Was the N64 powerful for its time?

For its time, N64 is one of the most powerful consoles ever. I'd say only really the 360 came close. But another big factor in the difference between N64 game sizes and PS1 was cartridges vs CDs. CDs had to constantly stream data so World size was always limited by the speed the disc data could be read.
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Was the N64 underpowered?

The N64's larger RAM and more robust system capabilities made it possible for the console to show off more massive worlds in their games. Titles like The Legend of Zelda, Super Mario 64, Turok, and other well-known titles were made possible by the N64's sheer power. The PS1 did not have the same capabilities.
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How powerful was the N64 CPU?

The console's main microprocessor is a 64-bit NEC VR4300 CPU with a clock rate of 93.75 MHz and a performance of 125 MIPS.
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Why was the N64 so good?

Above all, the N64 was a social console. With its four controller ports, sleepovers and hangouts with large groups of friends became more fun. Previous gaming consoles only had two controller ports. The ability to play games with larger groups of people allowed for truly social gaming experiences.
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Was the N64 more powerful than the PS1?

In terms of raw computing power, the N64 was the more powerful system. However, in the real world, PS1 games often had better graphics and were larger in scope than N64 games. A big reason for this was the CD format the PS1 used, as opposed to the N64 cartridges.
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History of the Nintendo 64: Was it a SUPER COMPUTER?!

Why did the N64 fail?

With consumer attention divided between multiple gaming systems, Nintendo looked like it was behind the curve, and thus was less appealing. PlayStation sold 102.49 million units during its lifecycle, but he N64 didn't even sell half that at only 32.93 million units.
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Has anyone ever beaten every N64 game?

I recently got recommend a video from this guy, Thabeast721. He's been playing and beating every N64 game for a few years now.
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Was the N64 really 64 bit?

The N64 uses a 64-bit NEC VR4300 CPU which at face value is a 64-bit CPU. It can perform operations with 64-bit precision (both floating point and integer) but the titles that used this functionality were few and far between since 32-bit operations were a lot faster and took less memory.
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Which N64 game had the best graphics?

13 Nintendo 64 Games With The Best Graphics
  • 8 The Legend of Zelda: Majora's Mask. ...
  • 7 Rayman 2: The Great Escape. ...
  • 6 Jet Force Gemini. ...
  • 5 Donkey Kong 64. ...
  • 4 Banjo-Tooie. ...
  • 3 Tony Hawk's Pro Skater 3. ...
  • 2 Conker's Bad Fur Day. ...
  • 1 Perfect Dark.
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Why did the N64 lose to the PS1?

Licensing costs: Nintendo took an estimated 50% of the profit on a sold game whereas Sony only took 25% or so. This made a huge difference in profit margins, so third parties flocked to the PS1 since it was better business. Unlike the NES ans SNES which had amazing third party support, the N64 did not.
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How much RAM did the N64 have?

The N64 came with 4MB of RAM soldered on the board. With the Expansion Pak, you could add an additional 4MB of RAM to bring it to a total of 8MB.
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Is the DS weaker than the N64?

The N64 can render a few more polygons and effects than the DS, but with its smaller screen, the DS does not need as many polygons to do what the N64 can. The only thing the DS really has on the N64, is the time factor and the frame rate. The frame rate on the Nintendo DS, for most games is 6o fps.
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What FPS did N64 run at?

TIL that most N64 games cap at 20 frames per second.
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Is N64 or PS1 harder to emulate?

The N64, PS3, Saturn, and Jaguar all have complicated, inane systems that require a huge amount of horsepower to emulate. The N64 is just getting playable on the Pi4, with overclocking for example, but the Dreamcast can often run better. ThePs1 can run on a potato.
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Is N64 harder to emulate than PS1?

I know people put these two hand-in-hand, but from my experience, N64 is pretty much more demanding than PSX, at least for most games.
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Why is N64 emulation so hard?

Emulating is… difficult. The structure the N64 is built off of is rather complex, and it's proprietary and not standard. Therefore, it's not a 1-to-1 correspondence for hardware requirements. The N64, believe it or not, isn't even at perfect software emulation, much less efficient perfect software emulation.
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Which N64 game sold the most?

The best-selling game on the Nintendo 64 is Super Mario 64. First released in Japan on June 23, 1996, it was a launch title for the system and the first Super Mario game to use three-dimensional graphics. The game went on to sell nearly 12 million units worldwide.
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What was the last N64 game ever made?

The final licensed game to be published for the system is the North American exclusive Tony Hawk's Pro Skater 3 on August 20, 2002.
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How long did the N64 last?

The N64 lasted successful for seven years on the market. The last game to be released on the system was Tony Hawk's Pro Skater 3 on August 20th, 2002. Production for the system ended on November 30th, 2003 and the last systems were shipped in early 2004. Software sales have ended later the same year.
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What language did they use to program the N64?

The N64 is by no means resource limited, so writing software for it in C is perfectly reasonable. One thing you must keep in mind, though: coding for the N64 requires extensive knowledge of both C and MIPS R4K assembly.
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Why did N64 use cartridges?

The Nintendo 64 Game Pak medium provides essential benefits alongside drawbacks. Though it provides the faster load times and greater durability than the CD-ROM format, its solid-state silicon could not be produced as quickly and was more expensive to manufacture, leading to low storage capacity.
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Why are N64 games so small?

Out of necessity. Cartridge data space was expensive, so this encouraged developers to be as efficient as possible. Devs would sample audio files and use lower detail textures on the N64 compared to its contemporaries. On the positive side, you wouldn't need to duplicate assets on a cartride where you would on a disc.
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What is the longest game on the 64?

10 Nintendo 64 Games That Take The Longest To Beat
  1. 1 StarCraft 64 (87.5 Hours)
  2. 2 Harvest Moon 64 (44 Hours) ...
  3. 3 Ogre Battle 64: Person of Lordly Caliber (40 Hours) ...
  4. 4 Gauntlet Legends (38.5 Hours) ...
  5. 5 World Driver Championship (35 Hours) ...
  6. 6 Donkey Kong 64 (29 Hours) ...
  7. 7 The Legend Of Zelda: Ocarina Of Time (26.5 Hours) ...
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Has anyone ever beaten every NES game?

The official record reads, On 26 February 2017, Twitcher “The Mexican Runner”, aka Piotr Delgado Kusielczuk (Mexico) finally completed a near-three-year quest to finish every licensed NES game ever released: a total of 714 titles. In total, Piotr spent 3,435 hours 12 minutes 24 seconds in play-time.
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