What is the best board wipe in MTG?

There's no single "best," but Cyclonic Rift (one-sided, versatile) and Toxic Deluge/Blasphemous Act (cheap, powerful symmetrical) are top contenders, alongside iconic symmetrical wipes like Wrath of God/Damnation for efficiency and Supreme Verdict for uncounterability, with flexibility often found in options like Austere Command or Farewell.
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What is the best board wipe MTG?

You would run ((Vandalblast)) in an artifacts deck, because it only hits artifacts not controlled by the caster. Asynchronous board wipe is best board wipe.
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Are most board wipes sorceries?

A board wipe, also known as a board sweep, is an instant or sorcery spell that destroys or exiles all permanents of a certain type. Board wipes are most often found in white, but exist in other colors as well. With a few exceptions, board wipes are usually printed with a rarity of rare.
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Is split up a good board wipe?

Split Up is a very interesting card for Standard purposes. There are plenty of decks, including Boros Convoke and Gruul Prowess, where having a board wipe this early in the game can be useful. The only thing really standing in the way of Split Up seeing a lot of play is the presence of Temporary Lockdown. What is this?
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Do board wipes beat indestructible?

No, standard board wipes that say "destroy all creatures" (like Wrath of God or Damnation) do not kill indestructible creatures, because indestructible prevents destruction and lethal damage, but wipes that exile, force sacrifice, or reduce toughness to zero (like Cyclonic Rift, Toxic Deluge, Farewell, or Terror of the Peaks) will remove them. The key is the wording: "destroy" is blocked by indestructible, but other removal types work.
 
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The Right Way to Board Wipe in Commander

Why would I want shroud over hexproof?

Hexproof means that "your opponents" can not target that permanent, so it is a one- sided effect that gives you so much value ('cause you can target it). Shroud means that "no one" can target that permanent, not even you, so it is a kind of universal protection from targeting.
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What kills indestructible in MTG?

Indestructible permanents can still be put into their owner's graveyard by other means, such as by the "legend rule", by being sacrificed or, in the case of creatures, having their toughness reduced to zero or less by -X/-X effects. They can also be removed from the battlefield by being bounced or exiled.
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Is 40 creatures too many in Commander?

You'll want as many of the chosen creature types as possible if you decide to run a typal deck. Depending on the creature type, you could run at least 30 to 40 or more creatures in the build. Of course, this also depends on the utility of each creature you include.
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Does Shroud prevent +1 counters?

What you described is a triggered ability. Since the ability says target and shroud prevents targeting, you cannot put the +1/+1 counter on it.
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How many board wipes should a Commander deck have?

Most Commander decks run 3 to 5 board wipes, but the ideal number varies greatly by deck strategy, with creature-heavy decks needing fewer (2-3) and control/planeswalker decks potentially running more (5-7+) for board resets, focusing on asymmetrical or flexible options like Cyclonic Rift or Farewell. 
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Does Hexproof avoid board wipes?

No, hexproof does not protect against most board wipes in Magic: The Gathering, because board wipes typically don't "target" creatures; they affect all creatures (or all of a certain type) indiscriminately, which bypasses hexproof's protection against targeted spells or abilities. To survive a board wipe, creatures need effects like Indestructible, mass-exile/bounce/return-to-hand effects, or countering the spell itself, as hexproof only stops opponents from picking out specific creatures to affect.
 
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What is the perfect Commander deck ratio?

A good starting Commander deck ratio is around 36-38 lands, 10-12 ramp, 10-12 card draw, and 10-12 removal/interaction, with the rest of the ~30 slots dedicated to your deck's theme, creatures, and finishers, but this varies heavily by strategy (e.g., creature-heavy vs. spell-focused) and your Commander's abilities. The core idea is to have enough lands for consistency, enough ramp to cast spells, and enough draw/removal to keep pace, then fill the rest with synergistic cards. 
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What's a "sweeper" in MTG?

A "sweeper" is a card that destroys all (or most) creatures in play, usually symmetrically - but not always, as we'll see.
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What is the best removal of all time MTG?

Swords to Plowshares

1 with a bullet, or a sword rather, is the most effective removal spell the game has ever seen. Swords to Plowshares, or STP, is as old as the game of Magic itself and does what it does best. It takes down almost any creature for one mana without a cost restriction or hoop to jump through.
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Do planeswalkers survive board wipes?

Planeswalkers and board wipes are among the best of friends. As long as the board wipe doesn't destroy or damage the planeswalkers themselves, they stay on the board while all creatures get destroyed.
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Is Commander the most popular MTG format?

Commander is the most popular format in Magic: The Gathering. This format challenges players to show off their deck-building, piloting, and even their political skills.
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Is hexproof or shroud better?

Shroud and Hexproof both protect permanents from being targeted by spells or abilities, but the key difference is who can't target them: Shroud means NO ONE, including you, can target the permanent; Hexproof means only your opponents can't target it, allowing you to target it with your own spells (like enchantments, equipment, or combat tricks). Shroud is more restrictive (universal protection), while Hexproof offers more strategic flexibility for the controller.
 
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Do +1 +1 counters get copied?

Other effects (including type-changing and text-changing effects), status, counters, and stickers are not copied.
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What kills Shroud in MTG?

If a creature has the shroud ability, it simply can't be targeted by a spell or ability. (even by yourself) But anything that removes it without targeting it works. AOE damage will get rid of it.
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What is the 32 deck challenge?

For those who are not aware, the 32 deck challenge is to build one deck for every possible colour combination, from colourless to 5C. So the purpose of this thread is to see how far through you are, what you've brainstormed, or just to see what others are building.
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Is it 52 or 54 cards in a deck?

A standard deck has 52 cards, representing four suits (Hearts, Diamonds, Clubs, Spades) with 13 ranks each (Ace-King). However, most decks also come with two extra Joker cards, bringing the total to 54 cards for a complete package, though games usually use only the 52 core cards.
 
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What is a good mana value for a Commander deck?

For a typical Commander deck, aim for 36-40 lands, plus 10-12 mana ramp sources (artifacts/creatures), focusing your spells between 2-4 mana value for consistency, though this shifts based on deck strategy (e.g., more lands for high curves/colors, fewer for low curves). A good baseline is 36 lands and ramping to 3-4 mana by turn 3-4 to cast your commander and other key spells. 
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Can planeswalkers be indestructible?

Yes, planeswalkers can be made indestructible (e.g., with Boros Charm or Heroic Intervention), but it primarily protects them from "destroy" effects and lethal combat damage, not from losing loyalty counters, which still causes them to go to the graveyard at zero loyalty as a state-based action, as this isn't considered "destruction". They can still be exiled, sacrificed, or have their loyalty reduced to zero by other means, so indestructibility offers limited protection.
 
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Are diamonds really indestructible?

No, diamonds are not indestructible; while they are the hardest natural material (resisting scratches), they are brittle and can chip, crack, or shatter from sharp impacts, concentrated force, or hitting hard surfaces, especially along natural cleavage planes or at sharp points in certain cuts like marquise or pear. Think of hardness as scratch resistance (what diamonds excel at) versus toughness (resistance to breaking), which is where they can fail, despite their legendary hardness.
 
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How to bypass indestructible MTG?

To bypass indestructible in Magic: The Gathering, you can't technically "destroy" it, but you can remove it by exiling, forcing sacrifice, or reducing toughness to 0, using effects that exile (like Path to Exile), forcing sacrifice (like Cruel Edict), or giving it -X/-X counters (like Dismember or -1/-1 counters or -X/-X effects. Other methods include bouncing it (Unsummon), tucking it (Spin into Myth), or making it lose indestructible, but exile, sacrifice, and toughness reduction are the most reliable.
 
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