What game invented critical hits?

Critical hits in role-playing games (RPGs) likely originated from wargames and were popularized in RPGs by the 1975 Empire of the Petal Throne (EPT) and the Greyhawk supplement for D&D, featuring "natural 20" rolls for extra damage or instant kills, simulating hits on vital organs, though the term "critical hit" itself became common later.
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Are critical hits based on luck?

For example, games in which the player characters have a "Luck" attribute will often base the likelihood of critical hits occurring on this statistic: a character with high Luck will deal a higher percentage of critical hits, while a character with low Luck may, in some games, be struck by more critical hits.
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What is critical hit in games?

A critical hit (or Crit) is an attack that deals much more damage than a regular strike.
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Do critical hits always hit 40k?

Critical Hit = An unmodified to-hit roll of a 6. Always succeeds regardless of modifiers and can trigger other abilities. Critical Wound = An unmodified to-wound roll of a 6. Always succeeds regardless of modifiers and can trigger other abilities.
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Does 100% crit rate mean every hit is a crit?

Having 100% or more CRIT Rate means that attacks will always critically hit.
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What's the Point of Critical Hits?

What is better, crit dmg or crit rate?

Neither crit rate nor crit damage is inherently "better"; they are a team, and you need a balance, but the common goal in games like Genshin Impact is roughly a 2:1 Crit DMG to Crit Rate ratio, aiming for ~50-60% Crit Rate first for consistency, then stacking Crit DMG for bigger hits, making Crit Rate generally more valuable early on until you hit that baseline. Crit Rate determines if you crit; Crit Damage determines how hard you hit when you do, so you need enough Rate to make Damage meaningful. 
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Does a crit always hit D&D?

A critical hit is a mechanic used to signify an exceptionally successful attack in Dungeons & Dragons (DND) 5th edition. It causes increased damage and occurs when a player or Dungeon Master rolls a natural 20 on a d20 during an attack roll. The result is a guaranteed hit, regardless of the target's Armour Class (AC).
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Can D&D spells crit?

Yes, in D&D 5e, spells that require an attack roll (like Fire Bolt, Guiding Bolt) can critically hit on a natural 20, doubling the damage dice, while spells that use saving throws (like Fireball, Magic Missile) generally cannot crit, though DMs can create homebrew rules for them. Critical hits apply to any attack roll, including melee or ranged spell attacks, rolling all damage dice twice and adding modifiers. 
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What do crits ignore?

Crits only ignore enemy defensive boosts, the users offensive debuffs, and screens.
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Is a 19 a crit?

A 19 or a 20 becomes an auto hit/crit. Fr the basic rules: Rolling 1 or 20 Sometimes fate blesses or curses a combatant, causing the novice to hit and the veteran to miss. If the d20 roll for an attack is a 20, the attack hits regardless of any modifiers or the target's AC.
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Are critical kills headshots?

Critical Kills are headshots. If you're using the ASG a lot, it's a pellet shot so some shots may hit the body, and it won't count as a Critical Hit. Aim higher or use a bullet weapon.
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What is the opposite of a critical hit?

Critical Hits are the opposite to Critical Misses, but have a connection since what is a Critical Misses to one combatant can be perceived as a luck break for the other side.
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What is 100% crit damage?

You have 100% crit damage, you deal an additional 100% of your normal damage if you crit (for a total of 200% damage). Example: 1 normal attack deals 500 dmg no crit. With 100% crit dmg, now if that attack crit, it deals 1000.
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Can z move crit?

Most Z-moves are automatic crits, but read carefully as some are not. As part of using a Z-move, the Pokemon and trainer need to strike a series of coordinated poses to build up power.
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What is more important, crit or atk?

Attack% and flat attack stats are both base stat for damage calculation with multipliers. Elements, crit damage, are the multipliers. If you want higher damage output, prioritize to increase the multipliers, not the base attack.
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What moves always crit?

In Pokémon, several moves always score a critical hit, including Flower Trick, Frost Breath, Storm Throw, Surging Strikes, Wicked Blow, and Zippy Zap, providing reliable high damage by ignoring opponent defenses; other moves like Air Cutter, Night Slash, and Stone Edge have an increased crit ratio, making them near-guaranteed crits with items (like Scope Lens) or abilities (like Super Luck).
 
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Can crit catches fail?

If a critical capture fails, it will simply look like a regular capture where the Pokémon broke out on the first attempt (zero wobbles). The ball won't shake in the air at all.
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How much spell damage is 1% crit?

All other things being equal and without considering talents, an 1% increase in spell crit chance will result in a gain of 0.5% of a spell's base damage, whereas a 1% increase in spell hit chance will give a 1% increase of a spell's base damage.
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Does Eldritch blast crit?

Yes, Eldritch Blast can critically hit in D&D 5e and Baldur's Gate 3, as it's a spell that requires an attack roll, and rolling a natural 20 (or meeting a lower critical range with feats/items) doubles the damage dice for that specific beam, not the modifiers like Agonizing Blast. Each beam of Eldritch Blast (which increases with level) gets its own attack roll, so you can crit on some beams but not others in the same cast. 
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How much spell power is 1% crit worth?

1% crit = 10 spell power. 1 spell power would increase your damage from 1,000 to 1,001. 1% crit would increase your damage from 1,000 to 1,010.
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Does a Nat 20 double spell damage?

As far as I'm aware, if it's a spell attack roll, a nat 20 is still a critical with double rolled damage. There are just less opportunities for it to happen since so many spells are saves instead of attack rolls. By the rules they can crit.
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What is the 65% rule in D&D?

In 5e the chance of hitting is on average 65%. Based on that a +2 mod on AC reduces the chance to 55%. And a +9 mod to AC reduces the chance to hit to 20%. The three brackets represent you have a 65% chance to do minimum damage, 55% to do average damage and 20% to do max damage.
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What is the 27 rule in D&D?

Ability Score Point Cost

The number of points allocated to players in point buy varies based on campaign rules or Dungeon Masters discretion. Typically, the standard point buy system in D&D 5th edition provides 27 points for this purpose, offering a balanced approach to character creation.
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What are the surprise rules in 5e?

In D&D 5e, surprise means a creature can't move, take actions (including bonus actions), or use reactions on their first turn, effectively skipping it, with the Dungeon Master (DM) determining it by comparing Dexterity (Stealth) checks against passive Wisdom (Perception) scores at the start of combat. While there's no "surprise round," a surprised condition ends after the creature's first turn. The newer Player's Handbook 2024 rules change surprise to giving those who are surprised disadvantage on their initiative rolls, allowing them to act later in the round instead of skipping their turn entirely. 
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