What do crits ignore?

In video games, especially Pokémon, critical hits (crits) primarily ignore the target's defensive stat boosts (like Defense/Special Defense increases) and the attacker's negative stat drops (like Attack/Special Attack drops), while also bypassing protective screens (Light Screen/Reflect) to deal more consistent, powerful damage by relying on base stats and bypassing certain tactical modifications. They effectively ignore "volatile" stat changes that would reduce damage, though some environmental factors or specific abilities might still affect them.
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What do critical hits ignore?

Crits only ignore enemy defensive boosts, the users offensive debuffs, and screens.
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Does crits ignore stat changes?

Yes, critical hits in games like Pokémon largely ignore stat changes, specifically bypassing a target's defensive boosts (like Iron Defense) and the attacker's negative stat drops (like Intimidate), but they typically include the attacker's offensive boosts (like Swords Dance) and are subject to some modern exceptions, such as burn damage reduction, notes Bulbapedia, the community-driven Pokémon encyclopedia. This means a crit hits harder than a normal hit would, effectively bypassing some defensive layers. 
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Do critical hits ignore defense in Pokémon?

If the attacker is using a Physical move, and is at +2 Attack while the defender is at +1 Defense, then a critical hit will ignore the Defense boost but not the Attack boost. > The same occurs if the attacker is at -1 Attack and the defender at -2 Defense, with the Attack drop being ignored but not the Defense drop.
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What is 100% crit damage?

You have 100% crit damage, you deal an additional 100% of your normal damage if you crit (for a total of 200% damage). Example: 1 normal attack deals 500 dmg no crit. With 100% crit dmg, now if that attack crit, it deals 1000.
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Childe, but CRIT WAS NEVER AN OPTION

Does flower trick always crit?

Description. The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit.
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What's better, crit rate or crit damage?

Neither crit rate nor crit damage is inherently "better"; they are a team, and you need a balance, but the common goal in games like Genshin Impact is roughly a 2:1 Crit DMG to Crit Rate ratio, aiming for ~50-60% Crit Rate first for consistency, then stacking Crit DMG for bigger hits, making Crit Rate generally more valuable early on until you hit that baseline. Crit Rate determines if you crit; Crit Damage determines how hard you hit when you do, so you need enough Rate to make Damage meaningful. 
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How much spell damage is 1% crit?

1% crit would increase your average damage by 1%, so 100 * 1.01 = 101. Now imagine you have 900 spell damage. So each cast is doing 1,000 damage. 1% crit = 10 spell power.
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Can saving throws crit fail?

Unlike attack rolls, which have critical hits and critical misses, saving throws don't have critical successes or failures.
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What moves always result in a critical hit?

In Pokémon, several moves always score a critical hit, including Flower Trick, Frost Breath, Storm Throw, Surging Strikes, Wicked Blow, and Zippy Zap, providing reliable high damage by ignoring opponent defenses; other moves like Air Cutter, Night Slash, and Stone Edge have an increased crit ratio, making them near-guaranteed crits with items (like Scope Lens) or abilities (like Super Luck).
 
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Can crit catches fail?

If a critical capture fails, it will simply look like a regular capture where the Pokémon broke out on the first attempt (zero wobbles). The ball won't shake in the air at all.
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Can z move crit?

Most Z-moves are automatic crits, but read carefully as some are not. As part of using a Z-move, the Pokemon and trainer need to strike a series of coordinated poses to build up power.
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What ability ignores stat changes?

Unaware (ability)

Ignores any stat changes in the Pokémon.
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Does 100% crit rate mean every hit is a crit?

Having 100% or more CRIT Rate means that attacks will always critically hit.
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Why is too much crit rate bad?

Because a roll into overcapping on crit rate is a roll wasted not going to crit damage or the other substats which are required.
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How much crit damage is enough?

CR can vary depending on the character and artifacts, but after any appropriate buffs you generally want 70-80%. Anything more is nice but can potentially mean lower stats in other areas you might need. Damage should be as high as you can reasonably make it.
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What is the highest crit damage possible in Genshin?

The highest Crit Damage in Genshin Impact is achieved by using a combination of characters, weapons, and artifacts with high Crit Damage stats. According to various sources, including the Genshin Impact Wiki and player reports, the highest Crit Damage that can be achieved in the game is around 800-1000% Crit Damage.
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Why does Urshifu always crit?

Rapid Strike Style Urshifu's signature move: Surging Strikes! An Urshifu that has followed the path of water can unleash this flowing three-hit combo. This move always results in critical hits, allowing Urshifu to attack while ignoring the target's stat changes.
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Does storm throw always crit?

Description. The user strikes the target with a fierce blow. This attack always results in a critical hit.
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What moves always critical hit?

In Pokémon, several moves always score a critical hit, including Flower Trick, Frost Breath, Storm Throw, Surging Strikes, Wicked Blow, and Zippy Zap, providing reliable high damage by ignoring opponent defenses; other moves like Air Cutter, Night Slash, and Stone Edge have an increased crit ratio, making them near-guaranteed crits with items (like Scope Lens) or abilities (like Super Luck).
 
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What are the odds of 3 crits in a row?

1/16 x 1/16 x 1/16 is the odds of getting 3 crits in a row, which is 1/4096, the exact same probability as randomly getting a shiny in X/Y, which is equal to 0.000244140625, so there was about a . 024% chance of getting 3 crits in a row.
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What is the opposite of a critical hit?

Critical Hits are the opposite to Critical Misses, but have a connection since what is a Critical Misses to one combatant can be perceived as a luck break for the other side.
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