What is the rule 507 in Magic The Gathering?
In Magic: The Gathering, rule 507 outlines the Beginning of Combat Step. This is the first step of the Combat Phase, during which players make decisions about which opponents or planeswalkers they intend to attack that turn.What is the 714.4 MTG rule?
714.4. If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn't the source of a chapter ability that has triggered but not yet left the stack, that Saga's controller sacrifices it. This state-based action doesn't use the stack.What is the rule 709.5 in Magic The Gathering?
709.5e A player who controls a permanent that has one or more locked halves may pay the mana cost of a locked half of that permanent to give that permanent the appropriate unlocked designation. This cost is referred to as an “unlock cost.” This is a special action (see rule 116).What is the 800.4 rule in Magic The Gathering?
800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist.What is the 116 rule in Magic The Gathering?
Rule 116 in Magic's official rulebook explains something called “special actions.” These are things a player can do during their turn that happen instantly and cannot be interrupted by other players. The most common example is playing a land. It just happens right away.The rule they don't tell you when you start playing... - Beginners guide to APNAP - MTG Rules
What is the 75% rule in Magic: The Gathering?
The MTG "75% rule" is a popular, unofficial deck-building philosophy, mainly for Commander, about creating decks powerful enough to compete but not so dominant they ruin the fun for casual players, finding a middle ground in power level by intentionally leaving out the most optimal, expensive, or meta-defining cards. It's about building a deck that's "75% as strong as it can be," allowing it to challenge optimized decks occasionally while still being fair in more casual games, making it adaptable for various playgroups.What is the rule 720.5 in Magic: The Gathering?
720.5. While controlling another player, a player makes all choices and decisions the controlled player is allowed to make or is told to make by the rules or by any objects. This includes choices and decisions about what to play, and choices and decisions called for by spells and abilities.What is the rule 104.3 in magic?
104.3a A player can concede the game at any time. A player who concedes leaves the game immediately. That player loses the game.What is the rule 605 in Magic The Gathering?
605.1a An activated ability is a mana ability if it meets all of the following criteria: it doesn't require a target (see rule 115.6), it could add mana to a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, “Loyalty Abilities.”)What is the rule 112.7 A?
So magic rule 112.7a states: "Once activated or triggered, an ability exists on the stack independently of its source. Destruction or removal of the source after that time won't affect the ability."What is the rule 100.7 in Magic The Gathering?
100.7 Certain promotional cards and cards in the Unglued, Unhinged, and Unstable sets are printed with a silver border. These cards are intended for casual play and may have features and text that aren't covered by these rules.What is the rule 704.3 in Magic The Gathering?
704.3. Whenever a player would get priority (see rule 117, “Timing and Priority”), the game checks for any of the listed conditions for state-based actions, then performs all applicable state-based actions simultaneously as a single event.Can I cast both sides of a split card?
Description. Fuse allows players to cast both halves of their split card from their hand by paying the mana cost of each individual half at the same time. Casting a Fused spell counts as casting only one spell, not two.What is the rule 404.2 in Magic The Gathering?
404.2. Each graveyard is kept in a single face-up pile. A player can examine the cards in any graveyard at any time but normally can't change their order. Additional rules applying to sanctioned tournaments may allow a player to change the order of cards in their graveyard.What is the rule 610 in Magic The Gathering?
See rule 610, “One-Shot Effects.” See also Continuous Effects. 610.1. A one-shot effect does something just once and doesn't have a duration. Examples include dealing damage, destroying a permanent, creating a token, and moving an object from one zone to another.What is the rule 608.2 in Magic The Gathering?
608.2g If an effect gives a player the option to pay mana, they may activate mana abilities before taking that action. If an effect specifically instructs or allows a player to cast a spell during resolution, they do so by following the steps in rules 601.2a–i, except no player receives priority after it's cast.What is the 409 rule?
Offers to Pay Medical and Similar Expenses. Evidence of furnishing, promising to pay, or offering to pay medical, hospital, or similar expenses resulting from an injury is not admissible to prove liability for the injury.What is the rarest MTG card ever?
Magic: The Gathering's Rarest Cards Of All Time- 1 - Black Lotus.
- 2 - One of One Ring. Imagine finding this in your booster pack. ...
- 3 - Autographed Black Lotus. ...
- 4 - Mox Opal.
- 5 - Lord of the Pit.
- 6 - Timetwister.
- 7 - Splendid Genesis.
- 8 - Phoenix Heart.
What is the rule 122 in Magic: The Gathering?
See rule 122, “Counters.” 122.1. A counter is a marker placed on an object or player that modifies its characteristics and/or interacts with a rule, ability, or effect. Counters are not objects and have no characteristics.What is rule zero in magic?
In Magic: The Gathering, especially Commander, Rule 0 is the unofficial agreement among players to have a pre-game discussion to set expectations, align power levels, and agree on any "house rules," ensuring everyone has fun by modifying official rules (like banning combos, allowing proxies, or changing starting life totals) to suit the playgroup's desired experience. It's a "pre-game handshake" to avoid conflicts and tailor the game, acting like house rules for a casual format.What is the rule 111.10 in magic?
Magic rule 111.10 deals with predefined tokens in Magic: The Gathering, defining the characteristics for common tokens like Treasure, Food, Clue, Blood, and others (Powerstone, Role, Map, Incubator, Junk) when created by game effects, ensuring they have consistent abilities, e.g., a Treasure token is a colorless artifact with {T}, Sacrifice: Add one mana of any color. Recent updates (like in August 2025) also updated their text to refer to themselves as "this token" instead of their type (e.g., "Sacrifice this artifact"), but kept their functionality the same.What is the rule 118 in Magic The Gathering?
See rule 118, “Costs.” What a player actually has to pay, in practical terms, to cast a spell or activated ability: the mana cost, activation cost, or alternative cost, plus all cost increases (including additional costs) and minus all cost reductions.What is the rule 903.9 in Magic The Gathering?
903.9. A commander may return to the command zone during a Commander game. 903.9a If a commander is in a graveyard or in exile and that object was put into that zone since the last time state-based actions were checked, its owner may put it into the command zone. This is a state-based action.What is the rule 421.4 in Magic The Gathering?
You do not control the effect as they continue going off until one is removed. This type of loop ends the game in a tie (unless some breaks it up) as the game state cannot progress. This is under: 421.4. If the loop contains only mandatory actions, the game ends in a draw.What is the rule 107.3 in Magic The Gathering?
107.3hNormally, all instances of X on an object have the same value at any given time. If an object gains an ability, the value of X within that ability is the value defined by that ability, or 0 if that ability doesn't define a value of X. 107.3i Some objects use the letter Y in addition to the letter X.
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