What systems were 16-bit?

The two dominant systems were the Sega Mega Drive (aka. Genesis for North-America) and the SNES. Both systems were marketed as 16-bit systems. But the Motorola 68000 CPU of the Sega Mega Drive was technically a 32-bit CPU, even though it communicated through a bus which was only 16bit wide.
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Was the Genesis the first 16-bit console?

As Sega's first 16-bit console, the Sega Genesis represented a significant leap in gaming technology. It was first released in Japan on October 29, 1988, reaching the United States in August of 1989.
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Is SNES 16-bit?

The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America.
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Was Intellivision a 16-bit console?

The Intellivision was introduced by Mattel to test markets in 1979 and nationally in 1980. The Intellivision console contained a 16-bit processor with 16-bit registers and 16-bit system RAM.
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What systems were 8-bit?

It, and variants of it, were used in a number of personal computers, such as the Apple I and the Apple II series, the Atari 8-bit family, the BBC Micro, and the Commodore PET and VIC-20, and in a number of video game consoles, such as the Atari 2600 and the Nintendo Entertainment System.
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If Sonic 1 Master System Bosses were 16-Bit

Was the Master System 8-bit?

The Master System is an 8-bit third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 with graphical capabilities over its predecessors.
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How many bits is Xbox 360?

Xbox 360 bandwidth and hardware scheme. The console features 512 MB of GDDR3 RAM clocked at 700 MHz with an effective transmission rate of 1.4 GHz on a 128-bit bus. The memory is shared by the CPU and the GPU via the unified memory architecture. This memory is produced by either Samsung or Qimonda.
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Was Dreamcast 16-bit?

The Dreamcast has a 64-bit double-precision superscalar SuperH-4 RISC Central processing unit core with a 32-bit integer unit using 16-bit fixed-length instructions, a 64-bit data bus allowing a variable width of either 8, 16, 32 or 64-bits, and a 128-bit floating-point bus.
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Was N64 16-bit?

The console's main microprocessor is a 64-bit NEC VR4300 CPU with a clock rate of 93.75 MHz and a performance of 125 MIPS.
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Were there any 32-bit consoles?

The Sega Saturn was Sega's entry into the stand-alone 32-bit console market. It was released in Japan simultaneously with the 32X in November 1994, although it would not have a North American release until six months later.
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Is Sega Genesis 16-bit?

The Sega Genesis, also known as the Mega Drive outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis.
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How many bits was ps1?

The PlayStation, one of a new generation of 32-bit consoles, signaled Sony's rise to power in the video game world. Also known as the PS One, the PlayStation used compact discs (CDs), heralding the video game industry's move away from cartridges.
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Was the Sega CD 16-bit?

The main CPU of the Sega CD is a 12.5MHz 16-bit Motorola 68000 processor, which runs 5 MHz faster than the Genesis processor. It contains 1 Mbit of boot ROM, allocated for the CD game BIOS, CD player software, and compatibility with CD+G discs.
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What was the bestselling 16 bit console?

Despite stiff competition from the Mega Drive/Genesis console, the Super NES eventually took the top selling position, selling 49.10 million units worldwide, and would remain popular well into the fifth generation of consoles.
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What was Nintendo's 16 bit console?

With the launch of 16-bit home consoles, such as the Sega Genesis (1988) and the Super Nintendo Entertainment System (SNES; 1990), some long-lasting racing series were introduced.
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How many bits was Sega Saturn?

The Saturn was a 32-bit console by Sega, released in 1994 in Japan and 1995 in North America and Europe. The Saturn's most successful market was in Japan, and it failed to gain as much as success Europe and North America due to competition from the PlayStation and Nintendo 64.
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Was the ps1 16-bit?

Technical specifications. The main microprocessor is a 32-bit LSI R3000 CPU with a clock rate of 33.86 MHz and 30 MIPS.
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Was GameCube 32-bit?

IBM designed a 32-bit PowerPC-based processor with custom architectural extensions for the next-generation console, known as Gekko, which runs at 486 MHz and features a floating point unit (FPU) capable of a total throughput of 1.9 GFLOPS and a peak of 10.5 GFLOPS.
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How many bits was the Dreamcast?

In the newly raging battle of the consoles, Sega entered the ring first with its Dreamcast, which features a new 128-bit architecture that gives it far more power than current platforms.
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Was PS2 128-bit?

The PS2 wasn't really a 128-bit machine, it had a 32-bit CPU with a 128-bit vector unit. Vector processing is a way of doing a bunch of math operations really fast. Let's say you've got a giant list of 32-bit numbers you want to multiply by some value.
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What console killed the Dreamcast?

The Dreamcast's commercial failure has been attributed to a variety of factors, including competition from the PlayStation 2, limited third-party support, and the earlier failures of the 32X and Saturn having tarnished Sega's reputation.
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Was Dreamcast as powerful as GameCube?

Similarly, although the Xbox and GameCube were considerably more powerful than the Dreamcast in most respects, Sega's console had faster Z-buffer bandwidth (it could render on-screen depth more efficiently) and its tiled rendering allowed for a higher opaque fillrate (it could draw a higher number of large opaque ...
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How many bits is a SNES?

(officially abbreviated as Super NES and SNES), commonly known as Super Nintendo, is a 16-bit home video game console developed by Nintendo.
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How many bits is PS2?

The PlayStation 2's main central processing unit (CPU) is the 64-bit R5900-based "Emotion Engine", custom-designed by Sony and Toshiba.
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How many bits is GameCube?

On your Nintendo 64 article, you explained that the system has a 64-bit CPU, but the GameCube one is 32-bit. Did Nintendo downgrade their console? Indeed Gekko implements a 32-bit PowerPC specification, while the MIPS R4300i can switch between 32-bit and 64-bit mode.
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