What is the rule 903.8 in Magic The Gathering?

Magic: The Gathering Rule 903.8 defines the "Commander Tax," stating that a player must pay an additional {2} (two colorless mana) for each previous time they've cast their commander from the command zone during the game, increasing its casting cost each time. This rule ensures commanders become progressively more expensive to bring back, preventing players from repeatedly casting powerful commanders without penalty.
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What is the rule 903.9 in Magic The Gathering?

903.9. A commander may return to the command zone during a Commander game. 903.9a If a commander is in a graveyard or in exile and that object was put into that zone since the last time state-based actions were checked, its owner may put it into the command zone. This is a state-based action.
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How to avoid Commander tax?

A rather simple way to get around commander tax is to bounce your commander to your hand in response to removal. The same goes for reanimating it out of your graveyard. Sometimes you'll want to let your opponent put your commander in the graveyard so that you can reanimate it.
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What is the 800.4 rule in Magic The Gathering?

800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the game and any effects which give that player control of any objects or players end. Then, if that player controlled any objects on the stack not represented by cards, those objects cease to exist.
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What is the 75% rule in Magic The Gathering?

The MTG "75% rule" is a popular, unofficial deck-building philosophy, mainly for Commander, about creating decks powerful enough to compete but not so dominant they ruin the fun for casual players, finding a middle ground in power level by intentionally leaving out the most optimal, expensive, or meta-defining cards. It's about building a deck that's "75% as strong as it can be," allowing it to challenge optimized decks occasionally while still being fair in more casual games, making it adaptable for various playgroups.
 
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5 Cards Ruined by Rules Changes

What is the 116 rule in Magic: The Gathering?

Rule 116 in Magic's official rulebook explains something called “special actions.” These are things a player can do during their turn that happen instantly and cannot be interrupted by other players. The most common example is playing a land. It just happens right away.
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What is the rule 112.7 A?

So magic rule 112.7a states: "Once activated or triggered, an ability exists on the stack independently of its source. Destruction or removal of the source after that time won't affect the ability."
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What is the 714.4 MTG rule?

714.4. If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn't the source of a chapter ability that has triggered but not yet left the stack, that Saga's controller sacrifices it. This state-based action doesn't use the stack.
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What cards ignore legend rule?

  • Brothers Yamazaki.
  • Cadric, Soul Kindler.
  • Mirror Box.
  • Mirror Gallery.
  • Sakashima of a Thousand Faces.
  • Sliver Gravemother.
  • Spider-Verse.
  • The Master, Multiplied.
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What is the rarest MTG card ever?

Magic: The Gathering's Rarest Cards Of All Time
  1. 1 - Black Lotus.
  2. 2 - One of One Ring. Imagine finding this in your booster pack. ...
  3. 3 - Autographed Black Lotus. ...
  4. 4 - Mox Opal.
  5. 5 - Lord of the Pit.
  6. 6 - Timetwister.
  7. 7 - Splendid Genesis.
  8. 8 - Phoenix Heart.
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What is the rule 118.7 in magic?

118.7. What a player actually needs to do to pay a cost may be changed or reduced by effects. If the mana component of a cost is reduced to nothing by cost reduction effects, it's considered to be {0}.
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What triggers commander tax?

Commander Tax in Magic: The Gathering applies only when you cast your commander from the Command Zone, adding an extra 222 generic mana for each previous time you've cast it from there that game; it doesn't apply when cast from hand, graveyard, library, or exiled (unless returned to the Command Zone first). This tax stacks, so the first time from the zone is normal cost, the second is cost +$2$, the third is cost +$4$, and so on. 
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What happens when you counter spell a commander?

701.5a To counter a spell or ability means to cancel it, removing it from the stack. It doesn't resolve and none of its effects occur. A countered spell is put into its owner's graveyard. 701.5b The player who cast a countered spell or activated a countered ability doesn't get a “refund” of any costs that were paid.
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What is the rule 720.5 in Magic The Gathering?

720.5. While controlling another player, a player makes all choices and decisions the controlled player is allowed to make or is told to make by the rules or by any objects. This includes choices and decisions about what to play, and choices and decisions called for by spells and abilities.
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Do you draw first in 1v1 Commander?

In a Two-Headed Giant game, the team who plays first skips the draw step of their first turn. See rule 103.8. In commander only Yes you always draw even if you go first. In 1v1, 2nd to go draws.
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What is the rule 100.7 in Magic The Gathering?

100.7 Certain promotional cards and cards in the Unglued, Unhinged, and Unstable sets are printed with a silver border. These cards are intended for casual play and may have features and text that aren't covered by these rules.
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Is Legendary Rule dying?

Yes, in Magic: The Gathering, when the Legend Rule forces you to put legendary permanents into your graveyard, they are considered to have "died" (moved from battlefield to graveyard) and trigger death-related effects, though it's not technically a "sacrifice" and you can't respond to the rule itself because it's a state-based action. 
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What happens if I control two of the same legendary permanent?

704.5j If two or more legendary permanents with the same name are controlled by the same player, that player chooses one of them, and the rest are put into their owners' graveyards. This is called the “legend rule.”
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Can you make a token copy of a legendary?

Yes, you can create a token copy of a legendary creature in Magic: The Gathering, but the "legend rule" will typically force you to put all but one with the same name into the graveyard, though some cards create special non-legendary copies or bypass the rule entirely. Standard copy effects (like Rite of Replication) make legendary tokens that trigger the rule, but you still get Enter-the-Battlefield (ETB) triggers from the copies before they're sent to the graveyard.
 
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What is the rule 605 in Magic The Gathering?

605.1a An activated ability is a mana ability if it meets all of the following criteria: it doesn't require a target (see rule 115.6), it could add mana to a player's mana pool when it resolves, and it's not a loyalty ability. (See rule 606, “Loyalty Abilities.”)
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What is the rule 603.8 in Magic The Gathering?

603.8. Some triggered abilities trigger when a game state (such as a player controlling no permanents of a particular card type) is true, rather than triggering when an event occurs. These abilities trigger as soon as the game state matches the condition. They'll go onto the stack at the next available opportunity.
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What is the rule 709.5 in Magic The Gathering?

709.5e A player who controls a permanent that has one or more locked halves may pay the mana cost of a locked half of that permanent to give that permanent the appropriate unlocked designation. This cost is referred to as an “unlock cost.” This is a special action (see rule 116).
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What is the rule 107.3 in Magic: The Gathering?

107.3hNormally, all instances of X on an object have the same value at any given time. If an object gains an ability, the value of X within that ability is the value defined by that ability, or 0 if that ability doesn't define a value of X. 107.3i Some objects use the letter Y in addition to the letter X.
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What is the rule 104.3 F?

See rule 704.) 104.3e An effect may state that a player loses the game. 104.3f If a player would both win and lose the game simultaneously, that player loses the game. 104.3g In a multiplayer game between teams, a team loses the game if all players on that team have lost the game.
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What is the rule of 110?

The Rule of 110 is a simple investing guideline for asset allocation, suggesting you subtract your age from 110 to find the percentage of your portfolio that should be in stocks, with the remainder in safer assets like bonds, allowing for more risk when younger and less as you age to preserve capital for retirement. For example, a 40-year-old would keep about 70% in stocks (110 - 40) and 30% in bonds. While helpful for a quick benchmark, it's a generic rule and doesn't account for personal risk tolerance, market conditions, or life goals, so it's often adjusted or seen as a starting point, with some suggesting variations like the Rule of 120 for more aggressive investors.
 
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