What bit was Sega?

The Sega Genesis, also known as the Mega Drive outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega.
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Was the Sega CD 16-bit?

The main CPU of the Sega CD is a 12.5MHz 16-bit Motorola 68000 processor, which runs 5 MHz faster than the Genesis processor. It contains 1 Mbit of boot ROM, allocated for the CD game BIOS, CD player software, and compatibility with CD+G discs.
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What was the first 16-bit console?

Intellivision was the first 16-bit game console, a full two generations before it became the industry standard. The original Intellivision system was so popular it sold across three decades (1979 – 1990). Intellivision was the first video game console to have a built-in PAUSE feature on the controller.
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Which consoles were 8-bit?

In the history of video games, the third generation of video game consoles, commonly referred to as the 8-bit era, began on July 15, 1983, with the Japanese release of two systems: Nintendo's Family Computer (commonly abbreviated to Famicom) and Sega's SG-1000.
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What bit was the Sega Master System?

Without this icon and the emergence of Sonic the Hedgehog still five years on the horizon, the Master System ran a far distant second to the NES during the 8-bit generation -- the phoenix-like resurrection of videogames following the Atari 2600-lead industry crash.
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Sega Mega Drive or Super Nintendo?

Is SNES 8 or 16-bit?

The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America.
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What was the first 128-bit console?

Also known as the last non-motion control gaming era, the sixth generation is also called the 128-bit generation. The sixth generation began with the release of the Dreamcast in Japan. This generation included the game consoles of the PlayStation 2, Nintendo GameCube and Microsoft Xbox.
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Was Atari 8-bit or 4 bit?

The Atari 8-bit Computing Platform

The 8-bit Atari computers were based on the following chipset: 6502 (MOS Technology) was an inexpensive 8-bit CPU used in several Atari machines, the Commodore 64, the Apple II, and the Nintendo NES.
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What bit is ps5?

The PlayStation 5 is powered by a custom system on a chip (SoC) designed in tandem by AMD and Sony, integrating a custom 7 nm AMD Zen 2 CPU with eight cores running at a variable frequency capped at 3.5 GHz. Zen 2 is a 64-bit x86-64 instruction set CPU microarchitecture.
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How many bits was PlayStation?

Technical specifications. The main microprocessor is a 32-bit LSI R3000 CPU with a clock rate of 33.86 MHz and 30 MIPS.
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Were there any 32-bit consoles?

The Sega Saturn was Sega's entry into the stand-alone 32-bit console market. It was released in Japan simultaneously with the 32X in November 1994, although it would not have a North American release until six months later.
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Was Dreamcast 16-bit?

The Dreamcast has a 64-bit double-precision superscalar SuperH-4 RISC Central processing unit core with a 32-bit integer unit using 16-bit fixed-length instructions, a 64-bit data bus allowing a variable width of either 8, 16, 32 or 64-bits, and a 128-bit floating-point bus.
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Was N64 16-bit?

The console's main microprocessor is a 64-bit NEC VR4300 CPU with a clock rate of 93.75 MHz and a performance of 125 MIPS.
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Was Genesis 32-bit?

The main microprocessor is a 16/32-bit Motorola 68000 CPU clocked at 7.6 MHz. An 8-bit Zilog Z80 processor controls the sound hardware and provides backward compatibility with the Master System. The Genesis has 64 KB of RAM, 64 KB of video RAM and 8 KB of audio RAM.
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Was Genesis 16-bit?

Because it IS a 16 Bit console. The processor for the system was a microprocessor, the CPU was pretty powerful at 16/32 bit, but it can only output less power, because the other chips are onboard to support backward compatibility with Sega Master System.
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Is SNES 16-bit?

The Super Nintendo Entertainment System (often shortened to SNES or Super NES) is a 16-bit video game console created by Nintendo, released first in 1990.
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What bit is ps1?

The PlayStation, one of a new generation of 32-bit consoles, signaled Sony's rise to power in the video game world. Also known as the PS One, the PlayStation used compact discs (CDs), heralding the video game industry's move away from cartridges.
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What bit is ps2?

The PlayStation 2's main central processing unit (CPU) is the 64-bit R5900-based "Emotion Engine", custom-designed by Sony and Toshiba.
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How many bits is N64?

The N64 uses a 64-bit NEC VR4300 CPU which at face value is a 64-bit CPU. It can perform operations with 64-bit precision (both floating point and integer) but the titles that used this functionality were few and far between since 32-bit operations were a lot faster and took less memory.
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What bit was Nintendo?

The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the Family Computer (FC), commonly referred to as Famicom.
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Was the SNES 8-bit?

TIL the SNES technically had a 8 bit CPU that was pretty much the same chip as the NES (Tho with 16 bit capabilities added in)
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Was the Atari Jaguar 64 bit?

As well as a general purpose CPU, Jaguar contains four processing units. These are the Object Processor, Graphics Processor, Blitter, and Digital Sound Processor. Jaguar provides these blocks with a 64-bit data path to external memory devices, and is capable of a very high data transfer rate into external dynamic RAM.
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What was the first FPS console?

A modified version of Wolfenstein 3D was the first FPS on a console platform. Previously, the massive computational power required to run an FPS game limited the genre the PC platform. The game was released for the Super Nintendo Entertainment System in Japan on 5 May 1993.
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Was the Dreamcast 128-bit?

September 9, 1999

Sega's $199 Dreamcast console arrived in U.S. stores and is the first console game machine to sport a 128-bit architecture.
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What bit was the Xbox?

The Xbox CPU is a 32-bit 733 MHz, custom Intel Pentium III Coppermine-based processor. It has a 133 MHz 64-bit GTL+ front-side bus (FSB) with a 1.06 GB/s bandwidth. The system has 64 MB unified DDR SDRAM, with a 6.4 GB/s bandwidth, of which 1.06 GB/s is used by the CPU and 5.34 GB/s is shared by the rest of the system.
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