What are the requirements for a Commander?

Requirements for a "Commander" vary greatly by context, but generally involve leadership qualities like decisiveness and responsibility, often backed by education (business, military science) in professional roles, or specific rules in the Magic: The Gathering (MTG) Commander format, such as choosing a legendary creature and building a 100-card singleton deck with matching colors.
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What are the requirements for a commander MTG?

To play Magic: The Gathering Commander, you need a 100-card singleton deck (no duplicates, except basic lands) led by a legendary creature or specific planeswalker, all cards matching the commander's "color identity," starting in the command zone, and following rules like commander tax and commander damage. The commander defines the deck's colors, restricting all other 99 cards to those colors (plus colorless), making color identity and deck construction key requirements.
 
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What qualifies a card to be a commander?

To tell if a Magic: The Gathering card can be a commander, check if it's a Legendary Creature, as any legendary creature can be a commander; or, look for specific text like "This card can be your Commander", which allows planeswalkers, artifacts, or other legendaries to lead the deck. The card must also fit within its Color Identity rules for your deck, determined by mana symbols on the card, and it usually starts in the Command Zone.
 
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Do commander decks have to be 100 cards?

Yes, Commander decks must be exactly 100 cards, including your legendary creature commander, meaning 99 other unique cards (or 98 with two "Partner" commanders). The only exception is if you use a Companion card, which can make your deck 101 cards (Commander + 99 + Companion).
 
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Who can be a commander?

Players choose a legendary creature to be their commander. However, several abilities have the potential to expand the options for what may be chosen as a commander. Some legendary non-creature cards (usually planeswalkers) have an ability allowing them to be chosen as a commander.
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How To Build Your First Commander Deck | Magic: The Gathering

What makes someone a commander?

In the United States, commander is a military rank (O-5) that is also sometimes used as a military billet title—the designation of someone who manages living quarters or a base—depending on the branch of service. It is also used as a rank or title in non-military organizations, particularly in law enforcement.
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Is a commander a high rank?

Yes, Commander is a senior, mid-to-high-level rank in naval forces (like the U.S. Navy/Coast Guard, pay grade O-5), equivalent to a Lieutenant Colonel in the Army/Marines, commanding significant units like destroyers or squadrons, but it's below Captain (O-6) and Admirals. While "commander" can also just mean the officer in charge of any unit in other services, in the Navy, it's a specific senior rank.
 
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What is the 75% rule in MTG?

The MTG "75% rule" is a popular, unofficial deck-building philosophy, mainly for Commander, about creating decks powerful enough to compete but not so dominant they ruin the fun for casual players, finding a middle ground in power level by intentionally leaving out the most optimal, expensive, or meta-defining cards. It's about building a deck that's "75% as strong as it can be," allowing it to challenge optimized decks occasionally while still being fair in more casual games, making it adaptable for various playgroups.
 
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Is 40 lands too much Commander?

40 lands in a Commander deck isn't inherently "too much," but it's on the higher end for typical decks; it's often perfect for high-mana curve decks, <<<>>landfall strategies, or decks with little card draw, but fewer lands (35-38) might be better if you have lots of ramp and draw spells. It depends heavily on your deck's strategy, average mana cost (CMC), and inclusion of mana rocks/ramp, with many players finding 36-40 a solid baseline for casual play. 
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Why is the Commander called EDH?

Commander is called EDH because its original name was Elder Dragon Highlander, combining the format's initial commanders (the Elder Dragons from Magic: The Gathering's Legends set) with the "Highlander" rule of having only one copy of each card (inspired by the movie Highlander), before Wizards of the Coast adopted it and renamed it "Commander" for broader appeal and legal clarity.
 
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Is it 52 or 54 cards in a deck?

A standard deck has 52 cards, representing four suits (Hearts, Diamonds, Clubs, Spades) with 13 ranks each (Ace-King). However, most decks also come with two extra Joker cards, bringing the total to 54 cards for a complete package, though games usually use only the 52 core cards.
 
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What are MTG's most powerful cards?

  • Certainly the fast mana—Chrome Mox, Grim Monolith, and Mana Vault are all contenders. Fast mana has always had a history of being the strongest cards in Magic.
  • The combo pieces. ...
  • The oppressive effects, like Trinisphere or CotV.
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Is Commander damage 21 or 20?

Commander Damage

A player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game.
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Is a 5 player Commander possible?

The 5 players sit in a circle or pentagon. Just like the 5 colors on the back of an MTG card, the players to your left and right are your allies, and the two sitting across from you are your enemies. The game ends when 1 player has eliminated their two enemies.
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Is EDH the same as Commander?

Yes, EDH is the same as Commander; it's just an older, fan-created name for the popular Magic: The Gathering format, with EDH standing for "Elder Dragon Highlander," a nod to its origins with Elder Dragon legends and the "highlander" rule of only one copy of each card (except basic lands). Wizards of the Coast officially adopted the format and renamed it Commander for broader appeal, but players still use both names interchangeably.
 
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What is the perfect Commander deck ratio?

A good Commander deck ratio starts with 37-38 lands, supplemented by around 10-12 ramp spells, 10-12 card draw/advantage, and 10-12 pieces of interaction (removal/board wipes), with the rest dedicated to your deck's core theme and synergistic cards, as the ideal split depends heavily on your Commander and playstyle.
 
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What is the 32 deck challenge?

For those who are not aware, the 32 deck challenge is to build one deck for every possible colour combination, from colourless to 5C. So the purpose of this thread is to see how far through you are, what you've brainstormed, or just to see what others are building.
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Are MTG cards 63x88?

The dimensions of a playing card are 63 x 88 in mm, 6.3 x 8.8 in cm, and 2.5 x 3.5 in inches.
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What is the 116 rule in Magic The Gathering?

Rule 116 in Magic's official rulebook explains something called “special actions.” These are things a player can do during their turn that happen instantly and cannot be interrupted by other players. The most common example is playing a land. It just happens right away.
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What is the 3 4 5 rule for deck building?

From the corner, measure out 3 feet along one edge and mark it. Next, measure 4 feet along the edge adjacent to the first measurement and mark it. Measure the length of the diagonal connecting the two marked points. If it's exactly 5 feet, your corner is square.
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What is the salary of a commander?

commander - ₹24.0lakhs per year. wing commander - ₹23.0lakhs per year. lieutenant commander - ₹18.0lakhs per year. company commander - ₹12.0lakhs per year.
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How long does it take to become a commander?

Assuming you are not picked early for promotion, you typically promote every six years. You will become a Lieutenant Commander (LCDR) at approximately 6 years, a Commander (CDR) at 12 years, and a Captain (CAPT) at 18 years.
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Who is the only 7 star general?

8.0 Introduction. No person have ever been awarded or promoted to a seven-star rank, although some commentators might argue that General George Washington posthumously became a seven-star general in 1976 (see Part Seven).
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