What happens if you spare Uncle Shimura?

If you spare Lord Shimura in Ghost of Tsushima, Jin Sakai chooses his own path over the traditional samurai code, embracing his role as the Ghost, but Shimura faces dishonor and a likely forced seppuku (ritual suicide) by the Shogun, leading to a more tragic outcome for him despite Jin's mercy; the choice reflects Jin's evolution, but both endings ultimately result in Shimura's death, just under different circumstances.
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Does killing or sparing Lord Shimura make a difference?

Yes, killing or sparing Lord Shimura makes a significant difference in the final cutscenes, story themes, and unlocks different cosmetic rewards, though both choices result in him dying later (either by Jin or dishonor), with the "Spare" ending often considered Jin's true "Ghost" path, aligning with his abandonment of the samurai code, while "Kill" honors Shimura's wish for a samurai's death, with game developers hinting the "Spare" is the canon path for future stories. 
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What is the best ending choice in Ghost of Tsushima?

The two different endings are good in their own way but I personally think the ending where you kill Lord shimura is the best one, as it's Jin showing his uncle that he still has honour and will honour his wish, while it is true that Jin walked away from that path but in my view after playing the game multiple times is ...
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What is the saddest death in Ghost of Tsushima?

The saddest death in Ghost of Tsushima is subjective, but most players point to Taka (the blacksmith) for his tragic, hopeful end, Jin's horse (Nobu) for the emotional bond, and Yuriko for her poignant farewell as second mother figures, with Lord Shimura's finale also deeply impactful due to Jin's internal conflict. Taka's death, just as he finds courage, and his sister Yuna's grief, hit many hard, while the horse's fate symbolizes lost innocence, and Yuriko's peaceful passing highlights dementia and memory, making these the top contenders for player sadness.
 
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Is Killing or Sparing Shimura canon?

The "Spare" ending is the confirmed canon ending for Ghost of Tsushima, as stated by game director Nate Fox, aligning with Jin's evolution beyond rigid Samurai codes to protect his people, though some debate its emotional impact. Jin's choice to spare his uncle defies the strict Bushido code, solidifying his path as the "Ghost," while the "Kill" choice honors Shimura's dying wish but leans into traditional samurai duty, making "Spare" the truer path for Jin's character development. 
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Jin Spares Shimura Ending Scene - Ghost of Tsushima

What is the true ending to Ghost of Tsushima?

The "true" ending for Ghost of Tsushima, confirmed by game director Nate Fox, is sparing Lord Shimura, as it fully embraces Jin's evolution into the Ghost, rejecting the rigid Samurai code he'd outgrown. While killing him honors his wish for an honorable death (the "Samurai" ending), sparing him represents Jin's complete break from tradition and full acceptance as the protector the people need, even if it shames his uncle.
 
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Which HK ending is canon?

Though the godseeker's arrival is considered canon, so arguably, the true ending of HK is the godseeker flower ending. That's the only ending wherein the godseeker has survival potential. Without it, she is swallowed by the void.
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Which game has the saddest ending?

There's no single "saddest" ending, as it's subjective, but popular contenders include Red Dead Redemption (John Marston's tragic sacrifice for family), The Last of Us series (Ellie's unending grief and Joel's complex choices), To the Moon (heartbreaking unfulfilled wishes), Spiritfarer (guiding spirits to the afterlife), and Crisis Core: Final Fantasy VII (Zack Fair's heroic but doomed fate). These endings often involve loss, sacrifice, broken promises, or the futility of revenge, leaving deep emotional impacts.
 
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What happens if you never assassinate in Ghost of Tsushima?

If you don't assassinate anyone in Ghost of Tsushima, nothing major changes in the story or ending; the game's narrative focuses on the conflict between the Samurai code and the "Ghost" path, but your playstyle doesn't alter major plot points, though some players report slightly different enemy reactions or weather patterns, it's mostly for flavor. You can play as an honorable samurai, but the story still pushes Jin to become the Ghost to win, with certain story moments forcing stealth or assassinations regardless. 
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Who betrays you in Ghost of Tsushima?

After freeing his men, Ryuzo discovers that the Mongols didn't hurt his men; rather, the Mongols had fed them well. Wanting to feed and protect his men, he betrays Jin as he invades Castle Kaneda with his allies and informs him that the Straw Hats now side with the Mongols.
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Do Jin and Yuna end up together?

Yes, evidence in the sequel Ghost of Yotei strongly suggests that Jin Sakai and Yuna ended up together, finding a life on Ezo (Hokkaido), hinted at by an easter egg with Yuna's knife in Jin's home and childlike drawings, implying they settled down, possibly had children, and found a peaceful, though mythical, retirement from their Ghostly past.
 
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Who is the main villain in Ghost of Tsushima?

The main antagonist is the ruthless and cunning General Khotun Khan of the Mongol Empire (Patrick Gallagher / Tsutomu Isobe), cousin of Kublai Khan and grandson of Genghis Khan.
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How many endings does Ghost of Tsushima have?

Ghost of Tsushima has two main endings, determined by a crucial choice in the final mission where Jin Sakai decides whether to kill or spare his uncle, Lord Shimura, reflecting his path as a Samurai or the Ghost. While some players debate which is "canonical," the game offers these two distinct conclusions to Jin's story, leading to slightly different final scenes and rewards, but functionally the story is linear otherwise. 
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Is Lord Shimura a good or bad guy?

Lord Shimura is the tritagonist and an eventual antagonist of Ghost of Tsushima.
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Is it bad to assassinate in Ghost of Tsushima?

No, assassinating in Ghost of Tsushima isn't "bad" in terms of story punishment; the game has no negative story consequences for using stealth kills, but it's a key part of Jin Sakai's journey from Samurai to "The Ghost," with some narrative choices and weather changes reflecting his shift towards dishonorable tactics, though you can still be an honorable samurai and win. Gameplay-wise, stealth offers high damage but leaves you open during animations, while head-on combat is riskier but can feel more "samurai," with the game letting you choose your style. 
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Is Lord Shimura the hardest boss?

Lord Shimura isn't an easy fight, and some people consider it one of the hardest duels in the game, especially if you're haven't mastered perfect dodging and parrying. I just finished my first ever playthough of the game, while on lethal difficulty, and he only took me two tries to beat.
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Should I honor Lord Shimura or spare him?

The choice to honor (kill) or spare Lord Shimura in Ghost of Tsushima depends on player interpretation, but many developers and fans lean towards sparing him as the true "Ghost" ending, aligning with Jin's abandonment of strict samurai code, while killing him honors his dying wish and grants a dignified samurai death. Killing him is seen as granting his honorable request, while sparing him embodies Jin's new path, leaving Shimura to live with shame or commit seppuku, a fate many feel is more fitting for the "Ghost" who rejects tradition. 
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Is there a point of no return in Ghost of Tsushima?

In Ghost of Tsushima, there isn't one single, permanent "point of no return," but rather a few significant story points that temporarily lock you out of areas, particularly the end of Act II and starting the Iki Island DLC, requiring you to finish main story segments before accessing the whole map again, but all collectibles and areas become accessible later. The game clearly warns you before these moments, but it's best to finish map clearing (shrines, camps) before these major story progression points.
 
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Can you beat Ghost of Tsushima without being dishonorable?

Yes, you can beat Ghost of Tsushima playing mostly honorably (head-on combat, standoffs) without using stealth or Ghost Weapons, but the narrative pushes you toward the "dishonorable" Ghost path, making it feel unavoidable and even necessary for story progression, though the actual ending choice is separate and purely narrative, with no real gameplay penalties for being "dishonorable" other than more storms. The game tracks your "Ghost" actions (like stealth kills) and makes the weather more violent (storms, wind), but this is purely aesthetic and doesn't stop you from finishing the story; however, the story itself often requires adopting these methods for Jin's character arc. 
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What is the no. 1 scariest game?

1. The Last of Us. In a hostile, post-pandemic world, Joel and Ellie, brought together by desperate circumstances, must rely on each other to survive a brutal journey across what remains of the United States.
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What is the aaaa game?

An AAAA (Quadruple-A) game is a marketing term for video games that aim to surpass standard AAA titles in budget, scope, and production, representing the absolute pinnacle of development with massive teams, cutting-edge technology, and huge marketing, though the definition is unofficial and often used to justify higher prices, with examples like Ubisoft's Skull and Bones being called AAAA. While AAA signifies high-budget blockbusters, AAAA suggests an even grander scale, often involving live-service elements, extensive development, and proprietary engines. 
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What is the most disliked game ever?

Superman was listed as the worst game of all time by GameTrailers, the worst game on a Nintendo platform by Nintendo Power, and as the worst video game adaptation of a comic book by both GameSpy and GameDaily.
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Is grandmother silk evil?

Grand Mother Silk from Hollow Knight: Silksong isn't purely evil; she's a complex, monstrous "Higher Being" driven by a twisted, possessive love for her children (the Weavers), seeking to reclaim them into her collective consciousness, leading to her villainy, as she controls and consumes those who disobey, yet she shows genuine care, especially for her daughter Lace, making her a tragic, morally grey antagonist.
 
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Is True Pacifist the canon ending?

Given the ending of the route, it's likely that the True Pacifist ending is the one that's canon in relation to the events that occur in Undertale. This is because, at the end of this route, Martlet and Starlo put the Nice hat and Wild Revolver on a raft, and later they fall into the garbage dump.
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What happens at 2400 Essence in Hollow Knight?

At 2400 Essence in Hollow Knight, the Seer rewards you with her final words, granting the "Ascension" achievement, and you also receive any rewards you missed from earlier essence milestones, effectively getting all rewards for reaching this final point with the Seer. This signifies a major milestone, unlocking the final achievement related to essence collection, but there's still more essence (over 3000 total) available in the game for other goals.
 
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