What is the best modifier for the magic missile?

The best modifier for the Magic Missile in Terraria is Mythical, as it provides the highest overall boost to damage, speed, critical strike chance, and knockback while reducing mana cost, making it the top choice for maximizing its power. However, for a cheaper or mana-focused alternative, Mystic offers good damage and mana savings, while Celestial also reduces mana cost significantly, notes this Reddit thread and Fandom page for the Magic Dagger.
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What is the best modifier for the magic missile in Terraria?

If any enemies are nearby when the missile is released, the missile will home in and attack them. Its best modifier is Mythical.
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What is the best modifier for magic weapons?

For most weapons, Mythical. There are a few without knockback though, so their best modifier is Demonic.
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What is the most powerful mage weapon in Terraria?

The strongest overall mage weapon in Terraria is generally considered the Last Prism, a post-Moon Lord weapon known for its insane damage potential against bosses and large groups, but for strong, accessible options, the Razer Pine, Nebula Blaze, and Lunar Flare are top-tier endgame choices, with the Crystal Serpent being a fantastic early-Hardmode pick. 
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What to roll for a magic missile?

In about every edition of D&D Magic Missile is an automatic hit. No roll required.
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so the magic missile got buffed in terraria 1.4 update

Does hex work on magic missile?

A magic missile is not an attack, so you get no extra damage from hex.
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How many D4 do you roll for Magic missile?

A dart deals 1d4+1 force damage to its target. The darts all strike simultaneously and you can direct them to hit one creature or several. At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot above 1st.
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What is the best mage setup in Terraria?

The best Terraria mage loadout evolves, but endgame typically features Nebula Armor, powerful weapons like the Last Prism, Betsy's Wrath, or Lunar Portal Staff, and accessories like the Celestial Shell, Sorcerer/Destroyer Emblems, Celestial Cuffs, and Mana Flower for massive damage, mana regen, and utility, with modifiers like Mythical maximizing stats and using Magic/Mana Potions. Pre-Hardmode uses Meteor Armor (with Space Gun for infinite mana) or Wizard/Jungle Armor, while mid-game shifts to Spectre Armor. 
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What is the most op weapon in Terraria?

There's no single "best" weapon in Terraria as it depends on game stage and playstyle, but the Zenith (endgame melee), Vampire Knives (melee with lifesteal), Coin Gun (early-game powerhouse with platinum coins), Daedalus Stormbow (ranged), and Razorblade Typhoon (magic) are consistently top contenders, with the Zenith combining many powerful swords into one ultimate blade.
 
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What is the rainbow mage weapon in Terraria?

The Rainbow Gun is a Hardmode, post-Plantera magic weapon. It launches a rainbow that travels in a straight line for a short distance before curving downwards. The rainbow persists for 40 seconds or until another rainbow is fired. Enemies touching it take damage repeatedly, approximately five times per second.
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How rare is the legendary modifier Terraria?

1 in 40 iirc, just like every other modifier you can get on a sword. Other weapons have different chances of getting the best modifier, based upon what modifiers they can receive.
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What is the best modifier for guns?

The best modifier for guns is Unreal, with the exception of guns without knockback.
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Are all magic weapons +1?

By RAW, no. They will state the plus for atk and damage for each. However, these magical weapons will bypass resistance for non magical for their appropriate type (bludgeoning, slashing, piercing). You could always say that every magic weapon is at least a +1 as house rule for a game you're running though.
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Is 400 max HP in Terraria?

The maximum amount of health a player can have at once is 600.
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Do all magic missiles do the same damage?

Each missile does 1d4 + 1 damage, and you have 3 missiles. The +7 modifier applies to the attack roll if the spell required one, but for Magic Missile, the damage is set, so no extra modifier is added to that.
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What is the best modifier for the enchanted sword?

Its best modifier is Legendary.
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Is Meowmere better than Zenith?

The Meowmere has the highest listed base damage of all weapons in the game, apart from explosives. However, other endgame weapons like the Zenith, Terrarian, or Star Wrath often have much higher DPS , e.g. due to unlisted bonuses.
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Is Terraria good for kids?

Terraria is rated T for Teen due to cartoon violence, blood, mild suggestive themes, and alcohol references (ale/sake), making it suitable for older kids (around 10+) with parental guidance, but potentially too intense for younger children, especially those sensitive to scary monsters or flashing lights, though some elements like gore and alcohol can be toggled off in settings. It offers rich crafting, building, and exploration, but parents should be aware of its complexity and darker themes that emerge in later stages. 
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What is the code 1 weapon in Terraria?

The Code 1 is a pre-Hardmode yoyo that can be purchased from the Traveling Merchant for 5 GC once the Eye of Cthulhu has been defeated. Its best modifier is Godly or Demonic.
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What is the strongest mage weapon in Terraria?

The strongest overall mage weapon in Terraria is generally considered the Last Prism, a post-Moon Lord weapon known for its insane damage potential against bosses and large groups, but for strong, accessible options, the Razer Pine, Nebula Blaze, and Lunar Flare are top-tier endgame choices, with the Crystal Serpent being a fantastic early-Hardmode pick. 
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What does the name Terraria mean?

"Terraria" means "The Land" or "Earth-place," combining Latin/Italian roots "terra" (earth/land) and "-ia" (place) or "aria" (air), fitting its vast, explorable world of digging and sky-high building, but it's also the plural of "terrarium," suggesting a self-contained world for plants/animals, which reflects the game's sandbox nature of creating your own environment.
 
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What's the final boss in Terraria?

The final boss in Terraria's main game is the Moon Lord, an alien cosmic entity summoned after completing the Lunar Events (defeating the Lunatic Cultist and destroying the Celestial Pillars). Players fight the Moon Lord by destroying the eyes on its hands and head, then its heart, dropping valuable endgame loot like Luminite for powerful gear. In older console versions, the final boss was the Golem, while some mods add even harder bosses like Supreme Calamitas.
 
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Can Magic Missile be twinned?

No, you cannot use the Twinned Spell metamagic on Magic Missile in Dungeons & Dragons 5th Edition because the spell is inherently capable of targeting multiple creatures, even if you choose to focus all its darts on one target; official errata and rules clarify that for a spell to be eligible for Twinned Spell, it must be incapable of targeting more than one creature at its current level. 
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Is a magic missile guaranteed to hit?

Yes, in Dungeons & Dragons, Magic Missile always hits its target as an "automatic hit" because it requires no attack roll, but it can be blocked or negated by specific spells like Shield or Counterspell, or by the target having total cover or magical protection like force resistance. It's a reliable low-damage spell, delivering 1d4+1 force damage per dart, making it great for finishing off foes or triggering effects on a "hit" (like Assassin rogues) without needing to roll to hit. 
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Do you roll to hit for each Eldritch blast?

Mechanically, Eldritch Blast is a ranged spell attack that scales with the character's level, firing multiple beams as the Warlock gains power. Each beam requires a separate attack roll, making it a versatile option for targeting multiple foes or focusing fire on a single enemy.
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