What to do with Guardian of Faith bg3?

So, the best way to deal with the Guardian Of Faith in Rosymorn Monastery is to deal damage to it from a distance. Let's talk more about the ways you can do that: Foremost, the most obvious way to beat the Guardian Of Faith is to use any type of weapon or spell that deals ranged damage.
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Should you fight the Guardian of Faith?

Beating the Guardian of Faith in Baldur's Gate 3 is essential if you want to unlock one of the strongest weapons in the game. The enemy is something of a mini-boss that can be encountered and killed in the Rosymorn Monastery, just before entering the Githyanki Crèche at the end of Act 1.
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Should you fight your guardian in BG3?

The short answer is no, there is absolutely no reward or reason to betray your guardian when it comes to this situation. Firstly, the player is not even able to kill the Guardian, so while they can try to kill them, they will fail and the guardian will return just fine.
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How long does Guardian of Faith last in BG3?

If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3 terms) and can deal it's damage every turn.
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What do you do with the Guardian of Faith Baldur's Gate 3?

Send a character into the Guardian Of Faith's zone to deal melee damage to the enemy, forcing it to deal additional damage to itself. Alternatively, you can use the Guardian Of Faith's self-damage mechanic by summoning and sending minions to it.
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Baldur’s Gate 3 - 9 Mistakes that Will RUIN Your Playthrough

Can guardian of faith do more than 60 damage?

The guardian vanishes when it has dealt a total of 60 damage.
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Can you save Arabella BG3?

Save Arabella is a side quest in Baldur's Gate 3 where you're tasked with rescuing a child from Kagha, the leader of the druids in Druids' Grove. She attempted to steal a sacred relic, and is being held captive, so you can offer to save her.
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Can the Guardian of Faith move?

Effect: You conjure a guardian that occupies 1 squre within range. The guardian occupies its square, although creatures can move through it. The guardian lasts until the end of the encounter.
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Can you sleep with your Guardian BG3?

You can, but it may be a little different than you had first imagined. Learn how to romance them here in our Dream Guardian Romance Guide. Looking for more Baldur's Gate 3 Guides?
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Does your guardian betray you in BG3?

It goes both ways, so even if you betray them you need each other. Your relationship may change for the worse if you attempt to kill them. When you confront your Guardian during this scene, they will surrender to you. They know they cannot die and are seeing what you will do.
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Should I kneel to Vlaakith BG3?

In summary, you should obey Vlaakith's command to enter the Prism. At this stage, disobeying Vlaakith by refusing or asking her to do it herself or showing her too much disrespect will cause her to cast a spell that kills the whole party instantly. This leads to a Game Over screen.
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What does the Guardian of Faith drop?

The guardian only drops one useful thing after this fight. The Ceremonial Battleaxe. This axe has a purpose relating to another quest, the Find The Blood of Lathander.
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Does Guardian of Faith require concentration in BG3?

Now for the juicy bits: it doesn't require concentration, so you can cast this as many times as you have 4th level spell slots (and a Sorcleric could create more 4th level slots), and you can combine it with other concentration based spells, such as Spirit Guardians and Bless.
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What level is the Guardian of Faith?

Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
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What does Guardian of Faith do?

When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
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What spells break sanctuary in BG3?

The following spells will now correctly break the Sanctuary condition: Call Lightning, Evard's Black Tentacles, Polymorph, Hunger of Hadar, Fear, Ice Storm, Flesh to Stone, Divine Intervention, Hypnotic Pattern, Slow, Stinking Cloud, Banishment, Glyph of Warding.
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Can a Paladin use shield of faith on themselves?

For example, if your PC had a cloak of protection (which grants a +1 to AC), they could also cast Shield of Faith on themselves (granting a +2 bonus) for a total +3 bonus to their AC. However, stack AC effects by casting Shield of Faith multiple times.
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Should I let Arabella stay in my camp?

Agreeing to do so will add the quest to your journal. You should also allow Arabella to stay at your camp, just to ensure nothing happens to her in the meantime.
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Is Arabella evil in BG3?

Depending on how players approach Arabella's quest, she can end up being either a valuable ally or another instance of a tragic innocent lost to the evils that lurk in Faerun.
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Does it matter if Arabella dies?

When Halsin returns to the Grove, Kagha will find herself stripped of her title and demoted to novice if Arabella was saved. If Arabella died, Halsin will be less lenient, exiling her from the Grove.
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How long does Guardian of Faith last?

Effects. The spell created a large indistinct guardian that could be identified only by the presence of the symbol of its caster's deity on its shield. It lasted for eight hours and damaged any hostile creature that approached it. The guardian could be damaged and even destroyed if attacked with sufficient power.
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How many Guardians of Faith BG3?

So, assuming the Warlock is at level 17, it has four spell slots that come back on a short rest. Guardian of Faith has a casting time of one action, an 8-hour duration, and doesn't require concentration.
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Can a guardian of faith move?

Hi! That is how the spell works: it does not move or attack on its own, but the Guardian of Faith will damage any enemy creature that goes into its area of effect for 20 Radiant Damage (or 10 if the creature succeeds on their saving throw).
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