What is the best thing to do early in Ghost of Tsushima?

The best things to do early in Ghost of Tsushima are to progress the main story to unlock crucial stealth and combat abilities (like assassination and the half bow), then focus on exploration, side quests (Tales), and activities like Fox Dens, Bamboo Strikes, and Shrines to gather charms and resources, all while learning to master core skills like Standoffs, parrying, and using Stances effectively, especially the versatile Stone Stance, to become powerful quickly.
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What should I do early in Ghost of Tsushima?

First in Ghost of Tsushima, follow the main quest with Yuna to unlock core abilities like Focused Hearing and Assassination, grab the Traveler's Attire for better exploration, then prioritize getting the Bow from Ishikawa's quest for ranged combat, and start learning Stances (Stone vs. Swordsmen, Water vs. Shields) and essential Skills like parrying, using the wind for guidance, and completing Shrines/Bamboo Strikes for charms and resolve. 
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What should I upgrade first in Ghost of Tsushima?

First, prioritize upgrading your Katana and unlocking essential defensive skills like Unyielding Sword for parrying blue attacks; then, focus on Wind of Inari for charm slots and basic stances like Stone Stance for staggering, while upgrading the Tanto later for faster stealth kills. Don't neglect weapon upgrades, especially the katana, as it's crucial for challenging combat, especially boss fights.
 
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Where should I go first in Ghost of Tsushima?

You should also keep an eye out for the Golden Temple, one of the earliest landmarks you'll discover and a safe haven for the people of Tsushima. Here, you'll find a gift altar that can help you gather supplies, and vendors who can increase the power of your weapons and armor.
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Is it better to honor or spare Lord Shimura?

Lord Shimura demands that you finish him, because that's the honorable thing to do in samurai code. Sparing him may seem like the morally right path, but the player is ultimately refusing to give him a warrior's death in doing so.
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7 Things to Do First in Ghost of Tsushima

Is Killing or Sparing Shimura canon?

The "Spare" ending is the confirmed canon ending for Ghost of Tsushima, as stated by game director Nate Fox, aligning with Jin's evolution beyond rigid Samurai codes to protect his people, though some debate its emotional impact. Jin's choice to spare his uncle defies the strict Bushido code, solidifying his path as the "Ghost," while the "Kill" choice honors Shimura's dying wish but leans into traditional samurai duty, making "Spare" the truer path for Jin's character development. 
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Is it bad to assassinate in Ghost of Tsushima?

No, assassinating in Ghost of Tsushima isn't "bad" in terms of story punishment; the game has no negative story consequences for using stealth kills, but it's a key part of Jin Sakai's journey from Samurai to "The Ghost," with some narrative choices and weather changes reflecting his shift towards dishonorable tactics, though you can still be an honorable samurai and win. Gameplay-wise, stealth offers high damage but leaves you open during animations, while head-on combat is riskier but can feel more "samurai," with the game letting you choose your style. 
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Is Ghost of Tsushima banned in 180 countries?

This is confirmed by the devs. However, a decision was made to delist the game on PC and refund pre orders in “purchase restricted countries”, basically where PSN accounts are not available. There are over 180 countries now where the Ghost of Tsushima Director's Cut has been taken out.
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Which armor is best in Ghost of Tsushima?

The "best" armor in Ghost of Tsushima depends on your playstyle, but Sarugami Armor (from Iki Island) is often called #1 for high-skill, risk/reward combat (perfect parries/dodges become powerful counters), while Gosaku's Armor is the top all-rounder for its massive health, stagger damage, and health-on-kill, excellent for all difficulties. For stealth, the Ghost Armor excels, and for archers, Tadayori Armor is unmatched.
 
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What should you sell in Ghost of Tsushima?

In Ghost of Tsushima, sell excess materials like Bamboo, Yew Wood, Linen, and Leather to Trappers for Supplies, especially after maxing out your bow/armor upgrades; you can also trade Supplies for other rare materials like Silk or even Gold, but focus on selling items you have huge surpluses of to gain needed resources or money. Keep Steel until you're sure you don't need it for Sword upgrades, but generally, anything you have way more than needed for upgrades is fair game for selling for supplies. 
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Is there a point of no return in Ghost of Tsushima?

In Ghost of Tsushima, there isn't one single, permanent "point of no return," but rather a few significant story points that temporarily lock you out of areas, particularly the end of Act II and starting the Iki Island DLC, requiring you to finish main story segments before accessing the whole map again, but all collectibles and areas become accessible later. The game clearly warns you before these moments, but it's best to finish map clearing (shrines, camps) before these major story progression points.
 
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Is Ghost of Tsushima hard for beginners?

Combat in Ghost of Tsushima can be surprisingly brutal if you're not prepared. Even common enemies can defeat Jin with just a few strikes, so it's always worth being on guard. Look for visual and audio cues that signal an enemy attack and turn the tables to your advantage.
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Is Act 1 the longest Ghost of Tsushima?

How Long Are the Acts in Ghost of Tsushima? The game is divided into three major Acts, but their length is highly variable depending on whether you only follow story missions or also complete optional quests. Story-focused runs: Each Act can take around 3–5 hours if you skip most side content.
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What game took 15 years to make?

The game famous for taking around 15 years to develop, from its 1997 announcement to its 2011 release, is Duke Nukem Forever, holding a Guinness World Record for protracted development before being surpassed by others, with its lengthy journey becoming legendary for "development hell". Another notable mention is Metroid: Dread, which had concepts for 16 years before release in 2021, notes Wikipedia. 
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Is Ghost of Tsushima 2 canceled?

Ghost of Tsushima 2 is not happening, and Sucker Punch quickly discusses why the team wanted to make a new game rather than a sequel to Jin Sakai's story. Yesterday, Sony announced Ghost of Yotei, a new entry in Sucker Punch's newly-established samurai Ghost franchise.
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Who is the hardest fight in Ghost of Tsushima?

The hardest fight in Ghost of Tsushima is subjective but frequently cited as The Eagle (Kunai Fight), especially on higher difficulties, due to her speed and aggression. Other top contenders for difficulty include Lord Shimura (final duel for his speed/unblockables), Khotun Khan (especially the final duel with his range and unblockables), and in the Ghost of Yotei DLC, Takazo the Unrivaled is considered extremely brutal with relentless combos and health-draining blizzards. 
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What is a perfect parry in Ghost of Tsushima?

A perfect parry in Ghost of Tsushima is a timed L1 (block) press right before an enemy hits, creating a slow-motion window for a powerful counterattack (Square or Triangle), unlocking the Samurai Technique, and breaking enemy stances. Master it by watching for the enemy's weapon tip moving forward for the strike (the blue flash appears too early) or using Concentration (hold R2, aim with L2, release aim, tap L1) to slow time for easier timing. Practice against single enemies and remember that holding L1 allows for a standard block, while the perfect parry requires a precise tap just as the attack connects.
 
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What is the best character build in Ghost of Tsushima?

The best build for melee and probably in the entire game is the sarugama armor from the iki island dlc. Pair it with charms that increase your parry/dodge windows and you pretty much become invincible.
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What is the saddest death in Ghost of Tsushima?

The saddest death in Ghost of Tsushima is subjective, but most players point to Taka (the blacksmith) for his tragic, hopeful end, Jin's horse (Nobu) for the emotional bond, and Yuriko for her poignant farewell as second mother figures, with Lord Shimura's finale also deeply impactful due to Jin's internal conflict. Taka's death, just as he finds courage, and his sister Yuna's grief, hit many hard, while the horse's fate symbolizes lost innocence, and Yuriko's peaceful passing highlights dementia and memory, making these the top contenders for player sadness.
 
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Is there anything missable in Ghost of Tsushima?

Good news: Ghost of Tsushima has very few true missables; almost all collectibles, side quests (Tales), duels, and cosmetics can be completed after the main story, but the main exception is a cosmetic dye from a crucial late-game story choice, requiring New Game+ (NG+) to get the other color variant if you missed it. Focus on finishing area content before major story acts to avoid potential minor quest tracking glitches, but don't stress – the world is very forgiving for cleanup. 
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What happened to Yuna after Ghost of Tsushima?

After Ghost of Tsushima, Yuna's fate isn't explicitly detailed in-game, but clues suggest she and Jin sailed away from Tsushima together, possibly to Ezo, with hints like her dagger found in Jin's new home implying a shared life and maybe a family, though the ending leaves their ultimate future open to player interpretation, focusing on their bond as Jin became the Ghost. 
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