaking requiring hundreds of hours and careful choices, especially regarding faction conflicts and DLCs, with some even suggesting multiple focused sessions for the most thorough completion. While many players achieve 100% achievements on one character, it's a long journey (200-300+ hours) focusing on maxing skills, completing all quests/DLCs, and discovering everything, often involving some unique methods like transforming into a werewolf/vampire to get those specific perks. 
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Is there an unbreakable lockpick in Skyrim?

In Skyrim, the Skeleton Key is the legendary unbreakable lockpick, obtained during the Thieves Guild questline, specifically after the quest "Blindsighted," letting you keep it indefinitely to open any lock without breaking, but you must return it to finish the guild story, or you can reach 100 Lockpicking and take the "Unbreakable" perk to make regular picks infinite.
 
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What is the trick to lockpicking in Skyrim?

Yes, there are several tricks to Skyrim's lockpicking, focusing on sound cues (a faint click), controller vibration feedback, and visual tells (wiggle vs. steady) to find the "sweet spot" where the pick will turn without breaking, or even using exploits like repeatedly entering a master lock or getting the Skeleton Key from the Thieves Guild for easier leveling/picking. 
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Is owning a lockpick set illegal?

Owning lockpicking tools is generally legal in the U.S. for hobbyists, but legality varies by state, with intent being the key factor; possessing them with the intent to commit a crime (like burglary) makes it illegal, while having them for legitimate purposes (like sport or locksmithing) is usually fine, but some states (like CA, NV, MS) have stricter laws or classify them as "burglary tools," requiring proof of lawful intent. 
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Why is lockpicking censored in Japan?

Lock picking is illegal in Japan and accurate depictions in media can be censored. Japan's law prohibits possession of any lock picking tools and imposes a penalty of one-year imprisonment or a 500,000 yen fine (2,800$).
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What is a false set in lockpicking?

A false set in lock picking is when the lock's plug rotates slightly, mimicking a successful open, but stops because a security pin (like a spool or mushroom pin) is caught at the shear line, not fully set, creating a misleading sensation of progress. It's a crucial indicator of security pins, revealing a state where you need to apply different tension and pick pressure to set the spool pin correctly and get the true open, rather than dropping everything.
 
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Do you lose perks when you make a skill legendary?

If you reset a skill to Legendary, then all the perk points you put into that tree are refunded and the skill drops back to 15. You could reslot any perk points in that skill which could be slotted with a 15 skill level, but the rest either have to be banked for later or slotted elsewhere.
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What happens when a skill reaches 100 in Skyrim?

When a skill reaches 100 in Skyrim, it hits a cap, but you can make it "Legendary," resetting the skill to level 15 and refunding all spent perk points, allowing you to level that skill (and your character) again and unlock more perks in any tree, effectively removing the level cap for your overall character. This lets you earn more perk points to unlock every ability in the game, as you're capped at level 81 if you don't use Legendary skills to keep leveling. 
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How many levels can you gain in Skyrim?

Players could not advance through levels or earn more perk points after they hit that point. But that restriction was lifted with the advent of the Legendary skill system. Since players can now level up endlessly, Skyrim has no set maximum level cap.
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What happens if I don't return the Skeleton Key in Skyrim?

If you don't return the Skeleton Key in Skyrim, you keep its powerful, unbreakable lockpicking ability but cannot finish the Thieves Guild questline, meaning you won't become Guild Master, get the Guild Master Armor, or unlock the special powers from Nocturnal. The game won't progress past that point in the guild's story, but there are no immediate negative consequences for your character, just the inability to get the full rewards.
 
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Does the Skeleton Key count as a Daedric artifact?

Yes, the Skeleton Key is a powerful Daedric Artifact in The Elder Scrolls series, most notably attributed to the Daedric Prince Nocturnal, serving as an unbreakable lockpick that can open nearly any lock, making it a central item in quests for the Thieves Guild in games like Oblivion and Skyrim.
 
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How realistic is Skyrim lockpicking?

Lockpicking in Elder Scrolls Skyrim

The pins or plates inside the lock are arranged in a 360-degree circle, which is what you see in the game. Some have tried to recreate this lockpicking technique in real life. While it seems impossible, a master lockpicker could probably open these locks.
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Is it worth keeping the Skeleton Key in Skyrim?

You can keep the Skeleton Key indefinitely for its powerful, unbreakable lockpicking ability, but you must return it to the Twilight Sepulcher to finish the Thieves Guild questline and become Guild Master, unlocking Nightingale powers and the unique armor set. The best strategy is often to use it to power-level lockpicking in the Thieves Guild cistern chests and train, then return it to get the full rewards.
 
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What is the hardest lock to lockpick?

Medeco M4:

The angled cuts interact with angled cuts on the pins, resulting in a complex mechanism that requires precise alignment for successful operation. The Medeco M4's combination of advanced design, hardened materials, and intricate key control mechanisms make it one of the most challenging locks to pick.
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What quest gives you 20,000 gold in Skyrim?

Another option is to complete the Dark Brotherhood. Doing so will net you 20000 gold for the final mission and this will start a repetable mission called The Dark Brotherhood Forever.
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Is Skyrim the longest game ever?

The Verdict: Who Takes the Crown? (And Does It Even Matter?)

The truth is, the "longest game" is subjective and depends on how you measure it. EVE Online probably wins because of the nature of the game and its mechanics. Skyrim and Animal Crossing also win because of the sheer amount of things to do.
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Can I max out every skill in Skyrim?

Yes, you can max all 18 skills to 100 in Skyrim, reaching level 81, but to get all perks (251 total), you need to use the "Legendary" system to reset skills to level 15 and re-level them, which allows you to gain more perk points and theoretically reach level 252 to unlock every perk without mods. It's time-consuming but achievable through gameplay, especially with clever use of skills like Illusion (Muffle) or Alteration (Telekinesis) and fast-traveling.
 
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